Player Matchup

Bacchus
Bacchus
GeoDaPro
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
944 Elo+
Party 2
Hou Yi
Hou Yi
Zaccarini
Hou Yi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,098 Elo+
Party 2
Ymir
Ymir
rabbidginger
Ymir
Level 61
God Stats
6W - 2L
1,486 SR
Queue Stats
16W - 16L
1,358 Elo+
Party 2
Team Averages
Level 88
1,495 SR
1,133 Elo+

VS

Team Averages
Level 83
1,568 SR
1,456 Elo+
Odin
Odin
GODZILLAS_MAMA_
Odin
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 115L
1,428 Elo+
Party 1
Fenrir
Fenrir
Ryysos
Fenrir
Level 65
God Stats
7W - 9L
1,425 SR
Queue Stats
131W - 111L
1,529 Elo+
Solo
Tiamat
Tiamat
kxng_Osxrxs
Tiamat
Level 96
God Stats
1W - 2L
1,779 SR
Queue Stats
184W - 186L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GeoDaPro
Bacchus
14
1 / 1 / 8
11,406
713
6,704
11,070
10,351
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Zaccarini
Hou Yi
16
6 / 2 / 4
12,651
791
15,260
10,044
4,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 5
11,597
725
8,024
20,569
12,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
10,752
672
11,358
16,946
19,149
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Ryysos
Fenrir
5
0 / 3 / 0
8,584
537
349
3,347
1,260
Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
2 / 4 / 2
11,171
698
12,304
12,022
8,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
4
4
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Bacchus
GeoDaPro
Bacchus
1
1
8
5
L
Fenrir
Ryysos
Fenrir
0
3
0
0
W
Hou Yi
Zaccarini
Hou Yi
6
2
4
4
L
Tiamat
2
4
2
0.75
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,988
Damage
24,011
41,683
Taken
32,315
27,365
Mitigated
28,920
13,902
Healing
2,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,358
558
0
776
16,946
19,149
0
8,680
8,266
4,500
31,892
W
Bacchus
GeoDaPro
Bacchus
6,704
942
0
2,237
11,070
10,351
275
3,881
7,137
28,006
0
L
Fenrir
Ryysos
Fenrir
349
0
0
0
3,347
1,260
0
1,294
2,053
0
614
W
Hou Yi
Zaccarini
Hou Yi
15,260
9,051
0
1,088
10,044
4,073
1,294
3,497
5,749
0
66,950
L
Tiamat
12,304
669
0
1,343
12,022
8,511
0
5,290
6,732
46,680
0
W
8,024
1,595
576
10,001
20,569
12,941
350
8,576
11,769
30,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
30,507
144
Minions Killed
102
0
Camps Cleared
0
811,179
Distance Traveled
625,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,752
672
50
3
0
295,456
0
W
Bacchus
11,406
713
21
1
0
292,054
0
L
Fenrir
8,584
537
0
0
0
89,678
0
W
Hou Yi
12,651
791
75
5
0
246,866
0
L
Tiamat
11,171
698
52
3
0
240,520
0
W
Ymir
11,597
725
48
3
0
272,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role