Player Matchup

Bacchus
Bacchus
Silver I
Feohektor11
Bacchus
Silver I
Level 143
God Stats
83W - 65L
1,674 SR
Queue Stats
176W - 216L
1,319 MMR
Solo
Achilles
Achilles
Silver II
MarriedWhistler
Achilles
Silver II
Level 121
God Stats
4W - 5L
1,304 SR
Queue Stats
33W - 30L
1,490 MMR
Party 2
Baba Yaga
Baba Yaga
Silver IV
MatCursi2003
Baba Yaga
Silver IV
Level 112
God Stats
0W - 1L
1,692 SR
Queue Stats
28W - 29L
1,279 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,557 SR
1,363 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,464 SR
1,697 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Platinum III
ItzNik8783
Atlas
Platinum III
Level 163
God Stats
8W - 5L
1,305 SR
Queue Stats
151W - 173L
1,954 MMR
Party 1
Hera
Hera
Gold II
KhalettoV2
Hera
Gold II
Level 143
God Stats
13W - 13L
1,586 SR
Queue Stats
149W - 138L
1,636 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Feohektor11
Bacchus
10
0 / 4 / 4
9,089
606
8,840
16,730
20,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
13
3 / 6 / 2
10,687
712
9,559
19,335
23,979
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
MatCursi2003
Baba Yaga
15
4 / 4 / 3
11,695
780
15,300
15,707
6,816
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
VulcanNe ZhaHou YiHorusAnubis

VS

Bans
MulanMartichorasHachimanIzanamiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 4 / 10
11,565
771
8,777
14,878
6,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
14
3 / 1 / 9
11,187
746
12,229
21,599
26,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
9 / 2 / 3
12,233
816
20,865
11,663
5,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
14
14
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
4
10
1.75
L
Bacchus
Feohektor11
Bacchus
0
4
4
0.5
W
Atlas
3
1
9
7.5
W
9
2
3
5.25
L
Achilles
3
6
2
0.67
L
Baba Yaga
MatCursi2003
Baba Yaga
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
41,871
51,772
Taken
48,140
51,142
Mitigated
38,564
7,933
Healing
15,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,777
4,247
487
6,185
14,878
6,816
1,882
8,675
6,203
0
55,306
L
Bacchus
Feohektor11
Bacchus
8,840
614
0
4,469
16,730
20,347
0
10,059
6,671
17,562
846
W
Atlas
12,229
5,147
0
6,388
21,599
26,182
104
9,631
11,132
22,872
665
W
20,865
5,279
0
1,984
11,663
5,566
556
5,720
5,943
63,681
0
L
Achilles
9,559
910
0
1,460
19,335
23,979
0
11,979
7,255
0
27,195
L
Baba Yaga
MatCursi2003
Baba Yaga
15,300
1,401
0
2,004
15,707
6,816
0
10,644
5,063
66,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,471
Gold Earned
34,985
135
Minions Killed
151
0
Camps Cleared
0
786,622
Distance Traveled
804,032
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,565
771
83
6
0
262,129
0
L
Bacchus
9,089
606
18
1
0
251,492
0
W
Atlas
11,187
746
17
1
0
279,319
0
W
Hera
12,233
816
51
3
0
262,584
2
L
Achilles
10,687
712
14
1
0
282,291
0
L
Baba Yaga
11,695
780
103
7
0
252,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role