Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum V
 
Agni
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Dutchgames
Kuzenbo
Silver I
Level 108
God Stats
6W - 4L
1,645 SR
Queue Stats
7W - 4L
1,585 MMR
Party 1
Pele
Pele
Gold II
GilsonDC_
Pele
Gold II
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 172L
1,574 MMR
Solo
Izanami
Izanami
Gold I
Monkeymenn
Izanami
Gold I
Level 128
God Stats
4W - 1L
1,787 SR
Queue Stats
72W - 69L
1,563 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,587 SR
1,544 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 168
1,576 SR
1,570 MMR
Cernunnos
Cernunnos
Gold II
 
Cernunnos
Gold II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
Inevitable00
Anubis
Gold III
Level 218
God Stats
76W - 60L
1,572 SR
Queue Stats
469W - 467L
1,564 MMR
Solo
Fafnir
Fafnir
Gold II
Old_Man_Ronan
Fafnir
Gold II
Level 248
God Stats
0W - 3L
1,431 SR
Queue Stats
83W - 83L
1,578 MMR
Solo
Thanatos
Thanatos
Platinum V
Twezzle
Thanatos
Platinum V
Level 121
God Stats
17W - 16L
1,692 SR
Queue Stats
396W - 397L
1,614 MMR
Solo
Geb
Geb
Gold I
Wetean
Geb
Gold I
Level 120
God Stats
2W - 2L
1,685 SR
Queue Stats
348W - 357L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 0 / 4
8,004
616
7,259
14,256
7,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
 
Agni
13
1 / 0 / 5
7,838
603
8,137
6,381
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Dutchgames
Kuzenbo
11
1 / 2 / 3
6,868
528
5,149
7,490
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
15
8 / 1 / 1
8,815
678
7,827
11,697
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Monkeymenn
Izanami
13
2 / 0 / 0
7,470
575
7,474
6,446
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MartichorasBaba YagaKaliRavana

VS

Bans
BakasuraIshtarJanusMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 2 / 0
6,389
491
7,206
11,147
3,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
12
1 / 7 / 0
7,806
600
6,866
13,732
6,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 1
6,882
529
3,238
9,658
9,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Twezzle
Thanatos
6
0 / 2 / 0
5,109
393
2,515
6,191
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Wetean
Geb
10
0 / 2 / 0
5,794
446
3,820
10,149
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
4
5
W
Agni
 
Agni
1
0
5
3.5
L
Cernunnos
 
Cernunnos
2
2
0
1
W
Kuzenbo
Dutchgames
Kuzenbo
1
2
3
1.25
W
Pele
8
1
1
8.5
L
Anubis
1
7
0
0.14
W
Izanami
Monkeymenn
Izanami
2
0
0
2
L
0
2
1
0.25
L
Thanatos
Twezzle
Thanatos
0
2
0
0
L
Geb
Wetean
Geb
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,846
Damage
23,645
46,270
Taken
50,877
23,838
Mitigated
25,586
8,978
Healing
17,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,259
447
0
2,936
14,256
7,983
88
6,124
8,132
0
52,112
W
Agni
 
Agni
8,137
891
0
500
6,381
2,136
285
2,801
3,580
53,033
0
L
Cernunnos
 
Cernunnos
7,206
3,401
0
4,831
11,147
3,936
0
3,602
7,545
0
62,363
W
Kuzenbo
Dutchgames
Kuzenbo
5,149
2,080
0
2,036
7,490
7,118
198
1,318
6,172
22,359
0
W
Pele
7,827
2,280
0
1,775
11,697
4,278
0
1,447
10,250
0
96,768
L
Anubis
6,866
1,104
0
3,745
13,732
6,187
405
1,103
12,629
56,128
0
W
Izanami
Monkeymenn
Izanami
7,474
5,149
0
1,731
6,446
2,323
501
2,303
4,143
0
65,196
L
3,238
765
0
4,262
9,658
9,916
0
2,331
7,327
16,907
0
L
Thanatos
Twezzle
Thanatos
2,515
535
0
3,408
6,191
1,765
0
342
5,849
0
21,923
L
Geb
Wetean
Geb
3,820
345
0
1,530
10,149
3,782
0
5,908
4,241
30,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
31,980
454
Minions Killed
317
0
Camps Cleared
0
1,398,638
Distance Traveled
1,089,021
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,004
616
74
6
0
286,004
0
W
Agni
7,838
603
107
8
0
270,856
0
L
Cernunnos
6,389
491
115
9
0
249,049
3
W
Kuzenbo
6,868
528
24
2
0
292,336
2
W
Pele
8,815
678
128
10
0
296,214
1
L
Anubis
7,806
600
83
6
0
182,851
0
W
Izanami
7,470
575
121
9
0
253,228
2
L
Fafnir
6,882
529
18
1
0
258,680
6
L
Thanatos
5,109
393
43
3
0
142,112
0
L
Geb
5,794
446
58
4
0
256,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role