Player Matchup

Nu Wa
Nu Wa
Vortex Vain
Nu Wa
Level 120
God Stats
8W - 9L
1,512 SR
Queue Stats
892W - 902L
1,430 Elo+
Solo
Anubis
Anubis
X_Dazai--Osamu_X
Anubis
Level 68
God Stats
16W - 15L
1,363 SR
Queue Stats
56W - 48L
1,294 Elo+
Solo
Shiva
Shiva
edde-011
Shiva
Level 42
God Stats
34W - 29L
1,309 SR
Queue Stats
178W - 195L
1,314 Elo+
Party 1
Achilles
Achilles
kevinburanius
Achilles
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 121L
1,278 Elo+
Party 1
Charybdis
Charybdis
willy_0_6
Charybdis
Level 49
God Stats
6W - 4L
1,471 SR
Queue Stats
117W - 118L
1,427 Elo+
Solo
Team Averages
Level 59
1,431 SR
1,349 Elo+

VS

Team Averages
Level 73
1,621 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
DRAG0NOSCURO16_Y
Tsukuyomi
Level 51
God Stats
23W - 15L
1,523 SR
Queue Stats
57W - 46L
1,443 Elo+
Solo
Bacchus
Bacchus
XxPrincess_UwU
Bacchus
Level 67
God Stats
14W - 6L
1,594 SR
Queue Stats
110W - 95L
1,469 Elo+
Solo
Charybdis
Charybdis
dasYiieh
Charybdis
Level 105
God Stats
3W - 6L
1,397 SR
Queue Stats
95W - 97L
1,431 Elo+
Solo
Camazotz
Camazotz
pablonavarroapar
Camazotz
Level 66
God Stats
7W - 2L
1,695 SR
Queue Stats
165W - 137L
1,538 Elo+
Solo
Ra
Ra
tomypa2000
Ra
Level 78
God Stats
8W - 8L
1,894 SR
Queue Stats
104W - 76L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,583
613
7,215
6,740
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 0 / 0
4,630
331
0
0
0
Shiva
edde-011
Shiva
11
2 / 2 / 2
7,740
553
4,809
12,670
10,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
kevinburanius
Achilles
13
0 / 1 / 0
7,111
508
4,553
11,047
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
willy_0_6
Charybdis
12
2 / 2 / 2
7,141
510
6,999
10,838
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
13
0 / 0 / 1
7,647
546
7,187
8,969
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 0 / 0
4,559
326
761
2,313
1,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
dasYiieh
Charybdis
12
1 / 3 / 3
6,637
474
5,152
11,552
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 0
7,591
542
8,514
13,063
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 0 / 3
7,630
545
6,203
6,097
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
6
6
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
0
0
1
0.5
L
0
1
0
0
L
0
0
0
0
W
0
0
0
0
W
Charybdis
dasYiieh
Charybdis
1
3
3
0.83
L
Shiva
edde-011
Shiva
2
2
2
1.5
L
Achilles
kevinburanius
Achilles
0
1
0
0
W
3
1
0
3
W
2
0
3
3.5
L
Charybdis
willy_0_6
Charybdis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,576
Damage
27,817
41,295
Taken
41,994
28,119
Mitigated
16,337
13,678
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
7,187
2,009
0
4,555
8,969
4,447
205
403
7,781
0
61,611
L
7,215
2,417
0
1,330
6,740
2,424
615
1,862
4,692
78,925
0
L
0
0
0
0
0
0
0
0
0
0
0
W
761
133
0
442
2,313
1,197
0
471
1,842
2,470
0
W
Charybdis
dasYiieh
Charybdis
5,152
1,552
0
3,122
11,552
3,684
0
1,942
9,610
0
42,039
L
Shiva
edde-011
Shiva
4,809
397
500
3,401
12,670
10,822
673
2,912
9,514
233
25,699
L
Achilles
kevinburanius
Achilles
4,553
801
0
4,017
11,047
10,771
0
176
9,573
0
36,447
W
8,514
2,424
0
3,465
13,063
4,844
413
1,472
11,529
0
59,118
W
6,203
1,009
722
2,588
6,097
2,165
351
3,245
2,852
58,377
0
L
Charybdis
willy_0_6
Charybdis
6,999
3,336
248
4,182
10,838
4,102
2,466
1,475
9,199
0
53,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,205
Gold Earned
34,064
317
Minions Killed
300
0
Camps Cleared
0
1,041,039
Distance Traveled
1,176,944
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,647
546
65
5
0
252,573
1
L
Nu Wa
8,583
613
135
10
0
264,665
1
L
Anubis
4,630
331
0
0
0
0
0
W
Bacchus
4,559
326
4
0
0
43,719
0
W
Charybdis
6,637
474
50
4
0
261,654
0
L
Shiva
7,740
553
38
3
0
278,367
2
L
Achilles
7,111
508
65
5
0
255,235
3
W
Camazotz
7,591
542
85
6
0
323,401
0
W
Ra
7,630
545
96
7
0
295,597
0
L
Charybdis
7,141
510
79
6
0
242,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role