Player Matchup

Osiris
Osiris
GazzaRoss
Osiris
Level 141
God Stats
0W - 2L
1,551 SR
Queue Stats
226W - 202L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
Noleaveitin
Kukulkan
Level 24
God Stats
0W - 1L
1,303 SR
Queue Stats
2W - 8L
1,426 Elo+
Solo
Jormungandr
Jormungandr
OhMyMiky
Jormungandr
Level 139
God Stats
6W - 3L
1,813 SR
Queue Stats
349W - 366L
1,526 Elo+
Solo
Apollo
Apollo
omegapillar
Apollo
Level 119
God Stats
0W - 1L
1,351 SR
Queue Stats
185W - 171L
1,517 Elo+
Party 2
Nox
Nox
x5ive6se7en
Nox
Level 126
God Stats
2W - 1L
1,727 SR
Queue Stats
251W - 252L
1,451 Elo+
Solo
Team Averages
Level 110
1,549 SR
1,484 Elo+

VS

Team Averages
Level 124
1,503 SR
1,510 Elo+
Geb
Geb
NYAZ Blazin
Geb
Level 155
God Stats
5W - 4L
1,370 SR
Queue Stats
580W - 547L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NYAZ Excel
Tsukuyomi
Level 146
God Stats
27W - 7L
1,748 SR
Queue Stats
471W - 421L
1,555 Elo+
Party 1
Izanami
Izanami
VCBVVVS
Izanami
Level 28
God Stats
1W - 1L
1,267 SR
Queue Stats
10W - 13L
1,375 Elo+
Solo
Medusa
Medusa
jeffreyrioux
Medusa
Level 110
God Stats
3W - 3L
1,549 SR
Queue Stats
210W - 186L
1,538 Elo+
Solo
Anubis
Anubis
neday
Anubis
Level 179
God Stats
5W - 3L
1,578 SR
Queue Stats
402W - 394L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GazzaRoss
Osiris
19
3 / 6 / 12
10,699
823
13,025
18,461
20,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Noleaveitin
Kukulkan
16
1 / 5 / 7
9,170
705
8,573
13,019
5,926
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
OhMyMiky
Jormungandr
18
7 / 7 / 7
11,037
849
12,783
18,415
19,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
14
3 / 8 / 1
8,688
668
9,331
15,270
6,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 5
9,065
697
7,654
11,056
5,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 22
11,681
899
9,172
18,599
26,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
NYAZ Excel
Tsukuyomi
18
5 / 2 / 17
10,662
820
18,073
11,107
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
VCBVVVS
Izanami
18
9 / 7 / 10
11,330
872
14,910
13,976
7,087
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
18
5 / 4 / 16
10,910
839
12,289
12,841
6,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
neday
Anubis
19
8 / 2 / 12
11,506
885
11,353
10,395
5,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
108
17
Kills
31
31
Deaths
18
32
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Osiris
GazzaRoss
Osiris
3
6
12
1.5
W
4
3
22
5
W
Tsukuyomi
NYAZ Excel
Tsukuyomi
5
2
17
6.75
L
Kukulkan
Noleaveitin
Kukulkan
1
5
7
0.9
L
Jormungandr
OhMyMiky
Jormungandr
7
7
7
1.5
W
Izanami
VCBVVVS
Izanami
9
7
10
2
W
Medusa
5
4
16
3.25
W
Anubis
neday
Anubis
8
2
12
7
L
Apollo
3
8
1
0.44
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,366
Damage
65,797
76,221
Taken
66,918
58,379
Mitigated
52,246
15,604
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
GazzaRoss
Osiris
13,025
2,052
2,435
2,602
18,461
20,626
420
6,438
11,973
0
20,036
W
9,172
720
2,860
3,206
18,599
26,999
140
5,478
12,416
14,657
0
W
Tsukuyomi
NYAZ Excel
Tsukuyomi
18,073
4,511
1,200
2,212
11,107
5,384
1,570
4,745
5,703
0
33,244
L
Kukulkan
Noleaveitin
Kukulkan
8,573
611
380
3,347
13,019
5,926
577
1,991
10,958
25,105
0
L
Jormungandr
OhMyMiky
Jormungandr
12,783
486
575
1,520
18,415
19,974
152
6,682
11,733
26,851
0
W
Izanami
VCBVVVS
Izanami
14,910
9,530
838
1,926
13,976
7,087
3,123
6,199
6,927
0
33,755
W
Medusa
12,289
2,830
1,193
2,874
12,841
6,919
2,438
5,014
6,881
0
30,472
W
Anubis
neday
Anubis
11,353
175
364
3,615
10,395
5,857
1,539
5,250
4,509
33,585
0
L
Apollo
9,331
5,289
448
1,463
15,270
6,356
46
4,349
10,921
0
19,126
L
7,654
332
1,387
1,447
11,056
5,497
785
1,168
9,860
15,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,659
Gold Earned
56,089
137
Minions Killed
167
0
Camps Cleared
0
1,114,328
Distance Traveled
1,211,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,699
823
22
2
0
237,081
0
W
Geb
11,681
899
10
1
0
238,414
0
W
Tsukuyomi
10,662
820
22
2
0
290,279
0
L
Kukulkan
9,170
705
32
2
0
206,350
0
L
Jormungandr
11,037
849
30
2
0
219,264
0
W
Izanami
11,330
872
39
3
0
196,628
0
W
Medusa
10,910
839
53
4
0
242,389
0
W
Anubis
11,506
885
43
3
0
243,462
0
L
Apollo
8,688
668
25
2
0
204,720
0
L
Nox
9,065
697
28
2
0
246,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role