Player Matchup

Horus
Horus
CeriseNoire
Horus
Level 143
God Stats
4W - 1L
1,740 SR
Queue Stats
117W - 123L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
GuyGuy_45
Kuzenbo
Level 121
God Stats
6W - 4L
1,736 SR
Queue Stats
220W - 231L
1,361 Elo+
Solo
Shiva
Shiva
Kuniaru
Shiva
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,419 Elo+
Party 1
Zeus
Zeus
PhilBozeman
Zeus
Level 63
God Stats
3W - 3L
1,376 SR
Queue Stats
82W - 82L
1,415 Elo+
Solo
Discordia
Discordia
Titor ATM1903
Discordia
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,454 Elo+
Party 1
Team Averages
Level 111
1,570 SR
1,414 Elo+

VS

Team Averages
Level 63
1,396 SR
1,449 Elo+
Sobek
Sobek
 
Sobek
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Bizzalhoco
Ra
Level 26
God Stats
0W - 1L
1,531 SR
Queue Stats
8W - 8L
1,470 Elo+
Party 2
Shiva
Shiva
Swexiz
Shiva
Level 121
God Stats
1W - 5L
1,118 SR
Queue Stats
641W - 670L
1,442 Elo+
Solo
Mercury
Mercury
Xx D4Z WB4 xX
Mercury
Level 69
God Stats
1W - 4L
1,331 SR
Queue Stats
111W - 111L
1,414 Elo+
Solo
Osiris
Osiris
iNFAMOUSz1
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 18
8,911
743
3,876
16,604
17,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kuzenbo
GuyGuy_45
Kuzenbo
17
4 / 3 / 20
10,563
880
7,021
15,617
18,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Kuniaru
Shiva
12
2 / 5 / 7
8,533
711
3,319
11,388
8,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 2 / 11
11,336
945
18,567
8,558
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Titor ATM1903
Discordia
20
11 / 1 / 16
12,391
1,033
23,398
5,811
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
1 / 6 / 12
8,827
736
11,614
17,338
23,213
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 6 / 5
9,370
781
17,072
13,490
7,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Swexiz
Shiva
8
0 / 1 / 4
6,705
559
1,203
5,608
2,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
15
4 / 7 / 7
8,621
718
5,440
12,737
6,596
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
iNFAMOUSz1
Osiris
16
3 / 7 / 10
9,015
751
9,178
16,005
19,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
53
27
Kills
15
15
Deaths
27
72
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
12
1.17
L
7
6
5
1.58
W
0
4
18
2.25
W
Kuzenbo
GuyGuy_45
Kuzenbo
4
3
20
4.67
W
Shiva
Kuniaru
Shiva
2
5
7
1.1
W
10
2
11
7.75
L
Shiva
Swexiz
Shiva
0
1
4
2
W
Discordia
Titor ATM1903
Discordia
11
1
16
19
L
Mercury
4
7
7
1.07
L
Osiris
iNFAMOUSz1
Osiris
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,181
Damage
44,507
57,978
Taken
65,178
52,686
Mitigated
60,052
16,025
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,614
719
76
1,739
17,338
23,213
0
12,275
4,534
18,648
0
L
17,072
2,490
2,824
3,241
13,490
7,586
0
12,475
1,015
41,590
0
W
3,876
1,643
2,283
2,902
16,604
17,803
691
7,071
8,960
1,645
5,304
W
Kuzenbo
GuyGuy_45
Kuzenbo
7,021
2,227
2,355
2,721
15,617
18,941
1,288
7,677
6,856
16,084
0
W
Shiva
Kuniaru
Shiva
3,319
1,174
0
51
11,388
8,421
1,739
6,408
4,833
0
6,124
W
18,567
1,912
818
539
8,558
4,329
2,080
4,737
3,779
35,530
0
L
Shiva
Swexiz
Shiva
1,203
58
1,095
1,695
5,608
2,820
0
2,464
3,144
0
2,318
W
Discordia
Titor ATM1903
Discordia
23,398
1,164
2,576
1,780
5,811
3,192
2,051
2,111
3,607
50,790
0
L
Mercury
5,440
2,010
446
952
12,737
6,596
0
10,922
1,815
0
17,543
L
Osiris
iNFAMOUSz1
Osiris
9,178
3,597
0
722
16,005
19,837
0
11,758
4,247
0
13,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,734
Gold Earned
42,538
127
Minions Killed
115
0
Camps Cleared
0
1,034,386
Distance Traveled
808,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,827
736
14
1
0
203,329
0
L
Ra
9,370
781
61
5
0
188,474
0
W
Horus
8,911
743
6
1
0
232,375
0
W
Kuzenbo
10,563
880
7
1
0
205,197
0
W
Shiva
8,533
711
7
1
0
152,367
0
W
Zeus
11,336
945
42
4
0
219,895
0
L
Shiva
6,705
559
3
0
0
37,842
0
W
Discordia
12,391
1,033
65
5
0
224,552
0
L
Mercury
8,621
718
22
2
0
215,310
0
L
Osiris
9,015
751
15
1
0
163,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role