Player Matchup

Thoth
Thoth
Platinum III
 
Thoth
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum IV
BigDeckchair
Maui
Platinum IV
Level 159
God Stats
0W - 1L
1,203 SR
Queue Stats
61W - 39L
1,837 MMR
Solo
Fenrir
Fenrir
Platinum V
Murasiro
Fenrir
Platinum V
Level 154
God Stats
3W - 4L
1,706 SR
Queue Stats
192W - 191L
1,858 MMR
Solo
Serqet
Serqet
Platinum IV
Ogpropare
Serqet
Platinum IV
Level 83
God Stats
0W - 3L
1,271 SR
Queue Stats
64W - 54L
1,894 MMR
Party 1
Hou Yi
Hou Yi
Gold II
TheGirimmreaperr
Hou Yi
Gold II
Level 156
God Stats
7W - 3L
1,802 SR
Queue Stats
75W - 70L
1,786 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,497 SR
1,775 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,570 SR
1,717 MMR
Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Platinum II
MajinBou
Janus
Platinum II
Level 158
God Stats
9W - 8L
1,710 SR
Queue Stats
154W - 146L
1,889 MMR
Party 2
Ravana
Ravana
Platinum III
Synegon69
Ravana
Platinum III
Level 139
God Stats
7W - 6L
1,832 SR
Queue Stats
299W - 282L
1,866 MMR
Solo
Ares
Ares
Platinum II
yxsuke
Ares
Platinum II
Level 145
God Stats
2W - 1L
1,307 SR
Queue Stats
213W - 205L
1,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 6 / 0
7,944
530
3,690
8,124
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
0 / 4 / 1
6,650
443
2,230
13,911
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Murasiro
Fenrir
14
1 / 3 / 0
7,743
516
6,140
12,886
8,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Ogpropare
Serqet
13
0 / 5 / 2
7,498
500
3,781
12,098
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
2 / 6 / 0
7,857
524
6,456
12,783
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GaneshaKaliGuan Yu

VS

Bans
MartichorasThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 0 / 1
9,251
617
7,921
12,727
11,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
 
Anhur
14
2 / 2 / 3
8,622
575
7,793
14,101
5,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
MajinBou
Janus
15
6 / 2 / 6
9,327
622
8,136
8,013
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Synegon69
Ravana
15
11 / 1 / 7
9,665
644
10,598
5,817
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
yxsuke
Ares
14
2 / 0 / 12
8,652
577
7,358
6,923
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
23
24
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
6
0
0.33
W
Tyr
 
Tyr
2
0
1
2.5
W
Anhur
 
Anhur
2
2
3
1.75
L
0
4
1
0.13
W
Janus
MajinBou
Janus
6
2
6
4.5
L
Fenrir
Murasiro
Fenrir
1
3
0
0.33
L
Serqet
Ogpropare
Serqet
0
5
2
0.2
W
Ravana
Synegon69
Ravana
11
1
7
14.5
L
2
6
0
0.33
W
Ares
yxsuke
Ares
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,297
Damage
41,806
59,802
Taken
47,581
32,883
Mitigated
29,532
9,451
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,690
173
0
300
8,124
2,725
0
4,189
3,760
57,398
0
W
Tyr
 
Tyr
7,921
1,514
0
4,880
12,727
11,416
84
85
12,642
212
72,349
W
Anhur
 
Anhur
7,793
4,265
0
5,393
14,101
5,368
679
1,067
12,792
0
83,019
L
2,230
605
0
2,120
13,911
12,175
0
5,987
7,818
19,805
0
W
Janus
MajinBou
Janus
8,136
786
0
390
8,013
2,895
412
3,083
4,558
83,606
0
L
Fenrir
Murasiro
Fenrir
6,140
2,565
0
4,368
12,886
8,848
0
180
12,706
85
52,856
L
Serqet
Ogpropare
Serqet
3,781
997
0
550
12,098
5,749
0
2,285
9,608
0
66,447
W
Ravana
Synegon69
Ravana
10,598
4,964
0
1,861
5,817
2,920
0
843
4,726
26
76,499
L
6,456
3,555
0
2,113
12,783
3,386
923
2,605
10,108
0
51,401
W
Ares
yxsuke
Ares
7,358
503
0
1,111
6,923
6,933
0
2,124
4,729
22,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,692
Gold Earned
45,517
449
Minions Killed
523
0
Camps Cleared
0
1,540,301
Distance Traveled
1,573,051
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,944
530
118
8
0
304,400
2
W
Tyr
9,251
617
116
8
0
304,115
2
W
Anhur
8,622
575
140
9
0
289,480
5
L
Maui
6,650
443
27
2
0
299,823
5
W
Janus
9,327
622
142
9
0
306,561
0
L
Fenrir
7,743
516
94
6
0
307,959
1
L
Serqet
7,498
500
111
7
0
357,230
3
W
Ravana
9,665
644
108
7
0
339,551
2
L
Hou Yi
7,857
524
99
7
0
270,889
2
W
Ares
8,652
577
17
1
0
333,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role