Player Matchup

Fafnir
Fafnir
DragonScythe
Fafnir
Level 149
God Stats
2W - 4L
1,291 SR
Queue Stats
99W - 135L
1,591 Elo+
Party 2
Ishtar
Ishtar
Lilyas
Ishtar
Level 137
God Stats
2W - 3L
1,216 SR
Queue Stats
110W - 147L
1,593 Elo+
Party 2
Sobek
Sobek
Martiliy
Sobek
Level 126
God Stats
5W - 6L
1,696 SR
Queue Stats
398W - 419L
1,459 Elo+
Party 1
Olorun
Olorun
NexuSh4me
Olorun
Level 185
God Stats
2W - 6L
1,188 SR
Queue Stats
484W - 460L
1,484 Elo+
Solo
Serqet
Serqet
Мoonflower
Serqet
Level 146
God Stats
6W - 7L
1,265 SR
Queue Stats
400W - 421L
1,459 Elo+
Party 1
Team Averages
Level 149
1,331 SR
1,517 Elo+

VS

Team Averages
Level 149
1,560 SR
1,520 Elo+
Scylla
Scylla
Anzilla
Scylla
Level 120
God Stats
2W - 2L
1,716 SR
Queue Stats
59W - 61L
1,556 Elo+
Party 3
Yu Huang
Yu Huang
ArrowToTheNeith
Yu Huang
Level 219
God Stats
12W - 11L
1,639 SR
Queue Stats
503W - 510L
1,537 Elo+
Solo
Mulan
Mulan
Coindubois
Mulan
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,473 Elo+
Solo
Athena
Athena
Fallentine
Athena
Level 129
God Stats
3W - 2L
1,444 SR
Queue Stats
314W - 304L
1,467 Elo+
Solo
Artio
Artio
Ponoky
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 3 / 16
9,755
887
8,159
16,226
21,968
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Lilyas
Ishtar
17
2 / 2 / 14
9,566
870
13,116
8,815
4,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Martiliy
Sobek
17
4 / 4 / 11
10,581
962
4,044
16,347
20,344
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
NexuSh4me
Olorun
14
3 / 5 / 10
8,988
817
14,877
11,673
5,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
18
7 / 3 / 8
10,686
971
7,241
11,775
11,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anzilla
Scylla
18
4 / 4 / 10
9,964
906
14,930
11,158
5,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
18
7 / 3 / 8
9,802
891
16,543
10,765
5,956
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
1
0 / 1 / 0
3,104
282
0
777
217
Athena
Fallentine
Athena
14
1 / 5 / 13
8,684
789
6,617
16,228
17,149
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Ponoky
Artio
15
4 / 4 / 10
8,793
799
7,962
13,437
12,928
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
57
17
Kills
16
17
Deaths
17
59
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Scylla
Anzilla
Scylla
4
4
10
2.25
L
Yu Huang
7
3
8
3.67
L
Mulan
0
1
0
0
W
Fafnir
1
3
16
3
L
Athena
Fallentine
Athena
1
5
13
1.5
W
Ishtar
Lilyas
Ishtar
2
2
14
4.5
W
Sobek
Martiliy
Sobek
4
4
11
2.38
W
Olorun
NexuSh4me
Olorun
3
5
10
1.6
L
Artio
Ponoky
Artio
4
4
10
2.25
W
Serqet
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,437
Damage
46,052
64,836
Taken
52,365
63,877
Mitigated
41,645
26,319
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Anzilla
Scylla
14,930
561
1,386
1,964
11,158
5,395
456
6,363
4,209
36,034
0
L
Yu Huang
16,543
1,230
1,626
1,924
10,765
5,956
730
5,154
4,934
31,434
0
L
Mulan
0
0
0
0
777
217
0
777
0
0
0
W
Fafnir
8,159
3,078
2,190
4,486
16,226
21,968
626
8,314
5,938
14,676
0
L
Athena
Fallentine
Athena
6,617
713
1,941
1,977
16,228
17,149
533
7,014
8,356
9,915
0
W
Ishtar
Lilyas
Ishtar
13,116
6,368
2,603
2,630
8,815
4,481
1,492
6,596
1,744
0
33,277
W
Sobek
Martiliy
Sobek
4,044
142
2,512
2,908
16,347
20,344
579
10,149
4,908
10,763
0
W
Olorun
NexuSh4me
Olorun
14,877
6,442
3,542
3,164
11,673
5,937
3,535
9,325
1,575
29,992
0
L
Artio
Ponoky
Artio
7,962
305
2,213
2,645
13,437
12,928
456
6,098
6,505
16,378
0
W
Serqet
7,241
1,366
1,656
628
11,775
11,147
1,470
7,027
4,555
0
9,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,576
Gold Earned
40,347
121
Minions Killed
121
0
Camps Cleared
0
1,014,099
Distance Traveled
815,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,964
906
58
5
0
198,143
0
L
Yu Huang
9,802
891
32
3
0
195,153
0
L
Mulan
3,104
282
0
0
0
0
0
W
Fafnir
9,755
887
6
1
0
189,921
0
L
Athena
8,684
789
8
1
0
212,462
0
W
Ishtar
9,566
870
55
5
0
207,338
0
W
Sobek
10,581
962
12
1
0
216,919
0
W
Olorun
8,988
817
39
4
0
192,252
0
L
Artio
8,793
799
23
2
0
209,451
0
W
Serqet
10,686
971
9
1
0
207,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role