Player Matchup

Nox
Nox
Sneagl
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,265 Elo+
Party 1
Neith
Neith
angelomerte545
Neith
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,442 Elo+
Party 1
Lancelot
Lancelot
zombimlp
Lancelot
Level 8
God Stats
5W - 7L
1,500 SR
Queue Stats
168W - 181L
1,442 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,383 Elo+

VS

Team Averages
Level 49
1,415 SR
1,286 Elo+
Vulcan
Vulcan
MeisterSocke505
Vulcan
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 74L
1,228 Elo+
Party 2
Gilgamesh
Gilgamesh
MeisterZebra
Gilgamesh
Level 67
God Stats
2W - 2L
1,245 SR
Queue Stats
83W - 96L
1,348 Elo+
Party 2
Rama
Rama
Ontel monke7104
Rama
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
76W - 75L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Sneagl
Nox
13
2 / 7 / 3
10,281
685
9,086
10,553
5,047
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 4
9,749
650
6,850
10,229
4,491
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
zombimlp
Lancelot
12
4 / 8 / 2
10,928
729
12,010
17,408
8,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
11,926
795
12,566
6,913
2,618
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MeisterZebra
Gilgamesh
14
3 / 1 / 15
11,634
776
9,722
20,267
19,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
9 / 2 / 8
12,906
860
10,557
8,952
3,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
19
19
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
Gilgamesh
MeisterZebra
Gilgamesh
3
1
15
10.5
W
9
2
8
6.5
L
Nox
Sneagl
Nox
2
7
3
0.5
L
0
4
4
0.5
L
Lancelot
zombimlp
Lancelot
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,946
Damage
32,845
38,190
Taken
36,132
18,245
Mitigated
25,315
2,928
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,566
2,601
0
243
6,913
2,618
753
1,819
5,094
42,683
0
W
Gilgamesh
MeisterZebra
Gilgamesh
9,722
2,327
271
2,548
20,267
19,418
936
5,497
14,640
0
37,655
W
10,557
8,887
0
3,255
8,952
3,279
1,174
2,392
6,560
0
43,671
L
Nox
Sneagl
Nox
9,086
1,727
0
1,218
10,553
5,047
0
4,870
5,683
29,110
0
L
6,850
2,403
0
470
10,229
4,491
0
3,960
6,269
0
43,599
L
Lancelot
zombimlp
Lancelot
12,010
5,613
0
1,240
17,408
8,707
0
4,051
13,305
0
29,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
36,466
142
Minions Killed
170
0
Camps Cleared
0
745,423
Distance Traveled
791,655
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,926
795
63
4
0
271,364
0
W
Gilgamesh
11,634
776
35
2
0
281,507
0
W
Rama
12,906
860
72
5
0
238,784
0
L
Nox
10,281
685
44
3
0
224,532
3
L
Neith
9,749
650
58
4
0
235,758
0
L
Lancelot
10,928
729
40
3
0
285,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role