Player Matchup

Surtr
Surtr
BallisticButter1
Surtr
Level 4
God Stats
5W - 1L
1,735 SR
Queue Stats
8W - 2L
1,617 Elo+
Solo
Loki
Loki
DONTCAREDIDNTASK
Loki
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,522 Elo+
Solo
Neith
Neith
MC-C-137
Neith
Level 158
God Stats
1W - 0L
1,674 SR
Queue Stats
19W - 21L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
VGC Frost
Cthulhu
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,662 Elo+
Solo
Ah Puch
Ah Puch
Young_Killer2011
Ah Puch
Level 88
God Stats
2W - 0L
1,385 SR
Queue Stats
7W - 3L
1,509 Elo+
Party 1
Team Averages
Level 56
1,559 SR
1,533 Elo+

VS

Team Averages
Level 86
1,550 SR
1,422 Elo+
Anubis
Anubis
Goosebumps8967
Anubis
Level 58
God Stats
23W - 26L
1,521 SR
Queue Stats
124W - 126L
1,441 Elo+
Solo
Surtr
Surtr
HEEHAAWW
Surtr
Level 155
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
NomNom_Cookies
King Arthur
Level 42
God Stats
23W - 25L
1,456 SR
Queue Stats
309W - 352L
1,488 Elo+
Solo
Thoth
Thoth
RomeoSBM
Thoth
Level 148
God Stats
3W - 1L
1,780 SR
Queue Stats
73W - 47L
1,546 Elo+
Solo
Neith
Neith
seaboundbb
Neith
Level 27
God Stats
0W - 1L
1,306 SR
Queue Stats
6W - 31L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
10,059
838
13,505
20,079
22,923
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 1 / 1
10,420
868
14,460
12,228
5,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
MC-C-137
Neith
15
0 / 2 / 10
8,497
708
9,112
8,929
3,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
VGC Frost
Cthulhu
16
2 / 5 / 8
9,054
755
10,728
14,204
12,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 2 / 3
8,973
748
5,124
9,166
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
7,307
609
1,444
881
345
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
HEEHAAWW
Surtr
16
5 / 3 / 3
9,249
771
8,685
18,618
23,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
NomNom_Cookies
King Arthur
16
3 / 2 / 5
9,267
772
11,406
16,611
19,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Thoth
RomeoSBM
Thoth
16
5 / 5 / 5
9,753
813
13,982
13,970
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
0 / 4 / 6
8,017
668
5,951
10,617
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
14
Kills
13
13
Deaths
14
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
7
1
1
7.5
L
0
0
2
1
L
Surtr
HEEHAAWW
Surtr
5
3
3
2.17
W
Neith
MC-C-137
Neith
0
2
10
2.5
L
King Arthur
NomNom_Cookies
King Arthur
3
2
5
2.75
L
Thoth
RomeoSBM
Thoth
5
5
5
1.5
W
Cthulhu
VGC Frost
Cthulhu
2
5
8
1.2
W
3
2
3
2.25
L
Neith
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,929
Damage
41,468
64,606
Taken
60,697
48,957
Mitigated
53,641
9,212
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,505
3,997
1,379
3,225
20,079
22,923
36
4,358
15,657
665
38,047
W
14,460
3,244
0
0
12,228
5,807
0
2,579
9,519
0
49,079
L
1,444
0
0
566
881
345
0
639
242
6,268
0
L
Surtr
HEEHAAWW
Surtr
8,685
3,496
0
6,772
18,618
23,112
282
6,020
12,234
571
26,910
W
Neith
MC-C-137
Neith
9,112
3,845
165
2,572
8,929
3,698
1,078
3,868
5,061
0
27,196
L
King Arthur
NomNom_Cookies
King Arthur
11,406
1,413
0
500
16,611
19,334
0
2,478
13,842
333
32,780
L
Thoth
RomeoSBM
Thoth
13,982
355
0
796
13,970
5,867
483
3,209
10,673
42,705
0
W
Cthulhu
VGC Frost
Cthulhu
10,728
399
117
0
14,204
12,526
171
2,996
11,048
28,904
883
W
5,124
998
256
1,498
9,166
4,003
718
2,425
6,657
28,142
0
L
Neith
5,951
1,278
0
2,316
10,617
4,983
0
3,090
7,527
0
22,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
43,593
271
Minions Killed
238
0
Camps Cleared
0
1,173,388
Distance Traveled
996,459
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,059
838
62
5
0
254,867
0
W
Loki
10,420
868
83
7
0
287,065
0
L
Anubis
7,307
609
15
1
0
53,410
1
L
Surtr
9,249
771
51
4
0
201,146
0
W
Neith
8,497
708
34
3
0
238,738
0
L
King Arthur
9,267
772
68
6
0
271,101
0
L
Thoth
9,753
813
68
6
0
263,197
6
W
Cthulhu
9,054
755
52
4
0
227,406
0
W
Ah Puch
8,973
748
40
3
0
165,312
0
L
Neith
8,017
668
36
3
0
207,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role