Player Matchup

Aphrodite
Aphrodite
Kadingsda
Aphrodite
Level 28
God Stats
3W - 6L
1,557 SR
Queue Stats
3W - 8L
1,413 Elo+
Party 2
Loki
Loki
KyKyc9l1
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
Nad0w0
Shiva
Level 47
God Stats
0W - 1L
1,683 SR
Queue Stats
6W - 8L
1,450 Elo+
Party 2
Neith
Neith
TheDolche
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ix Chel
Ix Chel
c1zyth
Ix Chel
Level 14
God Stats
3W - 10L
1,355 SR
Queue Stats
10W - 16L
1,360 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,445 Elo+

VS

Team Averages
Level 90
1,506 SR
1,499 Elo+
Aphrodite
Aphrodite
Elfydias
Aphrodite
Level 107
God Stats
5W - 2L
1,545 SR
Queue Stats
46W - 27L
1,545 Elo+
Solo
Chaac
Chaac
Kalibanandurmom
Chaac
Level 125
God Stats
1W - 0L
1,644 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Odin
Odin
Shookai
Odin
Level 46
God Stats
2W - 2L
1,598 SR
Queue Stats
9W - 12L
1,478 Elo+
Party 1
Scylla
Scylla
diaboloAA
Scylla
Level 47
God Stats
2W - 2L
1,241 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
totocepmo
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kadingsda
Aphrodite
12
0 / 3 / 0
7,142
649
4,192
10,362
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
11
0 / 10 / 1
6,567
597
3,923
13,999
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
Nad0w0
Shiva
14
0 / 0 / 2
7,747
704
8,006
9,570
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
TheDolche
Neith
12
1 / 5 / 0
7,005
637
6,525
12,618
5,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
c1zyth
Ix Chel
13
1 / 2 / 0
7,121
647
10,478
7,325
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elfydias
Aphrodite
14
3 / 1 / 9
7,835
712
7,369
8,781
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 1 / 12
7,984
726
11,050
11,303
7,758
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Shookai
Odin
14
3 / 0 / 12
8,208
746
8,611
10,704
10,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
diaboloAA
Scylla
14
3 / 0 / 9
7,935
721
6,153
6,555
2,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
totocepmo
Hun Batz
15
7 / 0 / 9
8,664
788
12,877
11,442
4,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
70
2
Kills
19
20
Deaths
2
3
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Elfydias
Aphrodite
3
1
9
7.5
L
Aphrodite
Kadingsda
Aphrodite
0
3
0
0
W
3
1
12
9
L
Loki
0
10
1
0.05
L
Shiva
Nad0w0
Shiva
0
0
2
1
W
Odin
Shookai
Odin
3
0
12
9
L
Neith
TheDolche
Neith
1
5
0
0.2
L
Ix Chel
c1zyth
Ix Chel
1
2
0
0.5
W
Scylla
diaboloAA
Scylla
3
0
9
7.5
W
Hun Batz
totocepmo
Hun Batz
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,124
Damage
46,060
53,874
Taken
48,785
28,029
Mitigated
29,712
10,984
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Elfydias
Aphrodite
7,369
849
7,690
6,491
8,781
4,574
1,008
3,845
4,545
20,545
0
L
Aphrodite
Kadingsda
Aphrodite
4,192
458
3,231
3,792
10,362
8,083
264
2,812
7,498
10,144
0
W
11,050
943
0
3,252
11,303
7,758
853
2,596
8,503
0
23,244
L
Loki
3,923
534
0
58
13,999
5,099
0
3,269
10,730
0
11,719
L
Shiva
Nad0w0
Shiva
8,006
518
110
1,560
9,570
6,566
0
3,894
5,550
0
34,472
W
Odin
Shookai
Odin
8,611
1,418
0
135
10,704
10,104
1,026
3,526
6,880
2,386
16,939
L
Neith
TheDolche
Neith
6,525
2,209
0
400
12,618
5,116
496
3,202
9,312
0
18,252
L
Ix Chel
c1zyth
Ix Chel
10,478
915
381
1,452
7,325
3,165
0
1,896
5,337
27,977
0
W
Scylla
diaboloAA
Scylla
6,153
1,024
0
1,028
6,555
2,511
270
2,138
4,284
24,242
0
W
Hun Batz
totocepmo
Hun Batz
12,877
3,966
0
735
11,442
4,765
110
2,340
8,810
0
45,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
40,626
162
Minions Killed
204
0
Camps Cleared
0
1,053,006
Distance Traveled
1,168,023
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,835
712
33
3
0
218,963
0
L
Aphrodite
7,142
649
16
1
0
203,438
2
W
Chaac
7,984
726
30
3
0
235,729
0
L
Loki
6,567
597
9
1
0
202,528
0
L
Shiva
7,747
704
56
5
0
252,249
0
W
Odin
8,208
746
35
3
0
243,301
6
L
Neith
7,005
637
30
3
0
196,882
0
L
Ix Chel
7,121
647
51
5
0
197,909
1
W
Scylla
7,935
721
40
4
0
209,756
0
W
Hun Batz
8,664
788
66
6
0
260,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role