Player Matchup

Nemesis
Nemesis
Hades5272
Nemesis
Level 137
God Stats
4W - 3L
1,591 SR
Queue Stats
107W - 87L
1,523 Elo+
Solo
Skadi
Skadi
KingKilvas19
Skadi
Level 52
God Stats
2W - 4L
1,127 SR
Queue Stats
19W - 23L
1,309 Elo+
Solo
Ravana
Ravana
MKUltraAce
Ravana
Level 148
God Stats
1W - 2L
1,209 SR
Queue Stats
69W - 53L
1,515 Elo+
Solo
Jormungandr
Jormungandr
Skaterkid307
Jormungandr
Level 91
God Stats
22W - 24L
1,505 SR
Queue Stats
835W - 785L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
xBLaCK o VeNoMx
Baron Samedi
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
459W - 490L
1,433 Elo+
Solo
Team Averages
Level 98
1,386 SR
1,445 Elo+

VS

Team Averages
Level 58
1,443 SR
1,445 Elo+
Kuzenbo
Kuzenbo
ElBron21
Kuzenbo
Level 41
God Stats
7W - 6L
1,512 SR
Queue Stats
108W - 109L
1,425 Elo+
Party 1
Cupid
Cupid
Valid-00
Cupid
Level 41
God Stats
2W - 2L
1,444 SR
Queue Stats
74W - 82L
1,410 Elo+
Party 1
Agni
Agni
Wandos_Speed
Agni
Level 69
God Stats
16W - 19L
1,477 SR
Queue Stats
180W - 185L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
showkiddz
Gilgamesh
Level 41
God Stats
2W - 8L
1,313 SR
Queue Stats
24W - 21L
1,494 Elo+
Solo
Hun Batz
Hun Batz
zBreezzyy
Hun Batz
Level 97
God Stats
11W - 8L
1,471 SR
Queue Stats
183W - 181L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hades5272
Nemesis
14
6 / 1 / 1
8,487
606
7,462
13,442
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
7,317
523
5,315
7,778
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
MKUltraAce
Ravana
15
2 / 0 / 2
8,999
643
11,383
10,431
9,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
Skaterkid307
Jormungandr
12
1 / 0 / 7
7,021
502
7,650
10,636
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
xBLaCK o VeNoMx
Baron Samedi
12
1 / 2 / 5
7,169
512
6,880
8,971
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElBron21
Kuzenbo
11
2 / 3 / 1
6,685
478
3,088
13,852
15,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
Valid-00
Cupid
12
0 / 3 / 2
6,744
482
4,296
12,807
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 0 / 1
7,047
503
9,251
7,607
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
showkiddz
Gilgamesh
10
0 / 2 / 1
6,120
437
5,515
13,619
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
zBreezzyy
Hun Batz
11
1 / 3 / 2
6,610
472
4,069
11,761
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
5
5
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ElBron21
Kuzenbo
2
3
1
0.83
W
Nemesis
Hades5272
Nemesis
6
1
1
6.5
W
1
2
1
0.75
W
Ravana
MKUltraAce
Ravana
2
0
2
3
W
Jormungandr
Skaterkid307
Jormungandr
1
0
7
4.5
L
Cupid
Valid-00
Cupid
0
3
2
0.33
L
2
0
1
2.5
L
Gilgamesh
showkiddz
Gilgamesh
0
2
1
0.25
W
Baron Samedi
xBLaCK o VeNoMx
Baron Samedi
1
2
5
1.75
L
Hun Batz
zBreezzyy
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,690
Damage
26,219
51,258
Taken
59,646
29,173
Mitigated
31,837
12,393
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ElBron21
Kuzenbo
3,088
1,026
0
3,108
13,852
15,203
0
4,287
9,306
18,951
0
W
Nemesis
Hades5272
Nemesis
7,462
3,018
0
2,083
13,442
5,063
289
3,176
10,266
0
75,549
W
5,315
3,168
0
1,114
7,778
2,612
0
687
7,091
0
46,296
W
Ravana
MKUltraAce
Ravana
11,383
3,893
0
5,504
10,431
9,460
153
457
9,974
0
74,403
W
Jormungandr
Skaterkid307
Jormungandr
7,650
2,169
0
1,219
10,636
8,827
0
3,175
7,461
40,915
663
L
Cupid
Valid-00
Cupid
4,296
1,360
377
5,989
12,807
4,795
0
2,339
10,353
0
53,707
L
9,251
1,128
0
500
7,607
2,558
435
2,484
4,901
51,231
0
L
Gilgamesh
showkiddz
Gilgamesh
5,515
2,706
0
2,009
13,619
5,193
0
1,190
12,292
0
33,500
W
Baron Samedi
xBLaCK o VeNoMx
Baron Samedi
6,880
519
382
2,091
8,971
3,211
697
4,836
4,095
35,973
0
L
Hun Batz
zBreezzyy
Hun Batz
4,069
1,671
0
1,941
11,761
4,088
236
2,789
8,886
0
40,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,993
Gold Earned
33,206
413
Minions Killed
287
0
Camps Cleared
0
1,380,667
Distance Traveled
1,386,185
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,685
478
17
1
0
294,598
4
W
Nemesis
8,487
606
92
7
0
300,660
0
W
Skadi
7,317
523
86
6
0
266,528
0
W
Ravana
8,999
643
115
8
0
255,061
0
W
Jormungandr
7,021
502
71
5
0
297,926
0
L
Cupid
6,744
482
88
6
0
251,509
7
L
Agni
7,047
503
62
4
0
269,917
0
L
Gilgamesh
6,120
437
59
4
0
262,349
0
W
Baron Samedi
7,169
512
49
4
0
260,492
0
L
Hun Batz
6,610
472
61
4
0
307,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role