Player Matchup

Apollo
Apollo
DEDNASKILE
Apollo
Level 43
God Stats
1W - 4L
1,361 SR
Queue Stats
8W - 13L
1,380 Elo+
Solo
Fenrir
Fenrir
Davmah
Fenrir
Level 25
God Stats
1W - 1L
1,793 SR
Queue Stats
2W - 4L
1,356 Elo+
Party 1
Hel
Hel
ZiotecH
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,356 Elo+
Party 1
Team Averages
Level 43
1,551 SR
1,364 Elo+

VS

Team Averages
Level 84
1,568 SR
1,314 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Gabrelmid
Surtr
Level 28
God Stats
3W - 1L
1,463 SR
Queue Stats
5W - 10L
1,169 Elo+
Party 2
Cernunnos
Cernunnos
SpinelessAxolotl
Cernunnos
Level 67
God Stats
2W - 2L
1,742 SR
Queue Stats
10W - 16L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DEDNASKILE
Apollo
10
1 / 4 / 1
7,617
692
3,895
10,519
3,998
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Davmah
Fenrir
10
1 / 3 / 1
7,383
671
3,319
11,342
10,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
10
0 / 2 / 1
7,395
672
4,955
9,224
3,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 1 / 7
8,838
803
11,784
4,867
1,980
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Gabrelmid
Surtr
11
1 / 1 / 8
8,368
761
5,345
9,259
7,723
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
13
6 / 0 / 3
9,381
853
10,161
4,209
1,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
9
9
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
7
5.5
L
Apollo
DEDNASKILE
Apollo
1
4
1
0.38
L
Fenrir
Davmah
Fenrir
1
3
1
0.5
W
Surtr
Gabrelmid
Surtr
1
1
8
5
W
Cernunnos
6
0
3
7.5
L
Hel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,169
Damage
27,290
31,085
Taken
18,335
18,426
Mitigated
11,554
2,908
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,784
2,325
0
1,276
4,867
1,980
890
1,652
3,215
54,153
0
L
Apollo
DEDNASKILE
Apollo
3,895
1,844
0
870
10,519
3,998
589
5,426
5,018
0
33,186
L
Fenrir
Davmah
Fenrir
3,319
171
0
73
11,342
10,635
0
4,457
6,755
0
8,519
W
Surtr
Gabrelmid
Surtr
5,345
911
0
2,629
9,259
7,723
362
2,694
6,565
164
12,232
W
Cernunnos
10,161
5,613
0
2,043
4,209
1,851
1,872
935
3,274
0
46,340
L
Hel
4,955
650
580
1,385
9,224
3,793
0
2,668
6,496
35,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,395
Gold Earned
26,587
128
Minions Killed
142
0
Camps Cleared
0
632,107
Distance Traveled
657,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,838
803
62
6
0
214,463
0
L
Apollo
7,617
692
57
5
0
196,719
0
L
Fenrir
7,383
671
5
0
0
224,563
0
W
Surtr
8,368
761
14
1
0
224,272
0
W
Cernunnos
9,381
853
66
6
0
218,854
0
L
Hel
7,395
672
66
6
0
210,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role