Player Matchup

Pele
Pele
Eolitoo
Pele
Level 25
God Stats
14W - 11L
1,610 SR
Queue Stats
24W - 29L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
JadoreLeRiskeee
Gilgamesh
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,524 Elo+
Party 1
Skadi
Skadi
Kuro__97
Skadi
Level 64
God Stats
23W - 20L
1,431 SR
Queue Stats
26W - 29L
1,405 Elo+
Party 2
Zhong Kui
Zhong Kui
Rutolu
Zhong Kui
Level 26
God Stats
2W - 1L
1,734 SR
Queue Stats
42W - 38L
1,533 Elo+
Party 1
Ymir
Ymir
iN1ghts
Ymir
Level 5
God Stats
10W - 9L
1,353 SR
Queue Stats
10W - 12L
1,286 Elo+
Party 2
Team Averages
Level 42
1,526 SR
1,438 Elo+

VS

Team Averages
Level 119
1,504 SR
1,479 Elo+
Medusa
Medusa
Dragon_Hawk98
Medusa
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Izanami
Izanami
Markferguson493
Izanami
Level 145
God Stats
13W - 13L
1,478 SR
Queue Stats
177W - 163L
1,523 Elo+
Solo
Fenrir
Fenrir
Ragnar_AI86
Fenrir
Level 126
God Stats
156W - 140L
1,550 SR
Queue Stats
512W - 520L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
immune_bassist7
Baron Samedi
Level 149
God Stats
51W - 41L
1,566 SR
Queue Stats
831W - 797L
1,381 Elo+
Solo
Hercules
Hercules
piu_de_goma
Hercules
Level 100
God Stats
16W - 25L
1,427 SR
Queue Stats
416W - 390L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Eolitoo
Pele
11
0 / 4 / 0
6,082
434
7,256
13,833
4,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
JadoreLeRiskeee
Gilgamesh
12
7 / 3 / 1
7,685
549
9,600
17,066
7,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
Kuro__97
Skadi
14
4 / 2 / 1
8,298
593
5,553
8,359
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Rutolu
Zhong Kui
9
0 / 7 / 4
6,024
430
6,825
9,954
7,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
iN1ghts
Ymir
10
0 / 2 / 2
6,191
442
2,609
11,381
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,466
462
6,144
7,772
3,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 1 / 2
7,939
567
4,808
7,915
2,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
14
7 / 1 / 4
8,754
625
6,174
9,979
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
immune_bassist7
Baron Samedi
12
4 / 5 / 6
7,425
530
9,574
11,128
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
piu_de_goma
Hercules
13
5 / 2 / 2
7,733
552
9,231
14,395
11,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
11
Kills
18
18
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Pele
Eolitoo
Pele
0
4
0
0
L
Gilgamesh
JadoreLeRiskeee
Gilgamesh
7
3
1
2.5
L
Skadi
Kuro__97
Skadi
4
2
1
2.25
W
1
1
2
2
W
Fenrir
7
1
4
9
L
Zhong Kui
Rutolu
Zhong Kui
0
7
4
0.29
L
Ymir
iN1ghts
Ymir
0
2
2
0.5
W
Baron Samedi
immune_bassist7
Baron Samedi
4
5
6
1.4
W
Hercules
piu_de_goma
Hercules
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,843
Damage
35,931
60,593
Taken
51,189
30,975
Mitigated
26,590
12,276
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,144
2,277
0
1,175
7,772
3,046
0
225
7,547
0
38,553
L
Pele
Eolitoo
Pele
7,256
455
0
4,026
13,833
4,615
0
66
13,767
0
52,668
L
Gilgamesh
JadoreLeRiskeee
Gilgamesh
9,600
2,142
0
3,587
17,066
7,325
0
2,793
14,201
0
43,701
L
Skadi
Kuro__97
Skadi
5,553
1,964
0
2,086
8,359
3,532
1,670
602
7,757
0
60,974
W
4,808
3,350
0
2,755
7,915
2,625
4,013
104
7,811
0
70,572
W
Fenrir
6,174
1,048
0
1,939
9,979
4,435
0
1,471
8,340
0
55,635
L
Zhong Kui
Rutolu
Zhong Kui
6,825
778
0
1,690
9,954
7,253
0
4,851
5,103
31,701
0
L
Ymir
iN1ghts
Ymir
2,609
948
0
887
11,381
8,250
0
1,388
9,993
24,647
0
W
Baron Samedi
immune_bassist7
Baron Samedi
9,574
531
74
2,783
11,128
4,991
0
5,252
5,876
38,826
0
W
Hercules
piu_de_goma
Hercules
9,231
2,865
0
7,385
14,395
11,493
36
2,518
11,877
85
42,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,280
Gold Earned
38,317
315
Minions Killed
362
0
Camps Cleared
0
1,358,565
Distance Traveled
1,295,705
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,466
462
49
4
0
274,069
0
L
Pele
6,082
434
71
5
0
276,567
0
L
Gilgamesh
7,685
549
56
4
0
307,373
0
L
Skadi
8,298
593
109
8
0
247,910
0
W
Izanami
7,939
567
139
10
0
234,343
0
W
Fenrir
8,754
625
72
5
0
298,440
0
L
Zhong Kui
6,024
430
51
4
0
249,758
0
L
Ymir
6,191
442
28
2
0
276,957
0
W
Baron Samedi
7,425
530
46
3
0
231,117
0
W
Hercules
7,733
552
56
4
0
257,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role