Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Aktionz
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,547 Elo+
Solo
Heimdallr
Heimdallr
HighTDyldozer
Heimdallr
Level 71
God Stats
4W - 5L
1,546 SR
Queue Stats
213W - 185L
1,559 Elo+
Solo
Cthulhu
Cthulhu
Thérmical
Cthulhu
Level 157
God Stats
2W - 2L
1,579 SR
Queue Stats
61W - 71L
1,508 Elo+
Solo
Team Averages
Level 116
1,525 SR
1,523 Elo+

VS

Team Averages
Level 129
1,544 SR
1,542 Elo+
Fafnir
Fafnir
DreiZz03
Fafnir
Level 124
God Stats
13W - 12L
1,509 SR
Queue Stats
753W - 670L
1,598 Elo+
Solo
Nu Wa
Nu Wa
FemboyDemon
Nu Wa
Level 105
God Stats
2W - 2L
1,770 SR
Queue Stats
150W - 160L
1,551 Elo+
Solo
Thanatos
Thanatos
HangoTango
Thanatos
Level 121
God Stats
23W - 13L
1,642 SR
Queue Stats
226W - 190L
1,583 Elo+
Solo
Lancelot
Lancelot
Mossflayer
Lancelot
Level 129
God Stats
72W - 68L
1,554 SR
Queue Stats
352W - 326L
1,504 Elo+
Solo
Cupid
Cupid
ToPrettyForU
Cupid
Level 168
God Stats
4W - 6L
1,245 SR
Queue Stats
339W - 321L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 3 / 1
6,479
498
5,789
10,235
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
10
2 / 3 / 1
6,079
468
4,898
10,353
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Aktionz
Xing Tian
8
0 / 2 / 2
5,674
436
4,087
11,106
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
HighTDyldozer
Heimdallr
12
3 / 1 / 1
7,190
553
5,320
7,703
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Thérmical
Cthulhu
13
0 / 2 / 0
6,925
533
5,971
15,374
11,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DreiZz03
Fafnir
11
1 / 1 / 6
7,135
549
4,225
11,213
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 4
7,327
564
8,643
5,680
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
HangoTango
Thanatos
14
9 / 1 / 1
8,192
630
11,309
12,704
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Mossflayer
Lancelot
13
0 / 0 / 1
8,013
616
7,120
7,406
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 3 / 1
6,336
487
4,196
9,148
3,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
11
11
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
1
0.5
L
Da Ji
 
Da Ji
2
3
1
0.83
L
Xing Tian
Aktionz
Xing Tian
0
2
2
0.5
W
Fafnir
DreiZz03
Fafnir
1
1
6
4
W
1
1
4
3
W
Thanatos
HangoTango
Thanatos
9
1
1
9.5
L
Heimdallr
HighTDyldozer
Heimdallr
3
1
1
3.5
W
Lancelot
Mossflayer
Lancelot
0
0
1
0.5
L
Cthulhu
Thérmical
Cthulhu
0
2
0
0
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,065
Damage
35,493
54,771
Taken
46,151
29,384
Mitigated
25,898
15,580
Healing
25,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,789
136
0
2,480
10,235
3,299
0
4,641
5,364
47,969
0
L
Da Ji
 
Da Ji
4,898
1,720
0
1,456
10,353
3,924
0
1,859
8,402
0
33,842
L
Xing Tian
Aktionz
Xing Tian
4,087
482
0
1,552
11,106
7,660
0
1,681
9,271
13,761
0
W
Fafnir
DreiZz03
Fafnir
4,225
849
0
3,359
11,213
10,775
0
2,295
8,700
13,097
0
W
8,643
2,475
0
330
5,680
2,109
250
4,250
1,430
60,486
0
W
Thanatos
HangoTango
Thanatos
11,309
4,078
0
14,963
12,704
5,159
0
3,155
9,431
0
64,363
L
Heimdallr
HighTDyldozer
Heimdallr
5,320
2,045
0
3,978
7,703
3,327
534
2,063
5,580
0
51,258
W
Lancelot
Mossflayer
Lancelot
7,120
2,441
0
2,942
7,406
4,620
624
4,464
2,942
0
66,643
L
Cthulhu
Thérmical
Cthulhu
5,971
877
0
6,114
15,374
11,174
0
2,035
13,099
57,722
160
W
4,196
2,636
433
3,822
9,148
3,235
0
1,464
7,684
0
43,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,347
Gold Earned
37,003
326
Minions Killed
416
0
Camps Cleared
0
1,259,463
Distance Traveled
1,376,547
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,479
498
72
6
0
239,926
3
L
Da Ji
6,079
468
49
4
0
295,191
0
L
Xing Tian
5,674
436
11
1
0
253,342
4
W
Fafnir
7,135
549
10
1
0
282,582
4
W
Nu Wa
7,327
564
104
8
0
239,797
0
W
Thanatos
8,192
630
103
8
0
285,819
0
L
Heimdallr
7,190
553
90
7
0
221,495
0
W
Lancelot
8,013
616
129
10
0
290,825
2
L
Cthulhu
6,925
533
104
8
0
249,509
1
W
Cupid
6,336
487
70
5
0
277,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role