Player Matchup

Cthulhu
Cthulhu
DarkScreak
Cthulhu
Level 146
God Stats
5W - 5L
1,649 SR
Queue Stats
273W - 253L
1,507 Elo+
Solo
Fenrir
Fenrir
GodzSirma
Fenrir
Level 16
God Stats
5W - 3L
1,713 SR
Queue Stats
241W - 175L
1,632 Elo+
Party 1
Hun Batz
Hun Batz
Hesiodee
Hun Batz
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Solo
Cernunnos
Cernunnos
SwirlyLuck
Cernunnos
Level 123
God Stats
7W - 6L
1,458 SR
Queue Stats
177W - 176L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
rachel_defroggy
Zhong Kui
Level 128
God Stats
4W - 5L
1,696 SR
Queue Stats
646W - 606L
1,586 Elo+
Party 1
Team Averages
Level 98
1,603 SR
1,525 Elo+

VS

Team Averages
Level 94
1,517 SR
1,541 Elo+
Aphrodite
Aphrodite
Danonovic
Aphrodite
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
208W - 201L
1,549 Elo+
Solo
Danzaburou
Danzaburou
Embhy
Danzaburou
Level 114
God Stats
76W - 57L
1,658 SR
Queue Stats
163W - 135L
1,545 Elo+
Party 2
Surtr
Surtr
Gíga
Surtr
Level 82
God Stats
37W - 23L
1,616 SR
Queue Stats
121W - 109L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
Kóís
Baron Samedi
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 119L
1,590 Elo+
Party 2
Kali
Kali
TheRealGerman
Kali
Level 102
God Stats
13W - 8L
1,527 SR
Queue Stats
202W - 211L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkScreak
Cthulhu
10
0 / 3 / 2
6,808
454
8,174
15,172
12,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
GodzSirma
Fenrir
13
1 / 4 / 2
7,397
493
9,166
16,950
14,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Hesiodee
Hun Batz
12
0 / 4 / 2
7,125
475
5,688
15,540
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
SwirlyLuck
Cernunnos
12
3 / 5 / 1
7,558
504
8,969
14,255
6,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
rachel_defroggy
Zhong Kui
13
1 / 1 / 3
7,580
505
10,743
11,721
9,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Danonovic
Aphrodite
14
1 / 2 / 4
8,571
571
8,969
11,798
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Embhy
Danzaburou
14
5 / 2 / 3
8,641
576
9,687
13,088
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Gíga
Surtr
16
5 / 0 / 3
9,787
652
12,156
16,470
15,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Kóís
Baron Samedi
12
3 / 1 / 6
7,469
498
9,490
11,001
10,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 0 / 3
8,488
566
6,482
14,112
6,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
16
17
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Danonovic
Aphrodite
1
2
4
1.5
L
Cthulhu
DarkScreak
Cthulhu
0
3
2
0.33
W
Danzaburou
Embhy
Danzaburou
5
2
3
3.25
L
Fenrir
GodzSirma
Fenrir
1
4
2
0.5
W
Surtr
Gíga
Surtr
5
0
3
6.5
L
Hun Batz
Hesiodee
Hun Batz
0
4
2
0.25
W
Baron Samedi
Kóís
Baron Samedi
3
1
6
6
L
Cernunnos
SwirlyLuck
Cernunnos
3
5
1
0.7
W
2
0
3
3.5
L
Zhong Kui
rachel_defroggy
Zhong Kui
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,740
Damage
46,784
73,638
Taken
66,469
49,702
Mitigated
43,452
20,857
Healing
35,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Danonovic
Aphrodite
8,969
1,180
1,988
7,970
11,798
5,542
58
7,865
3,886
60,740
0
L
Cthulhu
DarkScreak
Cthulhu
8,174
672
1,544
2,279
15,172
12,521
0
4,335
10,764
33,057
804
W
Danzaburou
Embhy
Danzaburou
9,687
4,293
0
6,260
13,088
5,407
924
1,869
11,219
0
59,647
L
Fenrir
GodzSirma
Fenrir
9,166
2,006
0
3,482
16,950
14,805
0
1,538
15,396
36
51,836
W
Surtr
Gíga
Surtr
12,156
4,179
0
6,758
16,470
15,988
33
1,784
13,867
1,767
67,931
L
Hun Batz
Hesiodee
Hun Batz
5,688
1,551
0
5,290
15,540
6,233
0
2,650
12,840
0
65,746
W
Baron Samedi
Kóís
Baron Samedi
9,490
1,026
981
3,155
11,001
10,456
0
3,594
7,318
32,850
0
L
Cernunnos
SwirlyLuck
Cernunnos
8,969
4,248
0
4,528
14,255
6,230
1,451
4,495
9,714
0
54,598
W
6,482
2,723
0
8,873
14,112
6,059
0
3,072
10,996
0
58,357
L
Zhong Kui
rachel_defroggy
Zhong Kui
10,743
1,084
0
3,734
11,721
9,913
148
5,580
5,683
67,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,468
Gold Earned
42,956
453
Minions Killed
476
0
Camps Cleared
0
1,513,511
Distance Traveled
1,576,865
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,571
571
137
9
0
316,224
0
L
Cthulhu
6,808
454
38
3
0
323,010
4
W
Danzaburou
8,641
576
103
7
0
305,478
6
L
Fenrir
7,397
493
94
6
0
306,186
0
W
Surtr
9,787
652
117
8
0
310,520
0
L
Hun Batz
7,125
475
109
7
0
325,772
6
W
Baron Samedi
7,469
498
23
2
0
291,646
0
L
Cernunnos
7,558
504
88
6
0
259,071
0
W
Kali
8,488
566
96
6
0
352,997
4
L
Zhong Kui
7,580
505
124
8
0
299,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role