Player Matchup

Zhong Kui
Zhong Kui
ImFrstE
Zhong Kui
Level 69
God Stats
19W - 13L
1,600 SR
Queue Stats
240W - 208L
1,471 Elo+
Party 1
Nemesis
Nemesis
JohnnieWalker400
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,343 Elo+
Solo
Jing Wei
Jing Wei
KingCezar
Jing Wei
Level 27
God Stats
2W - 4L
1,286 SR
Queue Stats
67W - 55L
1,550 Elo+
Party 1
Baba Yaga
Baba Yaga
jacw212
Baba Yaga
Level 139
God Stats
5W - 4L
1,467 SR
Queue Stats
411W - 381L
1,553 Elo+
Solo
Ares
Ares
vastobuu
Ares
Level 69
God Stats
3W - 4L
1,462 SR
Queue Stats
156W - 125L
1,484 Elo+
Party 1
Team Averages
Level 74
1,463 SR
1,480 Elo+

VS

Team Averages
Level 117
1,454 SR
1,441 Elo+
Cerberus
Cerberus
GreekFreak_k
Cerberus
Level 87
God Stats
65W - 51L
1,581 SR
Queue Stats
797W - 751L
1,433 Elo+
Solo
Hades
Hades
Nexxcel
Hades
Level 139
God Stats
4W - 1L
1,391 SR
Queue Stats
125W - 122L
1,425 Elo+
Party 2
Ymir
Ymir
Noc Chosen
Ymir
Level 140
God Stats
7W - 9L
1,448 SR
Queue Stats
21W - 22L
1,403 Elo+
Party 3
Cabrakan
Cabrakan
Noc Dom
Cabrakan
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,425 Elo+
Party 3
Da Ji
Da Ji
Snivy
Da Ji
Level 100
God Stats
18W - 15L
1,350 SR
Queue Stats
175W - 168L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImFrstE
Zhong Kui
17
4 / 5 / 1
11,013
580
13,929
12,711
12,234
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 7 / 3
9,148
481
7,850
19,163
8,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
KingCezar
Jing Wei
16
1 / 6 / 1
9,688
510
5,862
15,501
6,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
jacw212
Baba Yaga
14
2 / 6 / 3
9,203
484
14,826
15,316
9,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
3 / 7 / 1
8,921
470
13,947
25,146
16,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GreekFreak_k
Cerberus
15
6 / 2 / 11
9,233
486
11,103
16,713
11,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
Nexxcel
Hades
15
6 / 1 / 9
10,298
542
15,710
17,906
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 5 / 6
9,767
514
8,250
19,896
17,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
Noc Dom
Cabrakan
15
4 / 3 / 5
8,568
451
10,423
14,924
10,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Snivy
Da Ji
17
12 / 3 / 6
11,035
581
18,775
16,495
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
13
Kills
31
31
Deaths
14
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GreekFreak_k
Cerberus
6
2
11
5.75
L
Zhong Kui
ImFrstE
Zhong Kui
4
5
1
0.9
L
3
7
3
0.64
L
Jing Wei
KingCezar
Jing Wei
1
6
1
0.25
W
Hades
Nexxcel
Hades
6
1
9
10.5
W
3
5
6
1.2
W
Cabrakan
Noc Dom
Cabrakan
4
3
5
2.17
W
Da Ji
Snivy
Da Ji
12
3
6
5
L
Baba Yaga
jacw212
Baba Yaga
2
6
3
0.58
L
Ares
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,414
Damage
64,261
87,837
Taken
85,934
52,264
Mitigated
62,589
14,009
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GreekFreak_k
Cerberus
11,103
158
152
4,708
16,713
11,872
305
9,255
6,942
35,280
0
L
Zhong Kui
ImFrstE
Zhong Kui
13,929
1,922
0
3,716
12,711
12,234
345
6,430
6,211
84,110
0
L
7,850
2,874
0
2,433
19,163
8,344
0
5,002
14,070
0
56,688
L
Jing Wei
KingCezar
Jing Wei
5,862
3,196
0
2,643
15,501
6,378
2,882
5,299
10,010
0
85,045
W
Hades
Nexxcel
Hades
15,710
2,062
887
6,105
17,906
14,607
305
9,969
7,820
67,752
0
W
8,250
2,147
0
3,641
19,896
17,805
0
11,151
8,745
63,126
193
W
Cabrakan
Noc Dom
Cabrakan
10,423
1,292
0
1,548
14,924
10,678
138
7,036
7,888
51,917
0
W
Da Ji
Snivy
Da Ji
18,775
5,895
0
1,067
16,495
7,627
0
4,912
11,583
0
85,933
L
Baba Yaga
jacw212
Baba Yaga
14,826
963
0
2,461
15,316
9,280
0
7,942
7,120
81,786
0
L
Ares
13,947
1,078
0
2,756
25,146
16,028
0
19,157
5,072
38,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,973
Gold Earned
48,901
501
Minions Killed
465
0
Camps Cleared
0
1,747,426
Distance Traveled
1,845,568
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,233
486
68
4
0
392,195
0
L
Zhong Kui
11,013
580
146
8
0
327,009
8
L
Nemesis
9,148
481
81
4
0
408,917
1
L
Jing Wei
9,688
510
125
7
0
331,783
0
W
Hades
10,298
542
116
6
0
364,787
2
W
Ymir
9,767
514
108
6
0
311,316
0
W
Cabrakan
8,568
451
73
4
0
369,914
0
W
Da Ji
11,035
581
100
5
0
407,356
0
L
Baba Yaga
9,203
484
121
6
0
332,920
0
L
Ares
8,921
470
28
1
0
346,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role