Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Eisx
Fenrir
Level 159
God Stats
11W - 14L
1,287 SR
Queue Stats
135W - 136L
1,507 Elo+
Solo
Nemesis
Nemesis
LilyMerodii
Nemesis
Level 108
God Stats
2W - 5L
1,431 SR
Queue Stats
182W - 189L
1,468 Elo+
Solo
Sol
Sol
TheLegend876
Sol
Level 105
God Stats
6W - 11L
1,646 SR
Queue Stats
419W - 376L
1,508 Elo+
Solo
Janus
Janus
Zerkler
Janus
Level 84
God Stats
100W - 75L
1,652 SR
Queue Stats
101W - 76L
1,621 Elo+
Solo
Team Averages
Level 122
1,503 SR
1,521 Elo+

VS

Team Averages
Level 125
1,623 SR
1,438 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alfa_Noosh
Hercules
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 96L
1,503 Elo+
Solo
Mercury
Mercury
DioblosSpawn
Mercury
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,141 Elo+
Solo
Cthulhu
Cthulhu
OnyxRaitoningu05
Cthulhu
Level 63
God Stats
2W - 0L
1,699 SR
Queue Stats
24W - 38L
1,358 Elo+
Solo
Martichoras
Martichoras
owën
Martichoras
Level 166
God Stats
5W - 0L
1,917 SR
Queue Stats
156W - 97L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 4 / 4
5,247
750
1,923
6,797
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Eisx
Fenrir
12
1 / 1 / 1
5,678
811
6,208
6,497
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
LilyMerodii
Nemesis
11
1 / 1 / 3
5,717
817
2,707
7,634
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 3
5,902
843
4,649
5,968
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
Zerkler
Janus
11
4 / 5 / 2
6,017
860
6,596
7,127
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 1 / 3
6,685
955
9,256
5,265
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Alfa_Noosh
Hercules
12
3 / 1 / 4
6,148
878
6,040
6,098
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
DioblosSpawn
Mercury
11
1 / 3 / 3
5,682
812
1,678
7,217
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 6
5,677
811
3,836
5,574
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
owën
Martichoras
12
2 / 1 / 5
6,500
929
7,522
6,243
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
12
12
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
4
0.5
W
Janus
 
Janus
6
1
3
7.5
W
Hercules
Alfa_Noosh
Hercules
3
1
4
5
W
Mercury
DioblosSpawn
Mercury
1
3
3
0.83
L
Fenrir
Eisx
Fenrir
1
1
1
1.5
L
Nemesis
LilyMerodii
Nemesis
1
1
3
2.5
W
0
1
6
3
L
1
1
3
2.5
L
Janus
Zerkler
Janus
4
5
2
1
W
Martichoras
owën
Martichoras
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,083
Damage
28,332
34,023
Taken
30,397
14,876
Mitigated
16,616
6,368
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,923
95
0
473
6,797
4,411
0
2,966
3,387
0
6,610
W
Janus
 
Janus
9,256
1,177
0
300
5,265
1,747
86
2,475
2,754
22,408
0
W
Hercules
Alfa_Noosh
Hercules
6,040
909
0
1,233
6,098
4,986
0
1,487
4,527
0
9,615
W
Mercury
DioblosSpawn
Mercury
1,678
762
0
1,104
7,217
2,543
0
2,883
4,219
0
11,409
L
Fenrir
Eisx
Fenrir
6,208
2,194
0
1,488
6,497
2,577
0
1,296
4,772
0
18,041
L
Nemesis
LilyMerodii
Nemesis
2,707
525
0
789
7,634
3,177
0
3,361
3,785
0
11,046
W
3,836
301
0
351
5,574
4,764
0
3,109
2,405
13,247
0
L
4,649
1,517
0
3,188
5,968
2,165
1,182
2,222
3,473
17,944
0
L
Janus
Zerkler
Janus
6,596
174
0
430
7,127
2,546
0
2,049
4,749
18,900
0
W
Martichoras
owën
Martichoras
7,522
2,186
0
1,691
6,243
2,576
191
1,171
4,995
0
25,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
30,692
127
Minions Killed
141
0
Camps Cleared
0
819,948
Distance Traveled
859,447
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,247
750
13
2
0
118,628
0
W
Janus
6,685
955
40
6
0
174,875
0
W
Hercules
6,148
878
7
1
0
176,292
0
W
Mercury
5,682
812
22
3
0
195,779
0
L
Fenrir
5,678
811
30
4
0
190,438
0
L
Nemesis
5,717
817
24
3
0
200,243
0
W
Cthulhu
5,677
811
20
3
0
163,283
0
L
Sol
5,902
843
26
4
0
149,161
1
L
Janus
6,017
860
34
5
0
161,478
0
W
Martichoras
6,500
929
52
7
0
149,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role