Player Matchup

Xbalanque
Xbalanque
Inciver
Xbalanque
Level 88
God Stats
2W - 3L
1,535 SR
Queue Stats
61W - 69L
1,201 Elo+
Party 1
Sylvanus
Sylvanus
M3ruem7_-_
Sylvanus
Level 156
God Stats
57W - 51L
1,522 SR
Queue Stats
143W - 145L
1,403 Elo+
Solo
Hun Batz
Hun Batz
MeloXDre
Hun Batz
Level 86
God Stats
11W - 8L
1,681 SR
Queue Stats
304W - 291L
1,518 Elo+
Solo
Set
Set
TheDemiGodOW
Set
Level 134
God Stats
2W - 3L
1,662 SR
Queue Stats
431W - 465L
1,437 Elo+
Party 1
Ix Chel
Ix Chel
cleepchapper69
Ix Chel
Level 103
God Stats
6W - 10L
1,225 SR
Queue Stats
296W - 297L
1,418 Elo+
Solo
Team Averages
Level 113
1,525 SR
1,395 Elo+

VS

Team Averages
Level 82
1,499 SR
1,453 Elo+
Skadi
Skadi
FlukeWarrior
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 130L
1,387 Elo+
Party 2
King Arthur
King Arthur
Graeaxe
King Arthur
Level 111
God Stats
16W - 8L
1,589 SR
Queue Stats
317W - 271L
1,575 Elo+
Solo
Susano
Susano
NordicSuuu
Susano
Level 105
God Stats
1W - 2L
1,294 SR
Queue Stats
212W - 214L
1,397 Elo+
Party 2
Hel
Hel
Void7385
Hel
Level 68
God Stats
4W - 3L
1,675 SR
Queue Stats
59W - 31L
1,526 Elo+
Solo
Loki
Loki
iPkhdUrealgood
Loki
Level 37
God Stats
4W - 8L
1,436 SR
Queue Stats
23W - 34L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Inciver
Xbalanque
12
0 / 2 / 5
6,392
426
6,470
9,383
4,372
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
M3ruem7_-_
Sylvanus
12
2 / 0 / 4
8,036
536
6,752
12,218
10,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
MeloXDre
Hun Batz
15
1 / 0 / 1
8,633
576
2,821
8,341
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 2 / 1
8,052
537
6,337
15,100
7,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 2
9,428
629
9,066
10,497
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,392
426
7,459
11,385
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Graeaxe
King Arthur
13
1 / 1 / 1
7,424
495
10,199
13,776
7,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
NordicSuuu
Susano
13
2 / 3 / 1
7,613
508
6,431
13,486
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 2
7,213
481
4,843
8,539
6,400
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
6,190
413
752
4,020
1,330
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
5
5
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
King Arthur
Graeaxe
King Arthur
1
1
1
1.5
W
Xbalanque
Inciver
Xbalanque
0
2
5
1.25
W
Sylvanus
M3ruem7_-_
Sylvanus
2
0
4
4
W
Hun Batz
MeloXDre
Hun Batz
1
0
1
1.5
L
Susano
NordicSuuu
Susano
2
3
1
0.83
W
5
2
1
2.75
L
0
2
2
0.5
W
3
1
2
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,446
Damage
29,684
55,539
Taken
51,206
31,095
Mitigated
25,196
21,918
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,459
1,804
0
324
11,385
4,096
0
4,367
6,996
0
48,414
L
King Arthur
Graeaxe
King Arthur
10,199
1,538
0
3,077
13,776
7,882
0
5,671
7,663
0
60,677
W
Xbalanque
Inciver
Xbalanque
6,470
2,388
411
395
9,383
4,372
83
1,599
7,784
0
38,199
W
Sylvanus
M3ruem7_-_
Sylvanus
6,752
1,904
3,518
7,945
12,218
10,699
91
3,152
9,066
44,959
0
W
Hun Batz
MeloXDre
Hun Batz
2,821
426
0
1,500
8,341
3,972
893
0
8,341
0
63,360
L
Susano
NordicSuuu
Susano
6,431
1,424
0
490
13,486
5,488
0
2,508
10,824
0
67,566
W
6,337
3,496
0
3,098
15,100
7,677
0
279
14,821
0
56,217
L
4,843
796
1,978
2,937
8,539
6,400
0
2,771
5,768
35,952
0
W
9,066
1,210
1,136
3,915
10,497
4,375
268
77
10,420
71,608
0
L
752
112
0
1,511
4,020
1,330
0
0
4,020
0
33,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
34,832
463
Minions Killed
375
0
Camps Cleared
0
1,354,180
Distance Traveled
1,451,718
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,392
426
78
5
0
272,219
0
L
King Arthur
7,424
495
88
6
0
316,355
0
W
Xbalanque
6,392
426
49
3
0
232,112
0
W
Sylvanus
8,036
536
73
5
0
239,783
0
W
Hun Batz
8,633
576
107
7
0
306,439
7
L
Susano
7,613
508
98
7
0
330,790
0
W
Set
8,052
537
84
6
0
275,102
7
L
Hel
7,213
481
57
4
0
277,476
1
W
Ix Chel
9,428
629
150
10
0
300,744
0
L
Loki
6,190
413
54
4
0
254,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role