Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gavin 210
Cu Chulainn
Level 137
God Stats
7W - 9L
1,429 SR
Queue Stats
186W - 206L
1,523 Elo+
Party 1
Cabrakan
Cabrakan
Orentix
Cabrakan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 259L
1,460 Elo+
Solo
Yemoja
Yemoja
RoadKil5674
Yemoja
Level 129
God Stats
2W - 4L
1,347 SR
Queue Stats
145W - 134L
1,539 Elo+
Solo
Cthulhu
Cthulhu
TetchyGalaxy945
Cthulhu
Level 84
God Stats
13W - 13L
1,570 SR
Queue Stats
114W - 122L
1,477 Elo+
Party 1
Team Averages
Level 109
1,469 SR
1,500 Elo+

VS

Team Averages
Level 101
1,567 SR
1,505 Elo+
Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Anubis1Anuja
Anubis
Level 83
God Stats
4W - 3L
1,683 SR
Queue Stats
15W - 8L
1,579 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItsQ
Cu Chulainn
Level 120
God Stats
16W - 8L
1,561 SR
Queue Stats
310W - 281L
1,517 Elo+
Solo
Bacchus
Bacchus
Spic3yPickl3
Bacchus
Level 104
God Stats
33W - 26L
1,623 SR
Queue Stats
159W - 172L
1,464 Elo+
Solo
Thanatos
Thanatos
br1ndon
Thanatos
Level 82
God Stats
7W - 5L
1,466 SR
Queue Stats
69W - 66L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 5 / 1
7,535
538
9,489
13,740
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Gavin 210
Cu Chulainn
11
2 / 3 / 1
6,985
499
7,011
14,666
14,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Orentix
Cabrakan
12
1 / 2 / 1
6,310
451
3,834
11,840
6,537
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
11
1 / 2 / 4
7,049
504
5,437
10,645
5,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 3
6,936
495
5,173
9,487
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 0 / 0
8,642
617
9,812
7,682
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
13
2 / 4 / 1
7,995
571
8,401
10,448
5,393
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
ItsQ
Cu Chulainn
13
5 / 3 / 1
8,419
601
11,952
13,547
11,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Spic3yPickl3
Bacchus
11
1 / 1 / 2
7,417
530
4,518
8,550
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
br1ndon
Thanatos
12
2 / 1 / 4
7,300
521
7,949
12,484
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
9
Kills
13
14
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
5
1
0.9
W
Izanami
 
Izanami
3
0
0
3
W
Anubis
2
4
1
0.63
L
Cu Chulainn
Gavin 210
Cu Chulainn
2
3
1
0.83
W
Cu Chulainn
ItsQ
Cu Chulainn
5
3
1
1.83
L
Cabrakan
Orentix
Cabrakan
1
2
1
0.75
L
Yemoja
1
2
4
1.5
W
Bacchus
Spic3yPickl3
Bacchus
1
1
2
2
L
1
2
3
1.25
W
Thanatos
br1ndon
Thanatos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,944
Damage
42,632
60,378
Taken
52,711
33,308
Mitigated
33,782
13,503
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,489
2,964
0
2,043
13,740
4,021
0
2,599
11,141
45,748
0
W
Izanami
 
Izanami
9,812
6,519
0
3,659
7,682
3,253
5,036
3,876
3,806
0
92,524
W
Anubis
8,401
661
0
3,515
10,448
5,393
0
6,459
3,793
67,841
0
L
Cu Chulainn
Gavin 210
Cu Chulainn
7,011
1,200
0
3,857
14,666
14,170
0
371
14,024
0
44,373
W
Cu Chulainn
ItsQ
Cu Chulainn
11,952
2,564
0
991
13,547
11,745
21
2,994
10,513
324
64,680
L
Cabrakan
Orentix
Cabrakan
3,834
34
0
2,554
11,840
6,537
0
359
11,481
34,910
0
L
Yemoja
5,437
475
1,754
2,557
10,645
5,570
0
5,470
5,075
27,051
0
W
Bacchus
Spic3yPickl3
Bacchus
4,518
336
0
1,911
8,550
8,328
236
5,318
3,019
19,218
0
L
5,173
108
97
641
9,487
3,010
0
4,475
5,012
31,145
0
W
Thanatos
br1ndon
Thanatos
7,949
2,228
0
8,388
12,484
5,063
0
5,010
7,252
0
43,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,815
Gold Earned
39,773
298
Minions Killed
458
0
Camps Cleared
0
1,282,730
Distance Traveled
1,331,414
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,535
538
55
4
0
277,446
0
W
Izanami
8,642
617
173
12
0
234,936
0
W
Anubis
7,995
571
114
8
0
235,446
4
L
Cu Chulainn
6,985
499
70
5
0
262,724
2
W
Cu Chulainn
8,419
601
98
7
0
257,511
0
L
Cabrakan
6,310
451
68
5
0
228,723
0
L
Yemoja
7,049
504
33
2
0
219,421
2
W
Bacchus
7,417
530
19
1
0
265,799
2
L
Cthulhu
6,936
495
72
5
0
294,416
0
W
Thanatos
7,300
521
54
4
0
337,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role