Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Eirandir
Ares
Level 140
God Stats
7W - 1L
1,764 SR
Queue Stats
146W - 122L
1,555 Elo+
Party 2
Hachiman
Hachiman
Krill19
Hachiman
Level 101
God Stats
10W - 5L
1,579 SR
Queue Stats
122W - 123L
1,476 Elo+
Solo
Nike
Nike
PomPomHaru
Nike
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 105L
1,566 Elo+
Party 2
Serqet
Serqet
Vehl
Serqet
Level 129
God Stats
1W - 0L
1,326 SR
Queue Stats
39W - 36L
1,504 Elo+
Solo
Team Averages
Level 122
1,534 SR
1,520 Elo+

VS

Team Averages
Level 101
1,423 SR
1,511 Elo+
Kali
Kali
BrillaWaave
Kali
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,454 Elo+
Solo
Danzaburou
Danzaburou
D3athEatEr465
Danzaburou
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 86L
1,563 Elo+
Party 1
Atlas
Atlas
DominusSanies
Atlas
Level 138
God Stats
6W - 14L
1,333 SR
Queue Stats
264W - 262L
1,489 Elo+
Solo
Thoth
Thoth
FidelCashFl0w420
Thoth
Level 60
God Stats
1W - 4L
1,220 SR
Queue Stats
195W - 189L
1,539 Elo+
Party 1
Skadi
Skadi
Vampersi
Skadi
Level 111
God Stats
2W - 5L
1,564 SR
Queue Stats
131W - 147L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 0 / 1
4,879
542
1,062
3,340
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
8
0 / 0 / 2
4,862
540
983
5,390
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Krill19
Hachiman
10
3 / 0 / 0
5,773
641
3,495
3,973
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
5,399
600
4,538
8,103
6,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Vehl
Serqet
9
2 / 0 / 0
5,141
571
2,233
5,262
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,701
522
1,200
7,440
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
D3athEatEr465
Danzaburou
7
0 / 2 / 0
4,185
465
1,439
4,213
1,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,143
349
0
333
179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 0
4,862
540
3,102
3,005
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Vampersi
Skadi
8
1 / 3 / 0
5,282
587
4,591
6,643
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
1
0.5
L
0
0
0
0
L
Danzaburou
D3athEatEr465
Danzaburou
0
2
0
0
L
0
0
0
0
W
Ares
0
0
2
1
L
0
1
0
0
W
Hachiman
Krill19
Hachiman
3
0
0
3
W
1
1
1
1.5
L
Skadi
Vampersi
Skadi
1
3
0
0.33
W
Serqet
Vehl
Serqet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,311
Damage
10,332
26,068
Taken
21,634
14,175
Mitigated
7,103
6,898
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,062
0
0
750
3,340
1,063
204
1,855
1,485
35,941
0
L
1,200
659
0
2,531
7,440
2,679
0
400
6,894
0
33,453
L
Danzaburou
D3athEatEr465
Danzaburou
1,439
689
0
498
4,213
1,367
0
327
3,886
0
16,630
L
0
0
0
12
333
179
0
0
333
285
0
W
Ares
983
0
0
2,134
5,390
3,446
313
961
4,429
10,437
0
L
3,102
124
0
750
3,005
988
0
1,346
1,659
33,745
0
W
Hachiman
Krill19
Hachiman
3,495
1,853
0
1,347
3,973
1,533
644
97
3,876
0
40,821
W
4,538
552
0
2,190
8,103
6,288
0
56
8,047
1,279
33,613
L
Skadi
Vampersi
Skadi
4,591
2,028
0
750
6,643
1,890
0
292
6,297
0
33,248
W
Serqet
Vehl
Serqet
2,233
346
0
477
5,262
1,845
0
223
5,039
0
30,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,054
Gold Earned
22,173
263
Minions Killed
203
0
Camps Cleared
0
869,797
Distance Traveled
707,550
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,879
542
67
7
0
170,458
0
L
Kali
4,701
522
53
6
0
174,776
0
L
Danzaburou
4,185
465
22
2
0
177,755
0
L
Atlas
3,143
349
0
0
0
21,489
0
W
Ares
4,862
540
20
2
0
184,462
2
L
Thoth
4,862
540
67
7
0
175,158
1
W
Hachiman
5,773
641
64
7
0
160,249
1
W
Nike
5,399
600
64
7
0
156,713
4
L
Skadi
5,282
587
61
7
0
158,372
4
W
Serqet
5,141
571
48
5
0
197,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role