Player Matchup

Anubis
Anubis
 
Anubis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BoS3o0oD
Thanatos
Level 207
God Stats
4W - 5L
1,871 SR
Queue Stats
91W - 107L
1,428 Elo+
Party 1
Cerberus
Cerberus
OLIXPRO
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 33L
1,360 Elo+
Party 2
King Arthur
King Arthur
XxBoSaLeMXx
King Arthur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 86L
1,265 Elo+
Party 1
Janus
Janus
swapnil20
Janus
Level 49
God Stats
12W - 8L
1,500 SR
Queue Stats
73W - 43L
1,422 Elo+
Party 2
Team Averages
Level 93
1,574 SR
1,395 Elo+

VS

Team Averages
Level 107
1,570 SR
1,399 Elo+
Scylla
Scylla
Sevarty
Scylla
Level 89
God Stats
22W - 20L
1,500 SR
Queue Stats
175W - 176L
1,449 Elo+
Solo
Bacchus
Bacchus
ShadowMonarch7
Bacchus
Level 142
God Stats
122W - 117L
1,443 SR
Queue Stats
682W - 688L
1,350 Elo+
Solo
Discordia
Discordia
Sombrart
Discordia
Level 69
God Stats
2W - 2L
1,532 SR
Queue Stats
66W - 95L
1,321 Elo+
Solo
Heimdallr
Heimdallr
inconnuMONDIAL
Heimdallr
Level 128
God Stats
6W - 8L
1,525 SR
Queue Stats
814W - 814L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
nickols30
Gilgamesh
Level 106
God Stats
26W - 17L
1,850 SR
Queue Stats
248W - 245L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
2 / 1 / 2
3,918
784
4,201
3,354
1,440
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
BoS3o0oD
Thanatos
8
2 / 0 / 0
4,144
829
1,385
3,490
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
OLIXPRO
Cerberus
6
1 / 0 / 2
3,541
708
703
2,506
1,672
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
XxBoSaLeMXx
King Arthur
6
1 / 1 / 0
3,702
740
1,335
4,551
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
swapnil20
Janus
5
0 / 1 / 0
3,308
662
730
2,328
512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sevarty
Scylla
6
1 / 2 / 0
3,715
743
1,313
2,765
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 0 / 0
3,365
673
1,039
2,823
1,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Sombrart
Discordia
1
0 / 0 / 0
999
200
0
0
0
Heimdallr
inconnuMONDIAL
Heimdallr
5
1 / 4 / 0
3,301
660
2,466
5,860
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
nickols30
Gilgamesh
6
0 / 0 / 1
3,699
740
1,224
3,855
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
3
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
2
3
W
Thanatos
BoS3o0oD
Thanatos
2
0
0
2
W
Cerberus
OLIXPRO
Cerberus
1
0
2
2
L
Scylla
Sevarty
Scylla
1
2
0
0.5
L
0
0
0
0
L
Discordia
Sombrart
Discordia
0
0
0
0
W
King Arthur
XxBoSaLeMXx
King Arthur
1
1
0
1
L
Heimdallr
inconnuMONDIAL
Heimdallr
1
4
0
0.25
L
Gilgamesh
nickols30
Gilgamesh
0
0
1
0.5
W
Janus
swapnil20
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,354
Damage
6,042
16,229
Taken
15,303
7,259
Mitigated
4,518
8,407
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,201
189
0
1,895
3,354
1,440
0
432
2,922
20,502
0
W
Thanatos
BoS3o0oD
Thanatos
1,385
293
0
4,299
3,490
1,586
0
0
3,490
0
25,467
W
Cerberus
OLIXPRO
Cerberus
703
96
132
552
2,506
1,672
0
552
1,954
9,408
0
L
Scylla
Sevarty
Scylla
1,313
441
0
820
2,765
625
0
0
2,765
14,769
0
L
1,039
145
437
557
2,823
1,446
0
941
1,882
8,631
21
L
Discordia
Sombrart
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
XxBoSaLeMXx
King Arthur
1,335
57
0
875
4,551
2,049
0
1,191
3,238
0
16,142
L
Heimdallr
inconnuMONDIAL
Heimdallr
2,466
1,537
0
1,106
5,860
1,149
0
3,850
2,010
0
14,468
L
Gilgamesh
nickols30
Gilgamesh
1,224
542
0
518
3,855
1,298
0
822
2,985
0
17,141
W
Janus
swapnil20
Janus
730
122
0
654
2,328
512
120
96
2,232
15,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,613
Gold Earned
15,079
136
Minions Killed
97
0
Camps Cleared
0
561,842
Distance Traveled
424,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,918
784
29
6
0
129,741
0
W
Thanatos
4,144
829
50
10
0
134,440
0
W
Cerberus
3,541
708
15
3
0
101,392
0
L
Scylla
3,715
743
32
6
0
100,581
0
L
Bacchus
3,365
673
9
2
0
106,090
0
L
Discordia
999
200
0
0
0
0
0
W
King Arthur
3,702
740
24
5
0
105,388
0
L
Heimdallr
3,301
660
18
4
0
92,316
0
L
Gilgamesh
3,699
740
38
8
0
125,741
0
W
Janus
3,308
662
18
4
0
90,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role