Player Matchup

Nike
Nike
Platinum IV
ImChuy
Nike
Platinum IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,742 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Snowviking784
Cthulhu
Gold V
Level 105
God Stats
7W - 8L
1,515 SR
Queue Stats
27W - 44L
1,669 MMR
Solo
Cernunnos
Cernunnos
Gold IV
UncleBensRice4
Cernunnos
Gold IV
Level 62
God Stats
0W - 1L
1,622 SR
Queue Stats
10W - 9L
1,666 MMR
Solo
Hel
Hel
Platinum V
futtfutt
Hel
Platinum V
Level 158
God Stats
1W - 3L
1,812 SR
Queue Stats
261W - 258L
1,656 MMR
Solo
Fenrir
Fenrir
Gold II
oExemp
Fenrir
Gold II
Level 129
God Stats
1W - 2L
1,565 SR
Queue Stats
92W - 91L
1,635 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,603 SR
1,674 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,622 SR
1,674 MMR
Zeus
Zeus
Platinum V
EXPECTOPATRONUMM
Zeus
Platinum V
Level 46
God Stats
55W - 49L
1,640 SR
Queue Stats
64W - 63L
1,716 MMR
Solo
Heimdallr
Heimdallr
Bronze III
HunterRivera
Heimdallr
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 MMR
Party 1
Hercules
Hercules
Gold I
Kxtyl
Hercules
Gold I
Level 102
God Stats
13W - 17L
1,531 SR
Queue Stats
274W - 265L
1,637 MMR
Solo
Jormungandr
Jormungandr
Platinum V
Room_Temp_IQ
Jormungandr
Platinum V
Level 159
God Stats
8W - 6L
1,796 SR
Queue Stats
193W - 197L
1,825 MMR
Party 1
Bakasura
Bakasura
Platinum II
narutopwue
Bakasura
Platinum II
Level 191
God Stats
3W - 1L
1,642 SR
Queue Stats
99W - 88L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ImChuy
Nike
14
1 / 7 / 7
8,866
493
11,535
20,844
13,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
12
1 / 4 / 1
7,943
441
6,886
22,125
18,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
UncleBensRice4
Cernunnos
15
0 / 2 / 2
9,325
518
10,660
15,068
7,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 7 / 4
8,478
471
9,811
17,660
11,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
oExemp
Fenrir
16
7 / 6 / 2
9,949
553
11,553
21,263
10,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
HachimanThanatosSun WukongMartichoras

VS

Bans
KaliAo KuangThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
11,070
615
17,878
10,141
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
HunterRivera
Heimdallr
15
0 / 1 / 5
9,558
531
8,500
12,842
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Kxtyl
Hercules
17
6 / 2 / 10
10,834
602
18,019
17,791
20,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Room_Temp_IQ
Jormungandr
16
5 / 3 / 14
10,561
587
16,766
20,044
20,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
narutopwue
Bakasura
19
7 / 3 / 6
11,442
636
14,780
21,626
9,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
11
Kills
26
26
Deaths
12
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
W
Heimdallr
HunterRivera
Heimdallr
0
1
5
2.5
L
Nike
ImChuy
Nike
1
7
7
0.64
W
Hercules
Kxtyl
Hercules
6
2
10
5.5
W
Jormungandr
Room_Temp_IQ
Jormungandr
5
3
14
4
L
Cthulhu
1
4
1
0.38
L
Cernunnos
UncleBensRice4
Cernunnos
0
2
2
0.5
L
2
7
4
0.57
W
Bakasura
narutopwue
Bakasura
7
3
6
3.33
L
Fenrir
oExemp
Fenrir
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,445
Damage
75,943
96,960
Taken
82,444
61,614
Mitigated
60,407
28,224
Healing
26,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,878
2,576
0
1,891
10,141
3,607
871
3,831
6,310
94,811
0
W
Heimdallr
HunterRivera
Heimdallr
8,500
3,009
0
6,852
12,842
5,501
2,394
1,733
11,109
0
77,923
L
Nike
ImChuy
Nike
11,535
699
0
2,769
20,844
13,909
0
5,418
14,992
1,897
54,178
W
Hercules
Kxtyl
Hercules
18,019
6,509
0
7,008
17,791
20,525
375
3,701
14,090
0
76,162
W
Jormungandr
Room_Temp_IQ
Jormungandr
16,766
2,478
407
3,527
20,044
20,795
378
7,518
12,526
43,262
2,162
L
Cthulhu
6,886
576
2,126
2,029
22,125
18,776
0
9,097
11,908
29,470
0
L
Cernunnos
UncleBensRice4
Cernunnos
10,660
4,591
0
6,505
15,068
7,484
1,050
3,814
11,254
0
87,138
L
9,811
443
4,313
7,036
17,660
11,069
0
11,011
6,639
60,702
0
W
Bakasura
narutopwue
Bakasura
14,780
9,821
0
6,410
21,626
9,979
1,114
3,910
17,684
0
92,433
L
Fenrir
oExemp
Fenrir
11,553
3,580
0
3,446
21,263
10,376
0
3,217
16,561
0
81,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,561
Gold Earned
53,465
511
Minions Killed
553
0
Camps Cleared
0
1,771,479
Distance Traveled
1,859,756
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,070
615
142
8
0
351,857
10
W
Heimdallr
9,558
531
122
7
0
353,026
0
L
Nike
8,866
493
93
5
0
349,244
0
W
Hercules
10,834
602
93
5
0
384,470
1
W
Jormungandr
10,561
587
39
2
0
354,059
3
L
Cthulhu
7,943
441
34
2
0
366,467
0
L
Cernunnos
9,325
518
157
9
0
313,973
1
L
Hel
8,478
471
96
5
0
378,019
4
W
Bakasura
11,442
636
157
9
0
416,344
0
L
Fenrir
9,949
553
131
7
0
363,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role