Player Matchup

Heimdallr
Heimdallr
ChooChoooooo
Heimdallr
Level 117
God Stats
0W - 2L
1,290 SR
Queue Stats
31W - 34L
1,475 Elo+
Solo
Thoth
Thoth
PaceMaker777850
Thoth
Level 18
God Stats
23W - 23L
1,633 SR
Queue Stats
276W - 257L
1,335 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Plzmsa
Kumbhakarna
Level 154
God Stats
0W - 2L
1,311 SR
Queue Stats
364W - 352L
1,552 Elo+
Party 1
Chaac
Chaac
PorscheMonk
Chaac
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 67L
1,346 Elo+
Party 1
Xing Tian
Xing Tian
aakivo
Xing Tian
Level 161
God Stats
2W - 4L
1,514 SR
Queue Stats
243W - 240L
1,420 Elo+
Party 1
Team Averages
Level 92
1,450 SR
1,425 Elo+

VS

Team Averages
Level 106
1,530 SR
1,448 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DEEZ1528
Awilix
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
62W - 57L
1,519 Elo+
Solo
Izanami
Izanami
Kiking5
Izanami
Level 129
God Stats
9W - 6L
1,650 SR
Queue Stats
119W - 111L
1,477 Elo+
Solo
Cthulhu
Cthulhu
cocobirdboy
Cthulhu
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChooChoooooo
Heimdallr
10
3 / 3 / 3
5,908
537
3,800
9,067
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
4,762
433
1,431
5,352
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Plzmsa
Kumbhakarna
9
3 / 1 / 3
6,278
571
3,501
11,912
7,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 3 / 4
5,337
485
6,406
12,044
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
aakivo
Xing Tian
11
1 / 1 / 0
6,205
564
4,432
12,422
10,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 1 / 1
6,993
636
10,147
10,089
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
 
Anubis
12
3 / 1 / 2
6,559
596
6,408
5,573
2,741
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
DEEZ1528
Awilix
10
2 / 2 / 6
6,081
553
6,501
8,507
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Kiking5
Izanami
11
3 / 0 / 0
6,319
574
6,345
7,051
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
cocobirdboy
Cthulhu
9
1 / 4 / 2
5,366
488
4,808
8,358
4,538
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
11
11
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
1
2.5
W
Anubis
 
Anubis
3
1
2
4
L
Heimdallr
ChooChoooooo
Heimdallr
3
3
3
1.5
W
Awilix
DEEZ1528
Awilix
2
2
6
2.5
W
Izanami
Kiking5
Izanami
3
0
0
3
L
0
3
1
0.17
L
Kumbhakarna
Plzmsa
Kumbhakarna
3
1
3
4.5
L
0
3
4
0.67
L
Xing Tian
aakivo
Xing Tian
1
1
0
1
W
Cthulhu
cocobirdboy
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,570
Damage
34,209
50,797
Taken
39,578
32,654
Mitigated
17,986
11,831
Healing
13,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,147
2,865
0
4,098
10,089
5,262
0
3,931
5,706
0
56,184
W
Anubis
 
Anubis
6,408
366
0
2,973
5,573
2,741
136
1,384
4,189
50,837
0
L
Heimdallr
ChooChoooooo
Heimdallr
3,800
1,590
0
2,321
9,067
3,443
0
1,655
7,377
0
36,918
W
Awilix
DEEZ1528
Awilix
6,501
2,401
0
1,710
8,507
3,107
0
1,729
6,778
0
31,667
W
Izanami
Kiking5
Izanami
6,345
4,505
0
2,978
7,051
2,338
554
897
6,004
0
49,650
L
1,431
224
0
0
5,352
1,619
0
2,123
3,229
23,250
0
L
Kumbhakarna
Plzmsa
Kumbhakarna
3,501
1,135
1,317
2,620
11,912
7,684
0
4,393
7,519
11,694
0
L
6,406
2,183
0
3,990
12,044
9,381
0
3,156
8,888
0
39,922
L
Xing Tian
aakivo
Xing Tian
4,432
406
0
1,583
12,422
10,527
0
0
12,422
39,075
337
W
Cthulhu
cocobirdboy
Cthulhu
4,808
799
147
1,598
8,358
4,538
96
519
7,839
23,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
31,318
257
Minions Killed
330
0
Camps Cleared
0
1,059,424
Distance Traveled
1,068,375
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,993
636
94
9
0
205,722
2
W
Anubis
6,559
596
78
7
0
187,319
0
L
Heimdallr
5,908
537
60
5
0
208,881
3
W
Awilix
6,081
553
38
3
0
225,598
0
W
Izanami
6,319
574
87
8
0
187,516
3
L
Thoth
4,762
433
41
4
0
178,810
0
L
Kumbhakarna
6,278
571
8
1
0
224,581
0
L
Chaac
5,337
485
52
5
0
241,101
0
L
Xing Tian
6,205
564
96
9
0
206,051
0
W
Cthulhu
5,366
488
33
3
0
262,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role