Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MasterChief7739
Kali
Level 85
God Stats
5W - 2L
1,316 SR
Queue Stats
116W - 103L
1,540 Elo+
Solo
Ishtar
Ishtar
bovendog
Ishtar
Level 126
God Stats
9W - 7L
1,529 SR
Queue Stats
156W - 138L
1,484 Elo+
Solo
Ix Chel
Ix Chel
flageagles
Ix Chel
Level 82
God Stats
3W - 1L
1,792 SR
Queue Stats
53W - 60L
1,447 Elo+
Solo
Team Averages
Level 108
1,527 SR
1,494 Elo+

VS

Team Averages
Level 90
1,574 SR
1,471 Elo+
Hades
Hades
CupidPineapp1e
Hades
Level 128
God Stats
23W - 13L
1,855 SR
Queue Stats
322W - 323L
1,479 Elo+
Solo
Skadi
Skadi
HotRagerJay
Skadi
Level 88
God Stats
13W - 13L
1,422 SR
Queue Stats
134W - 122L
1,493 Elo+
Solo
Eset
Eset
Lcpl_Robinson
Eset
Level 61
God Stats
4W - 2L
1,609 SR
Queue Stats
134W - 133L
1,432 Elo+
Solo
Ravana
Ravana
TalionUchiha
Ravana
Level 133
God Stats
5W - 3L
1,298 SR
Queue Stats
341W - 332L
1,477 Elo+
Solo
Xing Tian
Xing Tian
showkiddz
Xing Tian
Level 41
God Stats
4W - 2L
1,688 SR
Queue Stats
24W - 21L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 1 / 0
4,880
542
1,662
5,656
3,940
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
 
Bellona
5
0 / 1 / 0
4,274
475
2,382
3,853
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 1
5,709
634
2,936
7,932
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
bovendog
Ishtar
9
1 / 1 / 0
4,892
544
1,900
4,922
1,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
flageagles
Ix Chel
8
0 / 4 / 1
5,048
561
3,000
6,260
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,069
674
3,304
5,885
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
1 / 1 / 0
5,028
559
2,950
3,127
1,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 1 / 2
5,978
664
4,955
5,280
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
11
3 / 0 / 1
6,555
728
2,782
1,900
644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xing Tian
showkiddz
Xing Tian
8
0 / 0 / 1
5,262
585
2,155
4,679
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
7
7
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Bellona
 
Bellona
0
1
0
0
W
0
0
1
0.5
W
1
1
0
1
W
3
1
2
4
L
1
0
1
1.5
W
Ravana
3
0
1
3.5
L
Ishtar
bovendog
Ishtar
1
1
0
1
L
Ix Chel
flageagles
Ix Chel
0
4
1
0.13
W
Xing Tian
showkiddz
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,880
Damage
16,146
28,623
Taken
20,871
12,924
Mitigated
10,888
9,500
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,662
45
135
2,254
5,656
3,940
39
1,506
4,109
15,216
0
L
Bellona
 
Bellona
2,382
1,338
0
1,820
3,853
2,252
0
1,717
1,745
0
17,552
W
3,304
494
75
3,954
5,885
3,410
136
0
5,885
39,541
0
W
2,950
727
0
0
3,127
1,220
0
755
2,372
0
39,389
W
4,955
438
0
495
5,280
1,887
0
2,579
2,497
35,496
0
L
2,936
1,136
0
2,671
7,932
3,104
0
1,894
5,956
0
41,576
W
Ravana
2,782
979
0
602
1,900
644
0
128
1,728
0
54,911
L
Ishtar
bovendog
Ishtar
1,900
1,344
0
1,050
4,922
1,710
0
1,132
3,750
0
32,734
L
Ix Chel
flageagles
Ix Chel
3,000
132
50
1,520
6,260
1,918
0
3,273
2,593
29,550
0
W
Xing Tian
showkiddz
Xing Tian
2,155
377
0
1,513
4,679
3,727
0
952
3,727
8,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,803
Gold Earned
28,892
267
Minions Killed
293
0
Camps Cleared
0
853,361
Distance Traveled
891,374
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,880
542
22
2
0
177,735
4
L
Bellona
4,274
475
37
4
0
80,996
0
W
Hades
6,069
674
72
8
0
168,506
0
W
Skadi
5,028
559
67
7
0
163,432
0
W
Eset
5,978
664
47
5
0
178,029
0
L
Kali
5,709
634
74
8
0
241,255
0
W
Ravana
6,555
728
94
10
0
186,321
0
L
Ishtar
4,892
544
73
8
0
175,539
0
L
Ix Chel
5,048
561
61
7
0
177,836
0
W
Xing Tian
5,262
585
13
1
0
195,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role