Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Aelandi
Cerberus
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 77L
1,370 Elo+
Party 1
Chronos
Chronos
Cesarsanchez
Chronos
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 125L
1,435 Elo+
Solo
Charybdis
Charybdis
Mushylolz
Charybdis
Level 164
God Stats
2W - 1L
1,714 SR
Queue Stats
134W - 43L
1,730 Elo+
Party 2
Surtr
Surtr
Vephopos
Surtr
Level 123
God Stats
1W - 1L
1,532 SR
Queue Stats
39W - 36L
1,131 Elo+
Party 1
Team Averages
Level 158
1,549 SR
1,433 Elo+

VS

Team Averages
Level 168
1,614 SR
1,540 Elo+
Tsukuyomi
Tsukuyomi
Keyo1212
Tsukuyomi
Level 159
God Stats
4W - 3L
1,505 SR
Queue Stats
391W - 319L
1,629 Elo+
Party 3
Hera
Hera
PraTest
Hera
Level 197
God Stats
24W - 10L
1,723 SR
Queue Stats
621W - 651L
1,562 Elo+
Solo
Khepri
Khepri
Strawberry90
Khepri
Level 167
God Stats
1W - 1L
1,781 SR
Queue Stats
266W - 292L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
ToxicBehavior
Kuzenbo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,317 Elo+
Solo
Kukulkan
Kukulkan
luckynumberkev1n
Kukulkan
Level 172
God Stats
2W - 0L
1,559 SR
Queue Stats
89W - 47L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 5 / 3
6,823
682
7,077
13,147
16,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Aelandi
Cerberus
13
1 / 4 / 3
7,560
756
5,726
15,323
18,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
Cesarsanchez
Chronos
14
1 / 4 / 3
7,487
749
6,918
11,252
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Mushylolz
Charybdis
13
1 / 4 / 3
7,173
717
11,764
10,385
4,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Vephopos
Surtr
13
1 / 6 / 3
7,064
706
6,599
14,556
15,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Keyo1212
Tsukuyomi
15
5 / 2 / 11
9,080
908
22,055
12,380
7,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
PraTest
Hera
15
6 / 1 / 10
9,188
919
11,677
5,683
3,178
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
14
4 / 2 / 12
9,367
937
4,793
12,203
14,599
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
15
1 / 0 / 16
8,988
899
7,932
10,812
14,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 0 / 13
9,553
955
12,864
7,776
6,461
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
5
Kills
22
23
Deaths
5
15
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
3
0.5
L
Cerberus
Aelandi
Cerberus
1
4
3
0.63
L
Chronos
Cesarsanchez
Chronos
1
4
3
0.63
W
Tsukuyomi
Keyo1212
Tsukuyomi
5
2
11
5.25
L
Charybdis
Mushylolz
Charybdis
1
4
3
0.63
W
Hera
PraTest
Hera
6
1
10
11
W
Khepri
4
2
12
5
W
Kuzenbo
1
0
16
9
L
Surtr
Vephopos
Surtr
1
6
3
0.42
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,084
Damage
59,321
64,663
Taken
48,854
59,639
Mitigated
46,519
14,480
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,077
573
534
1,658
13,147
16,371
0
8,588
4,559
13,645
0
L
Cerberus
Aelandi
Cerberus
5,726
106
334
4,414
15,323
18,047
0
8,677
6,646
12,877
0
L
Chronos
Cesarsanchez
Chronos
6,918
1,651
955
1,648
11,252
4,827
108
6,927
4,109
21,706
0
W
Tsukuyomi
Keyo1212
Tsukuyomi
22,055
4,113
0
3,060
12,380
7,907
964
5,594
6,595
0
37,464
L
Charybdis
Mushylolz
Charybdis
11,764
5,309
885
1,532
10,385
4,600
0
5,650
4,735
0
26,842
W
Hera
PraTest
Hera
11,677
3,425
1,938
728
5,683
3,178
1,958
2,951
2,688
23,053
0
W
Khepri
4,793
546
377
1,568
12,203
14,599
361
4,028
7,988
9,990
0
W
Kuzenbo
7,932
3,370
1,820
1,735
10,812
14,374
583
4,064
6,486
13,491
0
L
Surtr
Vephopos
Surtr
6,599
1,258
315
2,205
14,556
15,794
0
7,171
7,301
918
14,384
W
12,864
2,598
3,384
2,059
7,776
6,461
1,140
2,847
4,846
30,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,107
Gold Earned
46,176
127
Minions Killed
149
0
Camps Cleared
0
874,064
Distance Traveled
1,128,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,823
682
13
1
0
167,938
0
L
Cerberus
7,560
756
22
2
0
187,167
0
L
Chronos
7,487
749
42
4
0
193,381
0
W
Tsukuyomi
9,080
908
36
4
0
238,837
0
L
Charybdis
7,173
717
36
4
0
153,835
0
W
Hera
9,188
919
40
4
0
233,313
0
W
Khepri
9,367
937
12
1
0
212,040
0
W
Kuzenbo
8,988
899
13
1
0
239,059
0
L
Surtr
7,064
706
14
1
0
171,743
0
W
Kukulkan
9,553
955
48
5
0
205,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role