Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Eyers
Ishtar
Level 84
God Stats
7W - 9L
1,538 SR
Queue Stats
87W - 121L
1,461 Elo+
Party 2
Serqet
Serqet
Lolz_AVATAR_
Serqet
Level 155
God Stats
2W - 3L
1,298 SR
Queue Stats
184W - 319L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
NSwitchBot
Nu Wa
Level 135
God Stats
4W - 3L
1,792 SR
Queue Stats
54W - 64L
1,455 Elo+
Solo
Team Averages
Level 130
1,526 SR
1,482 Elo+

VS

Team Averages
Level 119
1,504 SR
1,398 Elo+
King Arthur
King Arthur
AresGamerrYT
King Arthur
Level 134
God Stats
26W - 25L
1,399 SR
Queue Stats
554W - 551L
1,473 Elo+
Solo
Hera
Hera
LOLDODA
Hera
Level 89
God Stats
5W - 10L
1,374 SR
Queue Stats
15W - 28L
1,361 Elo+
Party 3
Hachiman
Hachiman
SUPER_PAANTIEEZ
Hachiman
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 61L
1,344 Elo+
Solo
Nemesis
Nemesis
Wilbur07
Nemesis
Level 147
God Stats
1W - 1L
1,748 SR
Queue Stats
91W - 99L
1,475 Elo+
Solo
Ganesha
Ganesha
xXKrazY_ApplEXx
Ganesha
Level 104
God Stats
4W - 5L
1,499 SR
Queue Stats
33W - 43L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 0 / 0
3,791
632
1,853
4,824
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
 
Zeus
1
0 / 0 / 0
1,202
200
0
0
0
Ishtar
Eyers
Ishtar
6
0 / 0 / 0
3,590
598
1,774
2,200
741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
7
0 / 1 / 0
3,639
607
403
3,330
902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
7
0 / 0 / 0
4,114
686
2,389
2,970
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AresGamerrYT
King Arthur
7
0 / 0 / 0
4,106
684
1,733
4,520
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
LOLDODA
Hera
7
0 / 0 / 1
4,093
682
1,402
2,076
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
7
0 / 0 / 0
3,761
627
1,805
2,813
743
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Wilbur07
Nemesis
8
1 / 0 / 0
4,328
721
999
3,006
898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 1
4,116
686
1,409
3,265
1,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
L
Zeus
 
Zeus
0
0
0
0
W
King Arthur
AresGamerrYT
King Arthur
0
0
0
0
L
Ishtar
Eyers
Ishtar
0
0
0
0
W
Hera
LOLDODA
Hera
0
0
1
0.5
L
Serqet
0
1
0
0
L
Nu Wa
0
0
0
0
W
Hachiman
0
0
0
0
W
Nemesis
Wilbur07
Nemesis
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,419
Damage
7,348
13,324
Taken
15,680
4,342
Mitigated
6,323
4,234
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,853
626
0
1,934
4,824
1,949
0
1,496
3,268
0
7,607
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
AresGamerrYT
King Arthur
1,733
101
0
885
4,520
2,565
0
1,893
2,627
166
27,200
L
Ishtar
Eyers
Ishtar
1,774
1,433
0
639
2,200
741
0
360
1,840
0
21,560
W
Hera
LOLDODA
Hera
1,402
478
0
1,000
2,076
549
0
96
1,980
30,053
0
L
Serqet
403
101
0
460
3,330
902
0
895
2,435
0
16,898
L
Nu Wa
2,389
689
0
1,201
2,970
750
0
90
2,880
27,103
0
W
Hachiman
1,805
1,319
0
1,512
2,813
743
0
196
2,617
0
22,079
W
Nemesis
Wilbur07
Nemesis
999
416
0
681
3,006
898
0
116
2,890
0
26,349
W
1,409
254
0
1,240
3,265
1,568
0
88
3,177
7,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,336
Gold Earned
20,404
131
Minions Killed
195
0
Camps Cleared
0
469,945
Distance Traveled
662,814
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,791
632
4
1
0
112,772
2
L
Zeus
1,202
200
0
0
0
0
0
W
King Arthur
4,106
684
38
6
0
130,589
0
L
Ishtar
3,590
598
49
8
0
111,258
0
W
Hera
4,093
682
62
10
0
121,999
0
L
Serqet
3,639
607
34
6
0
137,333
0
L
Nu Wa
4,114
686
44
7
0
108,582
0
W
Hachiman
3,761
627
45
8
0
119,238
0
W
Nemesis
4,328
721
50
8
0
155,809
0
W
Ganesha
4,116
686
0
0
0
135,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role