Player Matchup

Thanatos
Thanatos
Silver II
ItsHoppie
Thanatos
Silver II
Level 104
God Stats
2W - 1L
1,598 SR
Queue Stats
28W - 36L
1,237 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,598 SR
1,237 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,401 SR
1,216 MMR
Fenrir
Fenrir
Silver IV
shomboltala-_-
Fenrir
Silver IV
Level 75
God Stats
2W - 3L
1,401 SR
Queue Stats
19W - 40L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsHoppie
Thanatos
12
2 / 5 / 0
8,070
897
5,450
11,234
6,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KaliBakasuraHeraBastetSkadi

VS

Bans
HerculesSetAnubisSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 0
8,803
978
8,924
8,507
4,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
5
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ItsHoppie
Thanatos
2
5
0
0.4
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,450
Damage
8,924
11,234
Taken
8,507
6,762
Mitigated
4,319
5,246
Healing
2,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ItsHoppie
Thanatos
5,450
1,770
0
5,246
11,234
6,762
0
408
10,814
0
28,642
W
8,924
2,658
0
2,049
8,507
4,319
0
408
8,099
145
37,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,070
Gold Earned
8,803
59
Minions Killed
64
2
Camps Cleared
6
162,841
Distance Traveled
172,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,070
897
59
7
2
162,841
0
W
Fenrir
8,803
978
64
7
6
172,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role