Player Matchup

Tsukuyomi
Tsukuyomi
AsgardAce
Tsukuyomi
Level 147
God Stats
5W - 5L
1,715 SR
Queue Stats
244W - 242L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
Serenscorpio
Ao Kuang
Level 127
God Stats
0W - 2L
1,196 SR
Queue Stats
75W - 63L
1,562 Elo+
Solo
Neith
Neith
Soprano352
Neith
Level 88
God Stats
18W - 14L
1,408 SR
Queue Stats
770W - 769L
1,480 Elo+
Solo
Achilles
Achilles
galwallabadalla
Achilles
Level 123
God Stats
0W - 1L
1,557 SR
Queue Stats
21W - 14L
1,626 Elo+
Solo
Fafnir
Fafnir
sam12344
Fafnir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,322 Elo+
Solo
Team Averages
Level 120
1,475 SR
1,495 Elo+

VS

Team Averages
Level 118
1,519 SR
1,544 Elo+
Chaac
Chaac
Andronuss
Chaac
Level 120
God Stats
6W - 8L
1,392 SR
Queue Stats
356W - 357L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Renkoto
Amaterasu
Level 146
God Stats
1W - 3L
1,201 SR
Queue Stats
175W - 173L
1,518 Elo+
Solo
Bellona
Bellona
Sweezar
Bellona
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
358W - 349L
1,538 Elo+
Solo
Tiamat
Tiamat
Turqouise
Tiamat
Level 119
God Stats
14W - 6L
2,000 SR
Queue Stats
247W - 256L
1,510 Elo+
Party 1
Zeus
Zeus
Vanyamar
Zeus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AsgardAce
Tsukuyomi
16
1 / 6 / 10
9,709
647
18,636
18,444
10,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Serenscorpio
Ao Kuang
16
1 / 7 / 8
10,204
680
10,442
18,745
11,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
20
8 / 2 / 7
11,729
782
19,766
16,387
9,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
19
10 / 2 / 9
11,049
737
17,731
21,067
30,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
sam12344
Fafnir
18
0 / 5 / 16
10,050
670
7,351
18,200
25,704
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Andronuss
Chaac
16
0 / 6 / 10
9,995
666
11,834
20,943
23,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Renkoto
Amaterasu
17
1 / 5 / 11
10,232
682
7,582
20,076
18,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Sweezar
Bellona
19
4 / 4 / 10
10,956
730
13,509
19,369
24,265
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
Turqouise
Tiamat
20
3 / 2 / 13
11,605
774
26,108
15,932
14,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
20
12 / 4 / 7
12,066
804
28,094
14,190
6,331
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
71
20
Kills
20
22
Deaths
21
50
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chaac
Andronuss
Chaac
0
6
10
0.83
L
Tsukuyomi
AsgardAce
Tsukuyomi
1
6
10
1
W
Amaterasu
Renkoto
Amaterasu
1
5
11
1.3
L
Ao Kuang
Serenscorpio
Ao Kuang
1
7
8
0.71
L
Neith
8
2
7
5.75
W
Bellona
Sweezar
Bellona
4
4
10
2.25
W
Tiamat
Turqouise
Tiamat
3
2
13
4.75
W
Zeus
12
4
7
3.88
L
Achilles
10
2
9
7.25
L
Fafnir
sam12344
Fafnir
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,926
Damage
87,127
92,843
Taken
90,510
87,748
Mitigated
86,229
34,923
Healing
25,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Andronuss
Chaac
11,834
527
886
2,599
20,943
23,227
1,638
4,644
15,123
0
22,784
L
Tsukuyomi
AsgardAce
Tsukuyomi
18,636
3,769
1,367
3,231
18,444
10,699
455
10,997
6,989
0
37,608
W
Amaterasu
Renkoto
Amaterasu
7,582
2,480
459
5,095
20,076
18,393
469
3,857
15,436
0
12,650
L
Ao Kuang
Serenscorpio
Ao Kuang
10,442
2,163
1,591
4,076
18,745
11,132
397
10,359
8,087
19,087
0
L
Neith
19,766
8,412
1,291
6,868
16,387
9,596
1,136
10,382
5,813
0
49,570
W
Bellona
Sweezar
Bellona
13,509
2,512
753
3,338
19,369
24,265
425
4,406
14,295
0
22,144
W
Tiamat
Turqouise
Tiamat
26,108
846
2,675
6,072
15,932
14,013
1,606
1,577
13,847
59,131
0
W
Zeus
28,094
3,019
1,981
1,686
14,190
6,331
1,589
3,330
10,599
46,493
0
L
Achilles
17,731
2,833
3,565
6,561
21,067
30,617
0
11,717
8,446
0
19,125
L
Fafnir
sam12344
Fafnir
7,351
2,104
2,700
3,673
18,200
25,704
84
10,774
7,137
12,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,741
Gold Earned
54,854
149
Minions Killed
174
0
Camps Cleared
0
1,413,099
Distance Traveled
1,467,872
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,995
666
21
1
0
303,952
4
L
Tsukuyomi
9,709
647
30
2
0
276,270
0
W
Amaterasu
10,232
682
15
1
0
263,064
0
L
Ao Kuang
10,204
680
27
2
0
255,068
0
L
Neith
11,729
782
79
5
0
270,282
0
W
Bellona
10,956
730
26
2
0
289,973
0
W
Tiamat
11,605
774
72
5
0
323,630
0
W
Zeus
12,066
804
40
3
0
287,253
0
L
Achilles
11,049
737
3
0
0
311,890
0
L
Fafnir
10,050
670
10
1
0
299,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role