Player Matchup

Raijin
Raijin
DerNerevarine
Raijin
Level 149
God Stats
4W - 0L
1,754 SR
Queue Stats
219W - 169L
1,544 Elo+
Party 1
Ao Kuang
Ao Kuang
InZantic
Ao Kuang
Level 157
God Stats
20W - 12L
1,727 SR
Queue Stats
579W - 534L
1,489 Elo+
Party 1
King Arthur
King Arthur
SLlIIIIIN
King Arthur
Level 148
God Stats
4W - 13L
1,339 SR
Queue Stats
394W - 359L
1,464 Elo+
Party 1
Ishtar
Ishtar
TayIxrrr
Ishtar
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
269W - 294L
1,411 Elo+
Solo
Aphrodite
Aphrodite
spooky_brackets7
Aphrodite
Level 69
God Stats
23W - 18L
1,545 SR
Queue Stats
235W - 232L
1,445 Elo+
Solo
Team Averages
Level 115
1,573 SR
1,471 Elo+

VS

Team Averages
Level 132
1,533 SR
1,526 Elo+
Ra
Ra
A wild Acorn
Ra
Level 200
God Stats
9W - 10L
1,723 SR
Queue Stats
293W - 259L
1,570 Elo+
Solo
Ganesha
Ganesha
Orb1ttz
Ganesha
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 105L
1,569 Elo+
Solo
Shiva
Shiva
QQmarty
Shiva
Level 146
God Stats
8W - 10L
1,485 SR
Queue Stats
184W - 182L
1,446 Elo+
Solo
Hachiman
Hachiman
cheehacker95
Hachiman
Level 126
God Stats
3W - 3L
1,667 SR
Queue Stats
402W - 386L
1,541 Elo+
Solo
Hercules
Hercules
pau11gm
Hercules
Level 40
God Stats
3W - 5L
1,289 SR
Queue Stats
124W - 142L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 5
10,305
644
13,715
8,771
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
InZantic
Ao Kuang
17
11 / 1 / 6
11,029
689
13,503
13,918
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
SLlIIIIIN
King Arthur
16
1 / 1 / 3
9,299
581
11,280
14,697
17,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
TayIxrrr
Ishtar
14
0 / 5 / 2
8,489
531
5,002
11,496
4,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
13
0 / 2 / 7
8,181
511
2,903
10,960
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
8,805
550
6,106
9,569
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Orb1ttz
Ganesha
11
0 / 3 / 3
7,254
453
3,994
14,087
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
QQmarty
Shiva
12
0 / 2 / 0
7,505
469
3,082
11,540
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
cheehacker95
Hachiman
16
7 / 3 / 1
9,754
610
13,293
11,938
4,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
pau11gm
Hercules
13
0 / 5 / 1
8,061
504
6,156
17,435
17,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
8
9
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
6
0
5
8.5
W
Ao Kuang
InZantic
Ao Kuang
11
1
6
14
L
Ganesha
Orb1ttz
Ganesha
0
3
3
0.5
L
Shiva
QQmarty
Shiva
0
2
0
0
W
King Arthur
SLlIIIIIN
King Arthur
1
1
3
2.5
W
Ishtar
TayIxrrr
Ishtar
0
5
2
0.2
L
Hachiman
cheehacker95
Hachiman
7
3
1
2.5
L
Hercules
pau11gm
Hercules
0
5
1
0.1
W
Aphrodite
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,403
Damage
32,631
59,842
Taken
64,569
38,765
Mitigated
45,348
16,065
Healing
21,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,106
346
642
2,033
9,569
4,162
0
6,353
3,200
94,205
0
W
13,715
2,376
0
1,000
8,771
3,685
134
3,917
4,830
93,997
0
W
Ao Kuang
InZantic
Ao Kuang
13,503
3,449
0
2,550
13,918
5,407
0
1,315
12,603
92,052
0
L
Ganesha
Orb1ttz
Ganesha
3,994
1,017
0
2,294
14,087
14,387
0
9,117
4,970
25,658
0
L
Shiva
QQmarty
Shiva
3,082
673
157
4,908
11,540
5,044
0
5,510
6,030
0
63,941
W
King Arthur
SLlIIIIIN
King Arthur
11,280
1,009
0
755
14,697
17,743
44
48
14,649
965
71,295
W
Ishtar
TayIxrrr
Ishtar
5,002
3,495
0
2,953
11,496
4,240
1,468
945
10,551
0
66,979
L
Hachiman
cheehacker95
Hachiman
13,293
7,659
0
5,589
11,938
4,723
72
6,286
5,652
0
69,481
L
Hercules
pau11gm
Hercules
6,156
3,025
0
5,453
17,435
17,032
0
3,378
14,057
0
59,057
W
Aphrodite
2,903
910
4,180
4,627
10,960
7,690
801
4,388
6,572
18,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,303
Gold Earned
41,379
514
Minions Killed
519
0
Camps Cleared
0
1,655,641
Distance Traveled
1,530,626
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,805
550
167
10
0
328,769
0
W
Raijin
10,305
644
146
9
0
337,667
5
W
Ao Kuang
11,029
689
113
7
0
386,507
0
L
Ganesha
7,254
453
6
0
0
292,245
0
L
Shiva
7,505
469
112
7
0
310,621
1
W
King Arthur
9,299
581
103
6
0
328,662
2
W
Ishtar
8,489
531
113
7
0
287,114
0
L
Hachiman
9,754
610
132
8
0
287,793
5
L
Hercules
8,061
504
102
6
0
311,198
2
W
Aphrodite
8,181
511
39
2
0
315,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role