Player Matchup

Nox
Nox
BallinsBack
Nox
Level 159
God Stats
4W - 6L
1,423 SR
Queue Stats
40W - 38L
1,472 Elo+
Solo
Ix Chel
Ix Chel
ObliviousOT
Ix Chel
Level 62
God Stats
4W - 2L
1,859 SR
Queue Stats
198W - 169L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
P1ONEER_NUT
Sun Wukong
Level 57
God Stats
55W - 57L
1,501 SR
Queue Stats
100W - 95L
1,414 Elo+
Party 2
Poseidon
Poseidon
Wickison
Poseidon
Level 126
God Stats
79W - 72L
1,516 SR
Queue Stats
148W - 146L
1,401 Elo+
Party 2
Artemis
Artemis
uhhlu
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,164 Elo+
Party 2
Team Averages
Level 99
1,560 SR
1,397 Elo+

VS

Team Averages
Level 88
1,455 SR
1,451 Elo+
Danzaburou
Danzaburou
Animal007_973
Danzaburou
Level 99
God Stats
179W - 154L
1,525 SR
Queue Stats
292W - 277L
1,436 Elo+
Party 1
Izanami
Izanami
Fee18thAveGoon
Izanami
Level 107
God Stats
457W - 406L
1,542 SR
Queue Stats
630W - 632L
1,433 Elo+
Party 1
Hades
Hades
JunkLake1179146
Hades
Level 37
God Stats
3W - 4L
1,143 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Thoth
Thoth
PinheadLarry102
Thoth
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,407 Elo+
Solo
He Bo
He Bo
XJuggernautX878
He Bo
Level 136
God Stats
24W - 22L
1,565 SR
Queue Stats
143W - 160L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
8,833
520
2,545
8,454
6,703
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
ObliviousOT
Ix Chel
17
0 / 0 / 0
9,625
566
3,669
10,973
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
P1ONEER_NUT
Sun Wukong
14
1 / 4 / 4
8,883
523
4,985
11,117
8,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Wickison
Poseidon
18
7 / 1 / 3
11,102
653
14,102
12,457
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
uhhlu
Artemis
15
4 / 1 / 4
9,668
569
8,146
7,731
3,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Animal007_973
Danzaburou
11
1 / 6 / 0
7,411
436
4,204
11,626
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 1 / 1
7,863
463
760
6,261
3,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 5 / 0
8,863
521
11,150
17,600
14,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
1 / 1 / 0
7,542
444
3,263
7,834
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 1
5,815
342
1,662
3,684
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
6
7
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Animal007_973
Danzaburou
1
6
0
0.17
W
3
1
2
4
L
0
1
1
0.5
L
4
5
0
0.8
W
Ix Chel
ObliviousOT
Ix Chel
0
0
0
0
W
Sun Wukong
P1ONEER_NUT
Sun Wukong
1
4
4
0.75
L
1
1
0
1
W
Poseidon
Wickison
Poseidon
7
1
3
8.5
L
0
3
1
0.17
W
Artemis
uhhlu
Artemis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,447
Damage
21,039
50,732
Taken
47,005
27,232
Mitigated
27,032
15,353
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Animal007_973
Danzaburou
4,204
1,159
0
1,700
11,626
5,223
667
4,371
7,255
0
44,793
W
2,545
141
0
1,772
8,454
6,703
188
1,254
7,200
31,283
0
L
760
418
0
278
6,261
3,268
1,059
1,965
4,296
0
55,313
L
11,150
1,186
80
5,700
17,600
14,690
72
8,077
9,523
65,128
0
W
Ix Chel
ObliviousOT
Ix Chel
3,669
162
200
1,505
10,973
4,461
876
2,824
8,149
95,472
0
W
Sun Wukong
P1ONEER_NUT
Sun Wukong
4,985
1,331
576
1,333
11,117
8,086
761
5,495
4,744
0
42,201
L
3,263
285
0
622
7,834
2,934
0
4,647
2,947
59,663
0
W
Poseidon
Wickison
Poseidon
14,102
2,638
216
6,277
12,457
4,838
2,356
5,917
6,407
102,224
0
L
1,662
257
0
968
3,684
917
608
1,246
2,438
17,333
0
W
Artemis
uhhlu
Artemis
8,146
3,595
97
3,377
7,731
3,144
3,044
1,155
6,576
0
68,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,111
Gold Earned
37,494
538
Minions Killed
389
0
Camps Cleared
0
1,561,323
Distance Traveled
1,132,067
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,411
436
72
4
0
227,434
0
W
Nox
8,833
520
57
3
0
295,625
6
L
Izanami
7,863
463
106
6
0
222,174
0
L
Hades
8,863
521
110
6
0
272,087
0
W
Ix Chel
9,625
566
160
9
0
319,144
1
W
Sun Wukong
8,883
523
70
4
0
307,826
0
L
Thoth
7,542
444
71
4
0
313,413
6
W
Poseidon
11,102
653
142
8
0
333,570
0
L
He Bo
5,815
342
30
2
0
96,959
0
W
Artemis
9,668
569
109
6
0
305,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role