Player Matchup

Ra
Ra
Silver III
 
Ra
Silver III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Op x JonygouD
Kuzenbo
Silver III
Level 125
God Stats
60W - 58L
1,539 SR
Queue Stats
907W - 971L
743 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
ahmedalshmari
Baron Samedi
Bronze I
Level 75
God Stats
0W - 1L
1,158 SR
Queue Stats
54W - 81L
683 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
saad15333
Erlang Shen
Silver IV
Level 135
God Stats
4W - 3L
1,734 SR
Queue Stats
191W - 217L
925 MMR
Solo
Ishtar
Ishtar
Bronze I
sunburst gaming
Ishtar
Bronze I
Level 66
God Stats
6W - 19L
1,425 SR
Queue Stats
225W - 281L
680 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,471 SR
906 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,448 SR
774 MMR
Agni
Agni
Silver V
BHVE
Agni
Silver V
Level 77
God Stats
1W - 2L
1,061 SR
Queue Stats
59W - 79L
801 MMR
Solo
Shiva
Shiva
Silver IV
HunterGamer_King
Shiva
Silver IV
Level 115
God Stats
4W - 5L
1,494 SR
Queue Stats
364W - 389L
696 MMR
Party 1
Ravana
Ravana
Silver II
IrishRanger210
Ravana
Silver II
Level 129
God Stats
6W - 6L
1,340 SR
Queue Stats
300W - 297L
908 MMR
Party 1
Geb
Geb
Silver III
kikinhovgn
Geb
Silver III
Level 144
God Stats
11W - 8L
1,585 SR
Queue Stats
219W - 266L
831 MMR
Solo
Hachiman
Hachiman
Bronze II
zZzREAPERzZz
Hachiman
Bronze II
Level 119
God Stats
2W - 0L
1,760 SR
Queue Stats
10W - 37L
636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 4 / 0
8,406
494
6,977
9,660
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
10
0 / 0 / 0
6,810
401
3,737
7,030
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ahmedalshmari
Baron Samedi
12
0 / 10 / 1
7,456
439
3,769
14,273
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
saad15333
Erlang Shen
15
2 / 4 / 1
8,555
503
6,245
20,129
12,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 7 / 0
7,606
447
5,075
12,634
4,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AnubisAo KuangThanatosKali

VS

Bans
AthenaLokiMartichorasIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BHVE
Agni
16
8 / 1 / 6
10,143
597
14,856
9,635
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 0 / 2
10,851
638
5,843
14,278
9,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
9 / 1 / 5
10,512
618
12,065
7,121
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 9
9,696
570
3,961
14,148
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
zZzREAPERzZz
Hachiman
15
3 / 1 / 5
9,742
573
8,864
10,626
4,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
4
Kills
25
25
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
W
Agni
BHVE
Agni
8
1
6
11
W
2
0
2
3
W
9
1
5
11.5
L
Kuzenbo
0
0
0
0
L
Baron Samedi
ahmedalshmari
Baron Samedi
0
10
1
0.05
W
3
1
9
7.5
L
Erlang Shen
saad15333
Erlang Shen
2
4
1
0.63
L
1
7
0
0.14
W
Hachiman
zZzREAPERzZz
Hachiman
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,803
Damage
45,589
63,726
Taken
55,808
32,582
Mitigated
34,339
13,655
Healing
17,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,977
301
156
1,551
9,660
3,361
0
1,189
8,373
68,009
0
W
Agni
BHVE
Agni
14,856
1,130
0
1,501
9,635
3,873
320
3,480
6,155
75,066
0
W
5,843
1,232
0
6,255
14,278
9,711
782
4,797
9,405
0
92,245
W
12,065
3,413
0
1,858
7,121
3,240
674
842
6,279
0
80,432
L
Kuzenbo
3,737
1,504
0
2,735
7,030
5,920
116
2,125
4,790
19,915
0
L
Baron Samedi
ahmedalshmari
Baron Samedi
3,769
334
68
269
14,273
5,986
92
10,004
3,766
45,977
0
W
3,961
279
0
1,952
14,148
12,853
163
3,705
10,332
21,410
0
L
Erlang Shen
saad15333
Erlang Shen
6,245
3,783
0
6,757
20,129
12,941
0
3,362
16,654
0
84,631
L
5,075
2,807
0
2,119
12,634
4,374
0
1,471
11,163
0
46,556
W
Hachiman
zZzREAPERzZz
Hachiman
8,864
5,521
0
5,693
10,626
4,662
1,197
1,798
8,828
0
79,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,833
Gold Earned
50,944
471
Minions Killed
552
0
Camps Cleared
0
1,571,925
Distance Traveled
1,730,949
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,406
494
137
8
0
356,760
0
W
Agni
10,143
597
115
7
0
360,959
6
W
Shiva
10,851
638
170
10
0
328,485
0
W
Ravana
10,512
618
110
6
0
372,192
0
L
Kuzenbo
6,810
401
34
2
0
266,337
0
L
Baron Samedi
7,456
439
82
5
0
259,407
0
W
Geb
9,696
570
35
2
0
365,027
0
L
Erlang Shen
8,555
503
132
8
0
376,753
0
L
Ishtar
7,606
447
86
5
0
312,668
5
W
Hachiman
9,742
573
122
7
0
304,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role