Player Matchup

Surtr
Surtr
 
Surtr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ArkhamAssassinII
Ah Muzen Cab
Level 114
God Stats
7W - 1L
1,956 SR
Queue Stats
70W - 81L
1,517 Elo+
Party 1
Janus
Janus
C IR E E D
Janus
Level 112
God Stats
11W - 4L
1,743 SR
Queue Stats
244W - 234L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
byrobenn
Baron Samedi
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 247L
1,448 Elo+
Party 1
Loki
Loki
jay_2_crazy
Loki
Level 25
God Stats
2W - 6L
1,410 SR
Queue Stats
24W - 53L
1,345 Elo+
Party 1
Team Averages
Level 106
1,622 SR
1,447 Elo+

VS

Team Averages
Level 112
1,489 SR
1,491 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CEREBR4L ASASSN
Janus
Level 104
God Stats
2W - 5L
1,463 SR
Queue Stats
111W - 108L
1,448 Elo+
Solo
Fenrir
Fenrir
Eternal_Grinaldi
Fenrir
Level 155
God Stats
10W - 8L
1,696 SR
Queue Stats
479W - 482L
1,487 Elo+
Solo
Anhur
Anhur
LukeCantPlay
Anhur
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
332W - 288L
1,521 Elo+
Solo
Susano
Susano
desnotix
Susano
Level 60
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 3 / 0
4,486
498
2,687
8,711
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
ArkhamAssassinII
Ah Muzen Cab
9
5 / 1 / 2
5,703
634
5,254
6,430
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
9
0 / 0 / 2
5,111
568
2,956
3,323
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
byrobenn
Baron Samedi
8
1 / 0 / 6
5,541
616
2,865
5,524
3,136
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 2 / 0
5,727
636
1,323
6,471
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 1 / 0
6,107
679
6,685
5,178
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,524
614
2,774
5,116
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
5,543
616
3,723
6,441
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,650
517
3,142
7,470
2,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
desnotix
Susano
4
0 / 2 / 0
3,927
436
981
3,696
1,377
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
5
6
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
3
0
0
L
Nu Wa
 
Nu Wa
3
1
0
3
W
Ah Muzen Cab
ArkhamAssassinII
Ah Muzen Cab
5
1
2
6
W
Janus
0
0
2
1
L
1
2
0
0.5
L
1
2
1
0.75
L
0
3
0
0
W
Baron Samedi
byrobenn
Baron Samedi
1
0
6
4
L
Susano
desnotix
Susano
0
2
0
0
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,085
Damage
17,305
30,459
Taken
27,901
11,650
Mitigated
9,293
5,612
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,687
1,020
0
1,842
8,711
3,762
0
5,242
3,127
288
23,193
L
Nu Wa
 
Nu Wa
6,685
2,337
0
1,850
5,178
1,468
0
594
4,540
41,768
0
W
Ah Muzen Cab
ArkhamAssassinII
Ah Muzen Cab
5,254
1,919
0
490
6,430
1,914
315
572
5,802
0
34,808
W
Janus
2,956
98
0
750
3,323
1,032
0
1,925
1,166
34,130
0
L
2,774
57
0
1,630
5,116
1,648
0
2,560
2,356
33,218
0
L
3,723
1,329
0
1,321
6,441
2,494
0
582
5,851
0
29,693
L
3,142
1,543
0
2,686
7,470
2,306
484
1,567
5,879
0
29,489
W
Baron Samedi
byrobenn
Baron Samedi
2,865
880
325
1,915
5,524
3,136
0
459
5,036
17,862
0
L
Susano
desnotix
Susano
981
115
0
1,134
3,696
1,377
0
396
3,300
0
4,179
W
1,323
303
0
290
6,471
1,806
0
640
5,789
0
30,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
25,751
254
Minions Killed
247
0
Camps Cleared
0
942,808
Distance Traveled
820,536
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,486
498
46
5
0
180,506
0
L
Nu Wa
6,107
679
80
9
0
157,723
6
W
Ah Muzen Cab
5,703
634
60
7
0
171,115
0
W
Janus
5,111
568
76
8
0
204,333
2
L
Janus
5,524
614
60
7
0
176,728
0
L
Fenrir
5,543
616
50
6
0
214,208
0
L
Anhur
4,650
517
54
6
0
182,823
0
W
Baron Samedi
5,541
616
13
1
0
180,922
3
L
Susano
3,927
436
3
0
0
89,054
0
W
Loki
5,727
636
59
7
0
205,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role