Player Matchup

Anubis
Anubis
BigManTwig
Anubis
Level 142
God Stats
1W - 0L
1,782 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Kayafiend
Bacchus
Level 26
God Stats
4W - 2L
1,424 SR
Queue Stats
11W - 6L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
drummith
Sun Wukong
Level 109
God Stats
2W - 3L
1,373 SR
Queue Stats
186W - 190L
1,510 Elo+
Party 2
Team Averages
Level 92
1,526 SR
1,514 Elo+

VS

Team Averages
Level 87
1,506 SR
1,462 Elo+
Raijin
Raijin
CrazyDuckReturns
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
ElsooN
Cthulhu
Level 68
God Stats
0W - 1L
1,518 SR
Queue Stats
8W - 8L
1,343 Elo+
Solo
Medusa
Medusa
GexTheSex
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigManTwig
Anubis
15
2 / 0 / 4
11,448
716
11,490
11,417
6,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Kayafiend
Bacchus
15
4 / 1 / 2
11,237
702
4,021
10,453
13,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
drummith
Sun Wukong
14
0 / 0 / 6
10,550
659
12,295
18,291
15,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
10,158
635
10,801
10,643
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ElsooN
Cthulhu
13
0 / 2 / 1
10,113
632
8,038
12,881
13,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
GexTheSex
Medusa
14
0 / 2 / 1
10,457
654
11,892
9,767
4,305
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
BigManTwig
Anubis
2
0
4
4
L
1
2
0
0.5
L
Cthulhu
ElsooN
Cthulhu
0
2
1
0.25
L
Medusa
GexTheSex
Medusa
0
2
1
0.25
W
Bacchus
Kayafiend
Bacchus
4
1
2
5
W
Sun Wukong
drummith
Sun Wukong
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,806
Damage
30,731
40,161
Taken
33,291
35,579
Mitigated
22,196
15,438
Healing
1,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BigManTwig
Anubis
11,490
867
0
7,336
11,417
6,289
1,178
5,818
5,487
84,816
0
L
10,801
679
0
540
10,643
3,928
0
5,083
5,560
36,787
0
L
Cthulhu
ElsooN
Cthulhu
8,038
0
187
0
12,881
13,963
0
7,502
5,211
30,186
0
L
Medusa
GexTheSex
Medusa
11,892
5,856
0
1,267
9,767
4,305
345
3,158
6,609
0
57,160
W
Bacchus
Kayafiend
Bacchus
4,021
229
0
1,331
10,453
13,369
45
4,302
6,151
13,516
0
W
Sun Wukong
drummith
Sun Wukong
12,295
531
0
6,771
18,291
15,921
109
9,449
8,842
0
40,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
30,728
194
Minions Killed
170
0
Camps Cleared
0
934,532
Distance Traveled
908,458
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,448
716
146
9
0
294,047
1
L
Raijin
10,158
635
63
4
0
281,624
0
L
Cthulhu
10,113
632
43
3
0
313,776
0
L
Medusa
10,457
654
64
4
0
313,058
0
W
Bacchus
11,237
702
6
0
0
303,726
0
W
Sun Wukong
10,550
659
42
3
0
336,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role