Player Matchup

Janus
Janus
AlexAlexutu
Janus
Level 151
God Stats
1W - 2L
1,737 SR
Queue Stats
225W - 227L
1,537 Elo+
Solo
Thanatos
Thanatos
CreashionR
Thanatos
Level 97
God Stats
14W - 20L
1,332 SR
Queue Stats
235W - 268L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
ДэнчикБензопила
Cthulhu
Level 66
God Stats
10W - 6L
1,757 SR
Queue Stats
244W - 275L
1,415 Elo+
Party 1
Team Averages
Level 105
1,608 SR
1,456 Elo+

VS

Team Averages
Level 58
1,462 SR
1,480 Elo+
Neith
Neith
debasz
Neith
Level 109
God Stats
3W - 1L
1,387 SR
Queue Stats
62W - 33L
1,582 Elo+
Solo
Odin
Odin
iTzFelix
Odin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,429 Elo+
Party 2
Ra
Ra
iTzLuis
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
10,088
673
11,493
10,838
4,663
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
CreashionR
Thanatos
13
3 / 7 / 0
10,309
687
7,149
11,838
6,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 1
9,324
622
6,166
11,161
10,406
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
debasz
Neith
16
11 / 1 / 4
12,524
835
15,959
10,605
4,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
15
3 / 0 / 12
11,241
749
6,654
11,856
11,876
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 12
10,770
718
6,803
9,963
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
16
16
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Thanatos
CreashionR
Thanatos
3
7
0
0.43
W
Neith
debasz
Neith
11
1
4
13
W
Odin
3
0
12
9
W
2
2
12
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,808
Damage
29,416
33,837
Taken
32,424
21,126
Mitigated
19,886
7,531
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,493
511
0
874
10,838
4,663
0
2,920
7,918
59,988
0
L
Thanatos
CreashionR
Thanatos
7,149
256
0
5,453
11,838
6,057
0
590
11,248
0
30,839
W
Neith
debasz
Neith
15,959
8,248
0
4,904
10,605
4,270
412
6,652
3,921
0
49,558
W
Odin
6,654
1,561
0
435
11,856
11,876
242
5,773
6,047
0
22,544
W
6,803
949
2,998
2,598
9,963
3,740
638
6,070
3,887
53,660
0
L
6,166
179
301
903
11,161
10,406
0
3,422
7,391
20,912
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,721
Gold Earned
34,535
149
Minions Killed
156
0
Camps Cleared
0
788,569
Distance Traveled
824,079
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,088
673
73
5
0
236,139
0
L
Thanatos
10,309
687
55
4
0
271,791
0
W
Neith
12,524
835
64
4
0
266,898
0
W
Odin
11,241
749
19
1
0
297,619
2
W
Ra
10,770
718
73
5
0
259,562
4
L
Cthulhu
9,324
622
21
1
0
280,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role