Player Matchup

Achilles
Achilles
DerArische
Achilles
Level 54
God Stats
0W - 5L
1,278 SR
Queue Stats
78W - 71L
1,358 Elo+
Party 1
Sylvanus
Sylvanus
FussiFuu
Sylvanus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 70L
1,338 Elo+
Party 1
Medusa
Medusa
LONS_BBC
Medusa
Level 103
God Stats
1W - 1L
1,676 SR
Queue Stats
217W - 192L
1,497 Elo+
Solo
Discordia
Discordia
einfachnuraddi
Discordia
Level 71
God Stats
3W - 4L
1,500 SR
Queue Stats
167W - 132L
1,458 Elo+
Party 1
Bakasura
Bakasura
shiraj15
Bakasura
Level 139
God Stats
7W - 11L
1,178 SR
Queue Stats
988W - 1,003L
1,483 Elo+
Solo
Team Averages
Level 95
1,426 SR
1,427 Elo+

VS

Team Averages
Level 97
1,508 SR
1,475 Elo+
Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
KytaiNoru
He Bo
Level 119
God Stats
6W - 8L
1,467 SR
Queue Stats
308W - 328L
1,496 Elo+
Solo
Anubis
Anubis
Zaikerman
Anubis
Level 85
God Stats
5W - 4L
1,615 SR
Queue Stats
40W - 47L
1,473 Elo+
Party 2
Ishtar
Ishtar
llEMERSONll
Ishtar
Level 89
God Stats
3W - 1L
1,456 SR
Queue Stats
103W - 134L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DerArische
Achilles
7
0 / 0 / 0
6,740
481
86
795
615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
FussiFuu
Sylvanus
1
0 / 1 / 0
3,556
254
0
835
195
Medusa
LONS_BBC
Medusa
20
7 / 4 / 7
11,297
807
19,423
15,528
11,813
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Discordia
einfachnuraddi
Discordia
7
0 / 1 / 2
6,903
493
233
1,907
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
shiraj15
Bakasura
20
9 / 5 / 8
11,570
826
15,150
19,622
23,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 4 / 8
10,431
745
5,686
12,411
5,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
 
Chang'e
17
0 / 2 / 8
10,207
729
5,190
15,712
6,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
KytaiNoru
He Bo
15
0 / 3 / 7
9,862
704
6,532
11,072
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Zaikerman
Anubis
20
6 / 5 / 3
12,438
888
11,172
16,596
8,820
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
19
5 / 4 / 5
11,699
836
6,143
14,704
6,569
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
16
Kills
11
11
Deaths
18
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
4
8
1
W
Chang'e
 
Chang'e
0
2
8
2
L
Achilles
DerArische
Achilles
0
0
0
0
L
Sylvanus
FussiFuu
Sylvanus
0
1
0
0
W
He Bo
KytaiNoru
He Bo
0
3
7
1.17
L
Medusa
LONS_BBC
Medusa
7
4
7
2.63
W
Anubis
Zaikerman
Anubis
6
5
3
1.5
L
Discordia
einfachnuraddi
Discordia
0
1
2
1
W
Ishtar
5
4
5
1.88
L
Bakasura
shiraj15
Bakasura
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,892
Damage
34,723
38,687
Taken
70,495
36,465
Mitigated
31,444
8,225
Healing
34,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,686
717
843
1,120
12,411
5,175
1,638
157
10,928
27,339
0
W
Chang'e
 
Chang'e
5,190
910
16,190
8,875
15,712
6,897
1,412
190
14,867
21,546
0
L
Achilles
DerArische
Achilles
86
0
0
0
795
615
0
387
408
0
144
L
Sylvanus
FussiFuu
Sylvanus
0
0
0
0
835
195
0
262
573
0
0
W
He Bo
KytaiNoru
He Bo
6,532
188
1,241
1,067
11,072
3,983
1,493
128
9,608
19,426
0
L
Medusa
LONS_BBC
Medusa
19,423
5,381
1,372
1,762
15,528
11,813
0
11,846
3,658
0
57,457
W
Anubis
Zaikerman
Anubis
11,172
291
154
2,413
16,596
8,820
1,278
60
15,179
34,370
0
L
Discordia
einfachnuraddi
Discordia
233
0
0
0
1,907
561
0
888
1,019
801
0
W
Ishtar
6,143
4,921
435
2,599
14,704
6,569
2,559
62
13,192
0
22,075
L
Bakasura
shiraj15
Bakasura
15,150
8,428
974
4,117
19,622
23,281
0
15,103
4,430
0
14,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
54,637
86
Minions Killed
192
0
Camps Cleared
0
608,772
Distance Traveled
1,218,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,431
745
65
5
0
238,786
0
W
Chang'e
10,207
729
31
2
0
264,353
0
L
Achilles
6,740
481
0
0
0
41,134
0
L
Sylvanus
3,556
254
0
0
0
0
0
W
He Bo
9,862
704
25
2
0
258,202
0
L
Medusa
11,297
807
56
4
0
266,829
0
W
Anubis
12,438
888
33
2
0
225,522
0
L
Discordia
6,903
493
1
0
0
43,606
0
W
Ishtar
11,699
836
38
3
0
232,108
0
L
Bakasura
11,570
826
29
2
0
257,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role