Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
FrGZ_gamer57
Awilix
Level 81
God Stats
42W - 47L
1,526 SR
Queue Stats
161W - 188L
1,515 Elo+
Party 1
Anubis
Anubis
Smo59260
Anubis
Level 129
God Stats
11W - 11L
1,603 SR
Queue Stats
382W - 447L
1,493 Elo+
Party 1
Agni
Agni
johnnygasper3
Agni
Level 126
God Stats
6W - 5L
1,679 SR
Queue Stats
518W - 571L
1,512 Elo+
Party 1
Scylla
Scylla
sneakymoose21
Scylla
Level 85
God Stats
6W - 7L
1,651 SR
Queue Stats
209W - 198L
1,538 Elo+
Solo
Team Averages
Level 114
1,592 SR
1,512 Elo+

VS

Team Averages
Level 100
1,487 SR
1,583 Elo+
Ah Muzen Cab
Ah Muzen Cab
Darkmat17
Ah Muzen Cab
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 161L
1,603 Elo+
Solo
Camazotz
Camazotz
Juan-Garcia2001
Camazotz
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 108L
1,545 Elo+
Solo
Atlas
Atlas
LordPebble13
Atlas
Level 118
God Stats
4W - 2L
1,434 SR
Queue Stats
321W - 320L
1,494 Elo+
Party 2
Anubis
Anubis
SleepyScott
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 70L
1,443 Elo+
Party 2
Kali
Kali
f_u_n_k_y_d_u_de
Kali
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 1 / 3
8,137
626
10,394
9,177
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
11
3 / 1 / 4
6,954
535
5,126
10,026
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Smo59260
Anubis
13
1 / 2 / 2
8,025
617
10,787
8,891
4,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 5
6,527
502
3,749
6,518
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 0 / 4
8,022
617
9,588
4,761
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Darkmat17
Ah Muzen Cab
12
1 / 2 / 0
6,754
520
5,415
9,893
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Camazotz
12
2 / 2 / 2
6,982
537
7,349
14,695
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 2
5,889
453
3,274
11,675
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
10
0 / 5 / 0
5,959
458
1,582
7,936
3,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 3 / 1
6,917
532
5,967
13,105
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
5
5
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
3
3.5
L
Ah Muzen Cab
Darkmat17
Ah Muzen Cab
1
2
0
0.5
W
Awilix
3
1
4
5
L
Camazotz
2
2
2
1.5
L
0
3
2
0.33
L
Anubis
0
5
0
0
W
Anubis
Smo59260
Anubis
1
2
2
1
L
2
3
1
0.83
W
2
1
5
4.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,644
Damage
23,587
39,373
Taken
57,304
16,411
Mitigated
23,182
17,898
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,394
5,369
0
6,476
9,177
3,972
898
1,131
8,046
0
75,543
L
Ah Muzen Cab
Darkmat17
Ah Muzen Cab
5,415
2,585
0
870
9,893
3,597
0
1,249
8,600
0
59,474
W
Awilix
5,126
1,854
0
3,108
10,026
3,251
550
667
9,359
30
34,053
L
Camazotz
7,349
2,029
0
4,850
14,695
3,954
0
7,514
7,163
0
44,940
L
3,274
1,248
0
2,062
11,675
7,782
0
4,881
6,540
19,830
0
L
Anubis
1,582
55
0
2,382
7,936
3,201
40
4,413
3,322
35,496
0
W
Anubis
Smo59260
Anubis
10,787
363
0
4,581
8,891
4,306
216
206
8,685
68,031
0
L
5,967
2,687
0
2,277
13,105
4,648
0
5,400
7,501
0
58,439
W
3,749
222
261
2,332
6,518
3,303
0
1,380
5,138
18,966
0
W
9,588
657
0
1,140
4,761
1,579
0
1,643
3,118
52,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
32,501
434
Minions Killed
362
0
Camps Cleared
0
1,275,540
Distance Traveled
1,306,504
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,137
626
142
11
0
225,938
3
L
Ah Muzen Cab
6,754
520
106
8
0
240,728
0
W
Awilix
6,954
535
48
4
0
306,042
0
L
Camazotz
6,982
537
80
6
0
264,504
1
L
Atlas
5,889
453
15
1
0
265,453
0
L
Anubis
5,959
458
74
6
0
227,593
0
W
Anubis
8,025
617
114
9
0
219,009
0
L
Kali
6,917
532
87
7
0
308,226
0
W
Agni
6,527
502
36
3
0
266,091
6
W
Scylla
8,022
617
94
7
0
258,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role