Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Gayprius
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,196 Elo+
Party 1
Fafnir
Fafnir
MisterMilkman
Fafnir
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 45L
1,627 Elo+
Solo
Danzaburou
Danzaburou
Slaced
Danzaburou
Level 51
God Stats
6W - 1L
1,299 SR
Queue Stats
109W - 84L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
TAXJAXVE16
Baron Samedi
Level 143
God Stats
12W - 9L
1,622 SR
Queue Stats
175W - 165L
1,458 Elo+
Solo
Team Averages
Level 74
1,484 SR
1,457 Elo+

VS

Team Averages
Level 90
1,485 SR
1,503 Elo+
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Exalaver
Hachiman
Level 128
God Stats
1W - 3L
1,452 SR
Queue Stats
12W - 14L
1,474 Elo+
Solo
Anubis
Anubis
TheMaximu
Anubis
Level 105
God Stats
3W - 7L
1,737 SR
Queue Stats
137W - 122L
1,553 Elo+
Party 2
Hera
Hera
inaschuves
Hera
Level 48
God Stats
5W - 6L
1,338 SR
Queue Stats
99W - 113L
1,453 Elo+
Solo
Terra
Terra
tena0921
Terra
Level 26
God Stats
4W - 6L
1,400 SR
Queue Stats
40W - 32L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 0 / 5
8,781
627
14,373
11,169
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Gayprius
Chaac
12
1 / 7 / 3
7,434
531
6,601
15,375
7,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 0 / 8
6,674
477
2,366
9,241
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Slaced
Danzaburou
12
1 / 1 / 4
7,109
508
6,592
8,726
3,315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TAXJAXVE16
Baron Samedi
14
2 / 2 / 5
7,777
556
4,799
8,613
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 3 / 2
6,811
487
3,924
6,719
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
Exalaver
Hachiman
11
1 / 2 / 0
6,455
461
5,806
10,181
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
TheMaximu
Anubis
14
7 / 2 / 0
8,759
626
10,403
11,327
5,867
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 3 / 0
7,511
537
6,447
8,780
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
tena0921
Terra
10
1 / 4 / 1
6,485
463
3,248
13,604
8,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
10
10
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
0
5
11.5
L
Ravana
 
Ravana
0
3
2
0.33
L
Hachiman
Exalaver
Hachiman
1
2
0
0.5
W
Chaac
Gayprius
Chaac
1
7
3
0.36
W
1
0
8
5
W
Danzaburou
Slaced
Danzaburou
1
1
4
3
W
Baron Samedi
TAXJAXVE16
Baron Samedi
2
2
5
2.25
L
Anubis
TheMaximu
Anubis
7
2
0
3.5
L
1
3
0
0.33
L
Terra
tena0921
Terra
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,731
Damage
29,828
53,124
Taken
50,611
28,183
Mitigated
23,407
24,985
Healing
15,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,373
4,047
0
11,293
11,169
4,993
0
2,360
8,765
0
75,878
L
Ravana
 
Ravana
3,924
1,025
0
2,184
6,719
2,614
0
517
6,202
0
57,485
L
Hachiman
Exalaver
Hachiman
5,806
2,702
0
3,712
10,181
2,933
713
445
9,736
0
45,260
W
Chaac
Gayprius
Chaac
6,601
1,210
0
2,826
15,375
7,395
0
10,493
4,882
0
47,794
W
2,366
1,143
0
2,693
9,241
9,102
0
3,510
5,539
14,043
0
W
Danzaburou
Slaced
Danzaburou
6,592
4,026
0
4,234
8,726
3,315
0
759
7,967
0
53,325
W
Baron Samedi
TAXJAXVE16
Baron Samedi
4,799
146
560
3,379
8,613
3,378
0
2,651
5,764
56,569
0
L
Anubis
TheMaximu
Anubis
10,403
804
0
4,205
11,327
5,867
0
337
10,990
62,210
0
L
6,447
717
0
1,470
8,780
3,213
0
3,134
5,646
67,282
0
L
Terra
tena0921
Terra
3,248
460
1,525
2,253
13,604
8,780
0
2,789
10,815
16,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,775
Gold Earned
36,021
381
Minions Killed
413
0
Camps Cleared
0
1,388,540
Distance Traveled
1,380,538
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,781
627
100
7
0
322,653
0
L
Ravana
6,811
487
90
6
0
314,595
0
L
Hachiman
6,455
461
66
5
0
268,220
4
W
Chaac
7,434
531
88
6
0
263,421
0
W
Fafnir
6,674
477
21
2
0
281,319
0
W
Danzaburou
7,109
508
75
5
0
257,056
2
W
Baron Samedi
7,777
556
97
7
0
264,091
4
L
Anubis
8,759
626
112
8
0
276,180
6
L
Hera
7,511
537
121
9
0
259,362
0
L
Terra
6,485
463
24
2
0
262,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role