Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BuckIsAlive
Janus
Level 69
God Stats
9W - 7L
1,589 SR
Queue Stats
182W - 197L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
ChanceTheOwl
Jormungandr
Level 67
God Stats
9W - 11L
1,371 SR
Queue Stats
227W - 254L
1,460 Elo+
Party 1
Cliodhna
Cliodhna
GreekFreak_k
Cliodhna
Level 87
God Stats
13W - 12L
1,524 SR
Queue Stats
797W - 751L
1,452 Elo+
Party 1
Achilles
Achilles
Quykdeath
Achilles
Level 140
God Stats
2W - 3L
1,555 SR
Queue Stats
53W - 59L
1,506 Elo+
Solo
Team Averages
Level 104
1,508 SR
1,471 Elo+

VS

Team Averages
Level 80
1,507 SR
1,549 Elo+
Morgan Le Fay
Morgan Le Fay
ArathoriuS
Morgan Le Fay
Level 88
God Stats
2W - 0L
1,352 SR
Queue Stats
34W - 38L
1,608 Elo+
Solo
Kumbhakarna
Kumbhakarna
DankTank20
Kumbhakarna
Level 126
God Stats
4W - 0L
1,683 SR
Queue Stats
194W - 197L
1,545 Elo+
Party 2
Xbalanque
Xbalanque
Elawsom3
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,601 Elo+
Party 2
Fenrir
Fenrir
Solar_xBladez
Fenrir
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 63L
1,492 Elo+
Solo
King Arthur
King Arthur
cowboys2232
King Arthur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 0
5,014
501
1,357
4,043
1,180
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 0
5,632
563
2,442
3,245
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
ChanceTheOwl
Jormungandr
7
0 / 2 / 0
4,409
441
1,607
4,059
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
GreekFreak_k
Cliodhna
8
0 / 1 / 3
4,944
494
3,300
6,491
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Quykdeath
Achilles
11
3 / 1 / 0
6,151
615
5,717
10,063
10,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArathoriuS
Morgan Le Fay
9
0 / 0 / 0
5,338
534
997
4,325
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
DankTank20
Kumbhakarna
10
1 / 0 / 3
5,501
550
2,106
7,027
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Elawsom3
Xbalanque
10
4 / 0 / 0
6,358
636
4,064
3,783
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 2 / 2
5,537
554
2,168
7,397
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
cowboys2232
King Arthur
9
0 / 2 / 0
5,421
542
6,337
9,584
6,544
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
5
5
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Morgan Le Fay
ArathoriuS
Morgan Le Fay
0
0
0
0
L
1
0
0
1
L
Jormungandr
ChanceTheOwl
Jormungandr
0
2
0
0
W
Kumbhakarna
DankTank20
Kumbhakarna
1
0
3
2.5
W
Xbalanque
Elawsom3
Xbalanque
4
0
0
4
L
Cliodhna
GreekFreak_k
Cliodhna
0
1
3
1.5
L
Achilles
Quykdeath
Achilles
3
1
0
3
W
0
2
2
0.5
W
King Arthur
cowboys2232
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,423
Damage
15,672
27,901
Taken
32,116
17,099
Mitigated
15,851
9,396
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,357
508
0
1,796
4,043
1,180
0
719
3,106
0
28,973
W
Morgan Le Fay
ArathoriuS
Morgan Le Fay
997
0
0
694
4,325
1,421
416
1,956
2,369
29,709
0
L
2,442
339
0
631
3,245
1,092
0
808
2,437
39,367
0
L
Jormungandr
ChanceTheOwl
Jormungandr
1,607
796
0
552
4,059
2,691
0
496
3,519
11,954
0
W
Kumbhakarna
DankTank20
Kumbhakarna
2,106
316
0
1,845
7,027
3,985
234
1,118
5,790
22,357
0
W
Xbalanque
Elawsom3
Xbalanque
4,064
1,486
0
2,544
3,783
1,122
1,454
701
3,082
0
38,558
L
Cliodhna
GreekFreak_k
Cliodhna
3,300
400
0
2,241
6,491
1,863
0
360
6,057
0
26,982
L
Achilles
Quykdeath
Achilles
5,717
1,216
0
4,176
10,063
10,273
0
395
9,610
0
37,201
W
2,168
656
0
1,228
7,397
2,779
0
493
6,904
0
40,123
W
King Arthur
cowboys2232
King Arthur
6,337
1,037
0
1,840
9,584
6,544
0
0
8,816
0
32,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,150
Gold Earned
28,155
256
Minions Killed
278
0
Camps Cleared
0
837,497
Distance Traveled
954,617
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,014
501
48
5
0
120,546
0
W
Morgan Le Fay
5,338
534
50
5
0
186,433
2
L
Janus
5,632
563
71
7
0
199,331
0
L
Jormungandr
4,409
441
22
2
0
135,945
0
W
Kumbhakarna
5,501
550
24
2
0
205,761
0
W
Xbalanque
6,358
636
83
8
0
165,131
0
L
Cliodhna
4,944
494
42
4
0
227,936
0
L
Achilles
6,151
615
73
7
0
153,739
0
W
Fenrir
5,537
554
75
8
0
216,718
0
W
King Arthur
5,421
542
46
5
0
180,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role