Player Matchup

Athena
Athena
RhysezPiecez
Athena
Level 91
God Stats
13W - 9L
1,588 SR
Queue Stats
381W - 390L
1,471 Elo+
Solo
Janus
Janus
Shadowbread1161
Janus
Level 103
God Stats
24W - 18L
1,604 SR
Queue Stats
382W - 334L
1,586 Elo+
Solo
Thanatos
Thanatos
Spookboomer1446
Thanatos
Level 78
God Stats
7W - 9L
1,531 SR
Queue Stats
83W - 91L
1,474 Elo+
Solo
Zeus
Zeus
TheDarkkLord
Zeus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,365 Elo+
Solo
Hachiman
Hachiman
VBMoneyy
Hachiman
Level 129
God Stats
2W - 4L
1,623 SR
Queue Stats
192W - 201L
1,516 Elo+
Solo
Team Averages
Level 101
1,569 SR
1,483 Elo+

VS

Team Averages
Level 73
1,603 SR
1,426 Elo+
Achilles
Achilles
FaTGladdy
Achilles
Level 112
God Stats
15W - 8L
1,545 SR
Queue Stats
209W - 199L
1,540 Elo+
Party 1
Agni
Agni
LovelyGnome962
Agni
Level 144
God Stats
3W - 0L
1,323 SR
Queue Stats
204W - 197L
1,476 Elo+
Solo
Rama
Rama
Trap_Dreams-
Rama
Level 66
God Stats
4W - 0L
1,818 SR
Queue Stats
22W - 28L
1,322 Elo+
Party 2
Surtr
Surtr
nYurFaceDisgrace
Surtr
Level 15
God Stats
3W - 0L
1,829 SR
Queue Stats
15W - 11L
1,515 Elo+
Party 1
Fafnir
Fafnir
vJayDaddy
Fafnir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 26L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 1 / 0
5,737
441
2,825
9,057
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 3 / 0
7,081
545
5,230
6,785
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
11
0 / 5 / 0
6,241
480
4,147
15,714
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,219
401
1,240
4,896
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
VBMoneyy
Hachiman
11
2 / 1 / 0
6,335
487
7,079
7,664
2,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FaTGladdy
Achilles
13
7 / 0 / 3
7,933
610
7,559
9,095
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 5
7,856
604
6,224
6,883
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 2
6,451
496
4,311
8,313
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 2
8,428
648
7,626
8,162
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
vJayDaddy
Fafnir
9
0 / 0 / 1
5,705
439
810
7,305
6,644
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
12
13
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
FaTGladdy
Achilles
7
0
3
8.5
W
2
1
5
4.5
L
Athena
0
1
0
0
L
1
3
0
0.33
L
Thanatos
0
5
0
0
L
0
3
0
0
W
0
2
2
0.5
L
Hachiman
VBMoneyy
Hachiman
2
1
0
2
W
3
0
2
4
W
Fafnir
vJayDaddy
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,521
Damage
26,530
44,116
Taken
39,758
17,705
Mitigated
20,680
14,398
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FaTGladdy
Achilles
7,559
2,340
0
1,060
9,095
3,938
0
1,946
7,073
0
52,882
W
6,224
724
0
1,815
6,883
2,299
660
2,731
3,954
64,644
0
L
Athena
2,825
1,114
0
1,920
9,057
6,410
0
2,190
6,682
14,656
0
L
5,230
180
0
1,205
6,785
2,335
0
2,812
3,973
63,738
0
L
Thanatos
4,147
1,211
0
7,544
15,714
5,488
0
2,074
13,470
0
51,113
L
1,240
35
0
250
4,896
1,125
0
98
4,526
21,679
0
W
4,311
3,278
0
3,650
8,313
2,863
0
631
7,682
0
42,362
L
Hachiman
VBMoneyy
Hachiman
7,079
2,931
0
3,479
7,664
2,347
472
207
7,457
0
43,930
W
7,626
2,499
0
4,966
8,162
4,936
1,086
1,477
6,685
1,572
60,296
W
Fafnir
vJayDaddy
Fafnir
810
242
0
629
7,305
6,644
108
2,237
5,012
14,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
36,373
304
Minions Killed
394
0
Camps Cleared
0
1,221,633
Distance Traveled
1,335,877
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,933
610
73
6
0
328,197
0
W
Agni
7,856
604
118
9
0
262,891
1
L
Athena
5,737
441
14
1
0
264,096
2
L
Janus
7,081
545
118
9
0
239,435
3
L
Thanatos
6,241
480
76
6
0
276,117
0
L
Zeus
5,219
401
40
3
0
216,441
0
W
Rama
6,451
496
67
5
0
241,162
0
L
Hachiman
6,335
487
56
4
0
225,544
1
W
Surtr
8,428
648
114
9
0
278,479
3
W
Fafnir
5,705
439
22
2
0
225,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role