Player Matchup

Thanatos
Thanatos
GratatouiIIe
Thanatos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 116L
1,575 Elo+
Solo
Kukulkan
Kukulkan
KawaiiNoodz_
Kukulkan
Level 127
God Stats
4W - 7L
1,450 SR
Queue Stats
453W - 448L
1,529 Elo+
Solo
Poseidon
Poseidon
RoGuEDoCtOrE
Poseidon
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 110L
1,504 Elo+
Solo
Ishtar
Ishtar
Sc0utM4n
Ishtar
Level 126
God Stats
6W - 7L
1,415 SR
Queue Stats
532W - 492L
1,468 Elo+
Solo
Ares
Ares
pitttiger
Ares
Level 144
God Stats
29W - 21L
1,639 SR
Queue Stats
985W - 964L
1,427 Elo+
Solo
Team Averages
Level 128
1,501 SR
1,501 Elo+

VS

Team Averages
Level 121
1,456 SR
1,489 Elo+
Raijin
Raijin
DANSH3P
Raijin
Level 129
God Stats
4W - 5L
1,406 SR
Queue Stats
230W - 177L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
GogoSqueez
Sun Wukong
Level 108
God Stats
5W - 2L
1,782 SR
Queue Stats
60W - 59L
1,423 Elo+
Solo
Fenrir
Fenrir
SammyySam
Fenrir
Level 109
God Stats
4W - 13L
1,387 SR
Queue Stats
226W - 248L
1,480 Elo+
Solo
Hachiman
Hachiman
iTSMORPH1NT1ME
Hachiman
Level 102
God Stats
2W - 0L
1,223 SR
Queue Stats
20W - 21L
1,433 Elo+
Solo
Aphrodite
Aphrodite
silvermax69
Aphrodite
Level 157
God Stats
7W - 8L
1,482 SR
Queue Stats
531W - 517L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GratatouiIIe
Thanatos
13
5 / 3 / 2
10,182
407
9,852
16,407
6,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
KawaiiNoodz_
Kukulkan
17
7 / 4 / 2
11,800
472
18,616
14,213
6,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
RoGuEDoCtOrE
Poseidon
20
1 / 2 / 2
12,861
514
15,393
26,680
27,938
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ishtar
Sc0utM4n
Ishtar
19
6 / 5 / 4
12,482
499
18,745
26,740
14,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Ares
16
0 / 6 / 7
10,491
420
8,226
27,655
30,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DANSH3P
Raijin
20
9 / 2 / 5
13,770
551
23,500
19,442
9,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
GogoSqueez
Sun Wukong
20
4 / 2 / 6
13,603
544
24,200
29,403
26,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
SammyySam
Fenrir
18
1 / 7 / 7
11,110
444
6,885
24,526
12,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
19
6 / 7 / 3
12,276
491
11,845
21,477
8,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
silvermax69
Aphrodite
15
0 / 3 / 8
10,823
433
7,606
22,523
19,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
19
Kills
20
20
Deaths
21
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
DANSH3P
Raijin
9
2
5
5.75
W
Sun Wukong
GogoSqueez
Sun Wukong
4
2
6
3.5
L
Thanatos
GratatouiIIe
Thanatos
5
3
2
2
L
Kukulkan
KawaiiNoodz_
Kukulkan
7
4
2
2
L
Poseidon
RoGuEDoCtOrE
Poseidon
1
2
2
1
W
Fenrir
SammyySam
Fenrir
1
7
7
0.64
L
Ishtar
Sc0utM4n
Ishtar
6
5
4
1.6
W
Hachiman
6
7
3
1.07
L
Ares
0
6
7
0.58
W
Aphrodite
silvermax69
Aphrodite
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,832
Damage
74,036
111,695
Taken
117,371
86,481
Mitigated
76,241
28,269
Healing
51,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DANSH3P
Raijin
23,500
1,991
0
2,090
19,442
9,383
808
7,487
11,955
120,525
0
W
Sun Wukong
GogoSqueez
Sun Wukong
24,200
5,626
0
11,970
29,403
26,370
1,182
13,077
16,326
0
124,371
L
Thanatos
GratatouiIIe
Thanatos
9,852
3,473
0
9,893
16,407
6,715
0
3,644
12,713
0
66,862
L
Kukulkan
KawaiiNoodz_
Kukulkan
18,616
812
0
250
14,213
6,331
0
6,668
7,501
79,119
0
L
Poseidon
RoGuEDoCtOrE
Poseidon
15,393
2,096
0
6,040
26,680
27,938
174
4,903
21,240
125,516
1,875
W
Fenrir
SammyySam
Fenrir
6,885
1,382
0
6,107
24,526
12,672
0
7,201
17,257
0
86,549
L
Ishtar
Sc0utM4n
Ishtar
18,745
10,882
0
10,775
26,740
14,637
840
7,871
18,869
0
136,918
W
Hachiman
11,845
9,003
0
6,825
21,477
8,101
4,605
5,658
15,711
0
83,381
L
Ares
8,226
806
0
1,311
27,655
30,860
151
10,260
16,836
38,917
0
W
Aphrodite
silvermax69
Aphrodite
7,606
943
10,618
13,455
22,523
19,715
829
7,038
15,389
27,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,816
Gold Earned
61,582
602
Minions Killed
589
0
Camps Cleared
0
2,044,997
Distance Traveled
2,328,613
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,770
551
177
7
0
510,381
10
W
Sun Wukong
13,603
544
169
7
0
533,286
0
L
Thanatos
10,182
407
83
3
0
319,312
0
L
Kukulkan
11,800
472
131
5
0
470,447
2
L
Poseidon
12,861
514
192
8
0
472,590
2
W
Fenrir
11,110
444
91
4
0
404,020
0
L
Ishtar
12,482
499
162
6
0
393,385
0
W
Hachiman
12,276
491
121
5
0
430,148
0
L
Ares
10,491
420
34
1
0
389,263
7
W
Aphrodite
10,823
433
31
1
0
450,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role