Player Matchup

Shiva
Shiva
Silver I
DaLegendaryDuke
Shiva
Silver I
Level 105
God Stats
2W - 3L
1,520 SR
Queue Stats
130W - 154L
1,265 MMR
Solo
Hachiman
Hachiman
Silver II
RETr0_shainish
Hachiman
Silver II
Level 127
God Stats
3W - 4L
1,313 SR
Queue Stats
78W - 89L
1,164 MMR
Party 1
Jormungandr
Jormungandr
Silver I
SaltyAsUsual
Jormungandr
Silver I
Level 134
God Stats
4W - 3L
1,398 SR
Queue Stats
106W - 113L
1,214 MMR
Solo
Vulcan
Vulcan
Silver IV
YeeZyKarma
Vulcan
Silver IV
Level 92
God Stats
2W - 1L
1,606 SR
Queue Stats
15W - 21L
1,352 MMR
Party 1
Ratatoskr
Ratatoskr
Silver I
xMontro
Ratatoskr
Silver I
Level 88
God Stats
257W - 228L
1,541 SR
Queue Stats
306W - 319L
1,202 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,476 SR
1,239 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,499 SR
1,240 MMR
Khepri
Khepri
Silver I
FIXNOM
Khepri
Silver I
Level 63
God Stats
1W - 2L
1,424 SR
Queue Stats
29W - 37L
1,241 MMR
Solo
Osiris
Osiris
Silver II
IVking
Osiris
Silver II
Level 148
God Stats
3W - 11L
1,500 SR
Queue Stats
478W - 506L
1,178 MMR
Solo
Arachne
Arachne
Bronze III
Jhall015
Arachne
Bronze III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 164L
1,274 MMR
Solo
Kukulkan
Kukulkan
Gold V
Mentis Ament
Kukulkan
Gold V
Level 171
God Stats
8W - 8L
1,571 SR
Queue Stats
248W - 266L
1,286 MMR
Solo
Danzaburou
Danzaburou
Gold V
Monkey_D_Sheesh
Danzaburou
Gold V
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 95L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 9
10,919
496
12,530
21,825
23,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
19
3 / 1 / 6
12,444
566
14,291
16,565
7,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
SaltyAsUsual
Jormungandr
16
5 / 1 / 10
11,372
517
10,463
17,488
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
YeeZyKarma
Vulcan
18
5 / 1 / 5
11,775
535
9,365
10,453
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
xMontro
Ratatoskr
18
9 / 1 / 6
11,769
535
14,009
12,761
6,331
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
RavanaMartichorasKaliIx Chel

VS

Bans
ZeusAresUllrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FIXNOM
Khepri
11
0 / 3 / 0
8,431
383
2,775
10,935
9,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
IVking
Osiris
17
2 / 7 / 1
10,841
493
13,226
30,555
38,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Jhall015
Arachne
15
1 / 6 / 1
9,606
437
5,384
22,393
9,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Mentis Ament
Kukulkan
16
1 / 3 / 1
9,986
454
10,345
10,924
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Monkey_D_Sheesh
Danzaburou
19
1 / 3 / 0
11,687
531
5,315
12,473
5,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
22
Kills
5
6
Deaths
22
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
Khepri
FIXNOM
Khepri
0
3
0
0
L
Osiris
IVking
Osiris
2
7
1
0.36
L
Arachne
Jhall015
Arachne
1
6
1
0.25
L
Kukulkan
Mentis Ament
Kukulkan
1
3
1
0.5
L
Danzaburou
Monkey_D_Sheesh
Danzaburou
1
3
0
0.33
W
Hachiman
3
1
6
6
W
Jormungandr
SaltyAsUsual
Jormungandr
5
1
10
10
W
Vulcan
YeeZyKarma
Vulcan
5
1
5
7.5
W
Ratatoskr
xMontro
Ratatoskr
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,658
Damage
37,045
79,092
Taken
87,280
59,395
Mitigated
68,367
21,454
Healing
24,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,530
2,337
105
2,841
21,825
23,299
224
329
21,492
568
79,836
L
Khepri
FIXNOM
Khepri
2,775
505
0
1,446
10,935
9,548
0
2,416
8,483
28,060
0
L
Osiris
IVking
Osiris
13,226
4,313
0
8,272
30,555
38,692
773
7,540
23,015
0
79,363
L
Arachne
Jhall015
Arachne
5,384
3,808
0
10,004
22,393
9,980
0
4,709
17,684
0
78,686
L
Kukulkan
Mentis Ament
Kukulkan
10,345
963
0
594
10,924
4,222
0
4,308
6,616
68,490
0
L
Danzaburou
Monkey_D_Sheesh
Danzaburou
5,315
2,447
0
4,559
12,473
5,925
1,057
1,472
11,001
0
107,716
W
Hachiman
14,291
8,102
0
8,516
16,565
7,204
3,425
4,231
12,125
0
121,131
W
Jormungandr
SaltyAsUsual
Jormungandr
10,463
3,081
433
2,814
17,488
17,917
425
3,252
14,080
50,016
0
W
Vulcan
YeeZyKarma
Vulcan
9,365
2,258
0
860
10,453
4,644
975
4,274
5,937
85,082
0
W
Ratatoskr
xMontro
Ratatoskr
14,009
3,537
0
5,885
12,761
6,331
255
1,143
11,566
0
94,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,279
Gold Earned
50,551
625
Minions Killed
535
0
Camps Cleared
0
2,243,996
Distance Traveled
2,068,095
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,919
496
112
5
0
375,979
8
L
Khepri
8,431
383
25
1
0
353,796
0
L
Osiris
10,841
493
106
5
0
383,608
0
L
Arachne
9,606
437
85
4
0
465,842
0
L
Kukulkan
9,986
454
138
6
0
466,168
3
L
Danzaburou
11,687
531
181
8
0
398,681
5
W
Hachiman
12,444
566
175
8
0
411,367
0
W
Jormungandr
11,372
517
56
3
0
486,832
0
W
Vulcan
11,775
535
148
7
0
472,094
0
W
Ratatoskr
11,769
535
134
6
0
497,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role