Player Matchup

King Arthur
King Arthur
FirekingXL
King Arthur
Level 59
God Stats
10W - 17L
1,426 SR
Queue Stats
253W - 254L
1,330 Elo+
Party 2
Arachne
Arachne
NO1SIRIUS
Arachne
Level 128
God Stats
6W - 7L
1,382 SR
Queue Stats
419W - 431L
1,437 Elo+
Party 2
The Morrigan
The Morrigan
magicm15
The Morrigan
Level 59
God Stats
0W - 3L
1,315 SR
Queue Stats
9W - 22L
1,136 Elo+
Solo
Team Averages
Level 82
1,374 SR
1,301 Elo+

VS

Team Averages
Level 49
1,559 SR
1,215 Elo+
Jormungandr
Jormungandr
Drew4044
Jormungandr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 57L
1,198 Elo+
Party 1
Cthulhu
Cthulhu
masters reach
Cthulhu
Level 60
God Stats
8W - 1L
1,702 SR
Queue Stats
20W - 17L
1,350 Elo+
Solo
Heimdallr
Heimdallr
toast-that-is
Heimdallr
Level 44
God Stats
5W - 5L
1,476 SR
Queue Stats
45W - 72L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FirekingXL
King Arthur
13
1 / 1 / 3
10,361
648
7,629
19,160
20,944
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
NO1SIRIUS
Arachne
13
3 / 3 / 1
10,300
644
10,740
18,615
12,384
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
magicm15
The Morrigan
12
0 / 8 / 5
9,905
619
8,638
10,643
5,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drew4044
Jormungandr
13
6 / 1 / 5
12,050
753
13,342
15,648
15,569
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
15
4 / 1 / 5
12,114
757
9,098
16,944
20,640
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
toast-that-is
Heimdallr
14
2 / 4 / 8
11,480
718
12,016
11,911
6,486
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
4
Kills
12
12
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Drew4044
Jormungandr
6
1
5
8.5
L
King Arthur
FirekingXL
King Arthur
1
1
3
2.5
L
Arachne
NO1SIRIUS
Arachne
3
3
1
1.17
L
The Morrigan
magicm15
The Morrigan
0
8
5
0.31
W
Cthulhu
4
1
5
6.5
W
Heimdallr
toast-that-is
Heimdallr
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,007
Damage
34,456
48,418
Taken
44,503
39,074
Mitigated
42,695
6,691
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Drew4044
Jormungandr
13,342
4,589
0
981
15,648
15,569
861
4,798
10,566
60,061
887
L
King Arthur
FirekingXL
King Arthur
7,629
287
0
3,970
19,160
20,944
0
6,969
11,670
1,047
26,675
L
Arachne
NO1SIRIUS
Arachne
10,740
6,661
31
1,995
18,615
12,384
0
6,917
11,247
0
18,497
L
The Morrigan
magicm15
The Morrigan
8,638
3,252
0
695
10,643
5,746
19
5,950
4,567
36,810
389
W
Cthulhu
9,098
2,328
0
1,235
16,944
20,640
162
3,606
12,702
41,609
858
W
Heimdallr
toast-that-is
Heimdallr
12,016
6,710
0
2,769
11,911
6,486
1,361
2,523
9,329
0
47,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
35,644
65
Minions Killed
200
0
Camps Cleared
0
894,104
Distance Traveled
781,007
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,050
753
73
5
0
258,795
0
L
King Arthur
10,361
648
25
2
0
341,172
0
L
Arachne
10,300
644
15
1
0
343,552
1
L
The Morrigan
9,905
619
25
2
0
209,380
0
W
Cthulhu
12,114
757
54
3
0
267,421
0
W
Heimdallr
11,480
718
73
5
0
254,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role