Player Matchup

Neith
Neith
Vicliuc
Neith
Level 87
God Stats
9W - 6L
1,606 SR
Queue Stats
138W - 135L
1,440 Elo+
Solo
Aphrodite
Aphrodite
lKillerGhost
Aphrodite
Level 147
God Stats
4W - 2L
1,501 SR
Queue Stats
109W - 86L
1,585 Elo+
Solo
Odin
Odin
lpaz03
Odin
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 82L
1,494 Elo+
Party 2
Geb
Geb
sagredo666
Geb
Level 71
God Stats
1W - 1L
1,239 SR
Queue Stats
149W - 152L
1,517 Elo+
Party 2
Loki
Loki
vikingoindio
Loki
Level 142
God Stats
54W - 47L
1,559 SR
Queue Stats
120W - 121L
1,509 Elo+
Party 2
Team Averages
Level 101
1,481 SR
1,509 Elo+

VS

Team Averages
Level 140
1,501 SR
1,528 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Deewano
King Arthur
Level 126
God Stats
0W - 1L
1,377 SR
Queue Stats
267W - 223L
1,510 Elo+
Solo
Ishtar
Ishtar
ManjaFi
Ishtar
Level 142
God Stats
11W - 22L
1,421 SR
Queue Stats
494W - 458L
1,571 Elo+
Solo
Thanatos
Thanatos
Reiivilo
Thanatos
Level 159
God Stats
3W - 7L
1,711 SR
Queue Stats
86W - 91L
1,569 Elo+
Party 1
Kuzenbo
Kuzenbo
Scrat08
Kuzenbo
Level 145
God Stats
1W - 2L
1,495 SR
Queue Stats
258W - 270L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Vicliuc
Neith
14
5 / 2 / 2
8,947
639
8,383
8,725
3,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
lKillerGhost
Aphrodite
14
6 / 0 / 5
8,178
584
9,528
8,464
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
lpaz03
Odin
14
3 / 1 / 4
8,265
590
7,765
14,336
13,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 2 / 12
6,792
485
6,115
13,315
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 1 / 7
7,750
554
13,264
11,454
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 1
6,519
466
8,678
7,486
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Deewano
King Arthur
10
0 / 4 / 2
6,661
476
6,231
12,842
7,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
ManjaFi
Ishtar
13
1 / 4 / 1
7,435
531
5,772
13,826
5,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Reiivilo
Thanatos
13
5 / 5 / 0
7,880
563
8,127
14,476
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Scrat08
Kuzenbo
8
0 / 4 / 2
5,873
420
4,896
12,884
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
6
6
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
King Arthur
Deewano
King Arthur
0
4
2
0.25
L
Ishtar
ManjaFi
Ishtar
1
4
1
0.38
L
Thanatos
Reiivilo
Thanatos
5
5
0
1
L
Kuzenbo
Scrat08
Kuzenbo
0
4
2
0.25
W
Neith
Vicliuc
Neith
5
2
2
3
W
Aphrodite
lKillerGhost
Aphrodite
6
0
5
8.5
W
Odin
lpaz03
Odin
3
1
4
5
W
0
2
12
3
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,055
Damage
33,704
56,294
Taken
61,514
36,316
Mitigated
33,895
21,847
Healing
16,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,678
1,775
0
1,000
7,486
2,527
0
3,340
3,983
52,909
0
L
King Arthur
Deewano
King Arthur
6,231
1,145
0
1,188
12,842
7,553
0
2,425
10,380
0
34,268
L
Ishtar
ManjaFi
Ishtar
5,772
3,194
0
4,045
13,826
5,687
0
2,489
11,249
0
61,242
L
Thanatos
Reiivilo
Thanatos
8,127
2,346
0
7,943
14,476
5,879
0
3,727
10,582
0
51,363
L
Kuzenbo
Scrat08
Kuzenbo
4,896
2,490
414
1,648
12,884
12,249
0
4,174
8,563
14,252
0
W
Neith
Vicliuc
Neith
8,383
4,835
0
3,931
8,725
3,279
385
1,378
7,267
0
71,173
W
Aphrodite
lKillerGhost
Aphrodite
9,528
1,661
4,529
7,137
8,464
3,633
0
3,232
5,232
55,355
0
W
Odin
lpaz03
Odin
7,765
1,710
0
910
14,336
13,745
0
2,580
11,756
2,222
53,576
W
6,115
1,275
0
1,754
13,315
11,552
0
3,695
9,620
17,790
0
W
13,264
3,839
0
3,586
11,454
4,107
0
2,657
8,797
0
52,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,932
Gold Earned
34,368
417
Minions Killed
361
0
Camps Cleared
0
1,404,588
Distance Traveled
1,351,148
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,519
466
76
5
0
268,113
2
L
King Arthur
6,661
476
68
5
0
231,003
0
L
Ishtar
7,435
531
130
9
0
249,698
2
L
Thanatos
7,880
563
71
5
0
313,743
3
L
Kuzenbo
5,873
420
16
1
0
288,591
0
W
Neith
8,947
639
120
9
0
241,117
3
W
Aphrodite
8,178
584
119
9
0
285,898
2
W
Odin
8,265
590
94
7
0
246,348
2
W
Geb
6,792
485
17
1
0
298,181
2
W
Loki
7,750
554
67
5
0
333,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role