Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ramirezdog
Geb
Level 105
God Stats
0W - 2L
1,251 SR
Queue Stats
152W - 144L
1,441 Elo+
Solo
Cabrakan
Cabrakan
Starry0
Cabrakan
Level 127
God Stats
5W - 1L
1,978 SR
Queue Stats
309W - 288L
1,460 Elo+
Solo
Chronos
Chronos
candela_presa4
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,708 Elo+
Solo
Team Averages
Level 89
1,546 SR
1,522 Elo+

VS

Team Averages
Level 120
1,468 SR
1,458 Elo+
Hera
Hera
AsyaFay
Hera
Level 154
God Stats
16W - 13L
1,591 SR
Queue Stats
770W - 770L
1,580 Elo+
Party 2
Hades
Hades
TemptingOcean23
Hades
Level 154
God Stats
5W - 9L
1,309 SR
Queue Stats
405W - 410L
1,453 Elo+
Solo
Arachne
Arachne
WhoYoung
Arachne
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 75L
1,468 Elo+
Party 2
Ishtar
Ishtar
canabuca
Ishtar
Level 102
God Stats
5W - 5L
1,408 SR
Queue Stats
440W - 401L
1,392 Elo+
Party 1
Xing Tian
Xing Tian
potrocolo
Xing Tian
Level 103
God Stats
7W - 2L
1,534 SR
Queue Stats
197W - 171L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
4 / 6 / 3
9,803
817
11,635
12,988
7,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
 
Medusa
15
3 / 7 / 3
9,184
765
10,878
13,442
6,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 6 / 4
8,524
710
11,526
16,700
10,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Starry0
Cabrakan
14
1 / 6 / 7
8,802
734
9,794
16,948
22,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 3
8,500
708
1,910
9,317
3,914

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AsyaFay
Hera
18
9 / 3 / 14
10,804
900
20,354
11,102
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 16
10,246
854
13,698
11,414
6,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
WhoYoung
Arachne
17
9 / 4 / 7
10,274
856
10,534
11,051
8,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
canabuca
Ishtar
16
5 / 4 / 13
9,940
828
10,475
11,968
5,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
potrocolo
Xing Tian
17
3 / 1 / 18
9,849
821
6,775
12,637
12,593
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
13
Kills
31
31
Deaths
14
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
6
3
0.92
L
Medusa
 
Medusa
3
7
3
0.64
W
Hera
AsyaFay
Hera
9
3
14
5.33
L
3
6
4
0.83
L
Cabrakan
Starry0
Cabrakan
1
6
7
0.75
W
5
2
16
6.5
W
Arachne
WhoYoung
Arachne
9
4
7
3.13
W
Ishtar
canabuca
Ishtar
5
4
13
2.88
L
2
6
3
0.58
W
Xing Tian
potrocolo
Xing Tian
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,743
Damage
61,836
69,395
Taken
58,172
51,391
Mitigated
38,977
10,114
Healing
23,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,635
2,048
1,572
1,098
12,988
7,775
0
7,157
5,831
0
29,138
L
Medusa
 
Medusa
10,878
4,766
819
1,179
13,442
6,471
0
5,695
7,733
0
19,956
W
Hera
AsyaFay
Hera
20,354
7,699
930
1,735
11,102
5,665
2,058
4,127
6,691
44,003
0
L
11,526
1,406
632
1,495
16,700
10,307
0
12,205
4,423
22,061
0
L
Cabrakan
Starry0
Cabrakan
9,794
802
1,098
2,221
16,948
22,924
0
10,995
5,953
20,708
0
W
13,698
1,259
2,444
5,100
11,414
6,458
1,590
4,321
6,999
24,762
0
W
Arachne
WhoYoung
Arachne
10,534
8,345
487
1,657
11,051
8,547
798
4,292
6,625
0
16,359
W
Ishtar
canabuca
Ishtar
10,475
5,332
2,224
3,646
11,968
5,714
3,403
4,231
7,441
0
26,164
L
1,910
608
0
0
9,317
3,914
0
4,918
4,399
6,566
0
W
Xing Tian
potrocolo
Xing Tian
6,775
462
1,757
3,065
12,637
12,593
31
5,229
7,062
13,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,813
Gold Earned
51,113
114
Minions Killed
142
0
Camps Cleared
0
942,694
Distance Traveled
1,068,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,803
817
35
3
0
206,429
0
L
Medusa
9,184
765
19
2
0
209,425
0
W
Hera
10,804
900
51
4
0
197,407
0
L
Geb
8,524
710
37
3
0
191,053
0
L
Cabrakan
8,802
734
12
1
0
173,221
0
W
Hades
10,246
854
33
3
0
194,972
0
W
Arachne
10,274
856
17
1
0
196,005
0
W
Ishtar
9,940
828
28
2
0
220,951
0
L
Chronos
8,500
708
11
1
0
162,566
0
W
Xing Tian
9,849
821
13
1
0
259,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role