Player Matchup

Bellona
Bellona
Aliboule
Bellona
Level 97
God Stats
24W - 16L
1,606 SR
Queue Stats
160W - 158L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
CanardManV8
Jing Wei
Level 158
God Stats
0W - 2L
1,282 SR
Queue Stats
28W - 27L
1,558 Elo+
Party 2
Nox
Nox
HackZlawl
Nox
Level 129
God Stats
3W - 3L
1,615 SR
Queue Stats
64W - 48L
1,441 Elo+
Solo
Pele
Pele
Zdehhh
Pele
Level 157
God Stats
4W - 7L
1,535 SR
Queue Stats
176W - 185L
1,475 Elo+
Party 2
Sobek
Sobek
Zerglinetator
Sobek
Level 62
God Stats
4W - 2L
1,371 SR
Queue Stats
4W - 2L
1,478 Elo+
Party 2
Team Averages
Level 121
1,482 SR
1,487 Elo+

VS

Team Averages
Level 111
1,554 SR
1,495 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
EL_KoKoa
Nike
Level 105
God Stats
12W - 1L
1,793 SR
Queue Stats
537W - 545L
1,527 Elo+
Party 1
Mulan
Mulan
Ket__o-0
Mulan
Level 69
God Stats
19W - 18L
1,512 SR
Queue Stats
511W - 504L
1,488 Elo+
Party 1
Sol
Sol
w33dka1ser
Sol
Level 154
God Stats
8W - 13L
1,467 SR
Queue Stats
505W - 505L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aliboule
Bellona
9
0 / 2 / 0
4,271
854
2,714
5,711
5,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
CanardManV8
Jing Wei
9
0 / 0 / 1
4,246
849
5,871
5,010
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 1
4,454
891
3,116
4,913
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Zdehhh
Pele
10
1 / 0 / 0
4,747
949
4,025
4,779
3,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,831
766
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 0 / 0
4,459
892
3,294
4,490
2,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
 
Chaac
9
0 / 0 / 1
4,322
864
2,350
4,153
3,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
10
1 / 0 / 2
4,757
951
3,706
5,158
4,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Ket__o-0
Mulan
9
1 / 1 / 2
4,575
915
3,680
5,436
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
1 / 0 / 1
5,175
1,035
4,236
2,594
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
3
3
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Chaac
 
Chaac
0
0
1
0.5
L
Bellona
Aliboule
Bellona
0
2
0
0
L
Jing Wei
CanardManV8
Jing Wei
0
0
1
0.5
W
Nike
1
0
2
2
L
0
1
1
0.5
W
Mulan
Ket__o-0
Mulan
1
1
2
2
L
Pele
Zdehhh
Pele
1
0
0
1
L
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,726
Damage
17,266
20,413
Taken
21,831
12,374
Mitigated
14,689
3,581
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,294
1,079
0
770
4,490
2,462
0
819
3,671
0
11,108
W
Chaac
 
Chaac
2,350
403
0
1,022
4,153
3,088
0
643
3,510
0
9,319
L
Bellona
Aliboule
Bellona
2,714
720
0
725
5,711
5,345
0
653
4,938
0
7,651
L
Jing Wei
CanardManV8
Jing Wei
5,871
4,754
0
1,119
5,010
1,980
0
1,184
3,784
0
11,514
W
Nike
3,706
439
0
874
5,158
4,085
0
778
4,350
0
13,270
L
3,116
295
0
490
4,913
2,030
0
1,210
3,558
12,893
0
W
Mulan
Ket__o-0
Mulan
3,680
721
0
646
5,436
4,193
0
637
4,799
0
7,989
L
Pele
Zdehhh
Pele
4,025
769
0
1,247
4,779
3,019
0
1,065
3,195
0
18,030
L
0
0
0
0
0
0
0
0
0
0
0
W
4,236
975
0
816
2,594
861
1,371
288
2,306
16,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,549
Gold Earned
23,288
91
Minions Killed
124
0
Camps Cleared
0
486,735
Distance Traveled
631,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,459
892
24
5
0
123,334
0
W
Chaac
4,322
864
14
3
0
127,484
0
L
Bellona
4,271
854
14
3
0
120,637
0
L
Jing Wei
4,246
849
17
3
0
106,380
0
W
Nike
4,757
951
22
4
0
137,136
0
L
Nox
4,454
891
25
5
0
123,989
0
W
Mulan
4,575
915
14
3
0
128,202
0
L
Pele
4,747
949
35
7
0
135,729
0
L
Sobek
3,831
766
0
0
0
0
0
W
Sol
5,175
1,035
50
10
0
114,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role