Player Matchup

Janus
Janus
Platinum III
IDestru24I
Janus
Platinum III
Level 163
God Stats
22W - 16L
1,697 SR
Queue Stats
107W - 104L
1,786 MMR
Party 1
Apollo
Apollo
Silver I
Seett
Apollo
Silver I
Level 80
God Stats
3W - 2L
1,627 SR
Queue Stats
18W - 24L
1,419 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
dayane04081977
Kuzenbo
Gold V
Level 162
God Stats
59W - 51L
1,632 SR
Queue Stats
109W - 139L
1,195 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,652 SR
1,466 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,522 SR
1,457 MMR
Anubis
Anubis
Gold II
BeardedEmperor
Anubis
Gold II
Level 129
God Stats
7W - 11L
1,635 SR
Queue Stats
773W - 972L
1,729 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Trippy Got Dibs
Sun Wukong
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,370 MMR
Solo
Ullr
Ullr
Gold V
vL0neRick
Ullr
Gold V
Level 129
God Stats
1W - 3L
1,430 SR
Queue Stats
71W - 90L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 3 / 4
11,915
794
12,524
11,011
3,342
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Seett
Apollo
15
5 / 4 / 5
12,538
836
11,927
14,171
5,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 0 / 9
11,131
742
6,662
25,182
22,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AchillesNe ZhaAtlasHachimanAphrodite

VS

Bans
Ix ChelGebHerculesMartichorasCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
11,449
763
13,797
11,617
6,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Trippy Got Dibs
Sun Wukong
13
4 / 8 / 1
10,816
721
15,554
19,442
14,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
9
0 / 1 / 1
8,922
595
2,292
6,211
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
7
7
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Janus
5
3
4
2.33
W
Apollo
Seett
Apollo
5
4
5
1.88
L
Sun Wukong
Trippy Got Dibs
Sun Wukong
4
8
1
0.56
W
1
0
9
5.5
L
Ullr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,113
Damage
31,643
50,364
Taken
37,270
31,030
Mitigated
22,957
15,294
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,797
645
0
3,323
11,617
6,651
0
7,021
4,596
61,075
0
W
Janus
12,524
616
0
250
11,011
3,342
1,133
4,601
6,330
54,776
0
W
Apollo
Seett
Apollo
11,927
8,392
0
3,963
14,171
5,075
1,564
2,959
11,156
0
63,309
L
Sun Wukong
Trippy Got Dibs
Sun Wukong
15,554
3,919
248
3,672
19,442
14,842
0
7,599
11,711
0
40,485
W
6,662
2,384
0
11,081
25,182
22,613
622
7,762
16,779
27,541
0
L
Ullr
2,292
1,026
0
438
6,211
1,464
0
4,869
1,342
0
14,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,584
Gold Earned
31,187
170
Minions Killed
136
0
Camps Cleared
0
778,451
Distance Traveled
605,942
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,449
763
78
5
0
254,737
2
W
Janus
11,915
794
67
4
0
254,936
1
W
Apollo
12,538
836
80
5
0
237,499
0
L
Sun Wukong
10,816
721
28
2
0
241,858
0
W
Kuzenbo
11,131
742
23
2
0
286,016
2
L
Ullr
8,922
595
30
2
0
109,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role