Player Matchup

Izanami
Izanami
BurnerBrawler
Izanami
Level 115
God Stats
0W - 4L
1,624 SR
Queue Stats
239W - 181L
1,599 Elo+
Party 1
Scylla
Scylla
Galygious
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 62L
1,582 Elo+
Party 1
Mulan
Mulan
Lon5da1e
Mulan
Level 137
God Stats
13W - 14L
1,547 SR
Queue Stats
575W - 554L
1,525 Elo+
Solo
Kukulkan
Kukulkan
Tophward
Kukulkan
Level 90
God Stats
2W - 1L
1,915 SR
Queue Stats
68W - 69L
1,547 Elo+
Solo
Artio
Artio
toxicplayer666
Artio
Level 128
God Stats
2W - 2L
1,828 SR
Queue Stats
155W - 162L
1,474 Elo+
Solo
Team Averages
Level 120
1,683 SR
1,545 Elo+

VS

Team Averages
Level 145
1,429 SR
1,559 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Hawks317
Olorun
Level 101
God Stats
1W - 1L
1,147 SR
Queue Stats
271W - 240L
1,620 Elo+
Solo
Zhong Kui
Zhong Kui
edson100
Zhong Kui
Level 180
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 186L
1,520 Elo+
Party 2
Serqet
Serqet
elgerber9
Serqet
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 47L
1,614 Elo+
Party 2
Ah Puch
Ah Puch
tamperedghost309
Ah Puch
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 118L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
7 / 5 / 0
8,606
782
12,224
11,035
4,861
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
Galygious
Scylla
18
5 / 4 / 7
9,335
849
13,102
10,215
4,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
Lon5da1e
Mulan
10
1 / 4 / 3
6,599
600
5,522
9,071
7,409
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Tophward
Kukulkan
17
1 / 3 / 6
9,133
830
7,845
8,289
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 5 / 8
7,889
717
7,328
14,659
16,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
4 / 4 / 10
9,702
882
11,821
13,960
14,485
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Hawks317
Olorun
16
2 / 3 / 10
9,172
834
7,255
9,527
4,526
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
edson100
Zhong Kui
17
4 / 2 / 9
9,719
884
10,657
11,176
9,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
elgerber9
Serqet
15
4 / 5 / 10
9,323
848
7,559
11,354
7,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
7 / 1 / 10
10,466
951
12,150
12,523
5,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
15
Kills
21
21
Deaths
15
24
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
4
10
2.25
L
Izanami
7
5
0
1.4
L
Scylla
Galygious
Scylla
5
4
7
2.13
W
Olorun
Hawks317
Olorun
2
3
10
2.33
L
Mulan
Lon5da1e
Mulan
1
4
3
0.63
L
Kukulkan
Tophward
Kukulkan
1
3
6
1.33
W
Zhong Kui
edson100
Zhong Kui
4
2
9
4.25
W
Serqet
elgerber9
Serqet
4
5
10
1.8
W
7
1
10
12
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,021
Damage
49,442
53,269
Taken
58,540
37,058
Mitigated
41,694
11,540
Healing
26,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,821
891
1,096
1,943
13,960
14,485
0
7,304
6,375
23,663
365
L
Izanami
12,224
7,297
1,643
1,575
11,035
4,861
0
8,544
1,954
0
21,630
L
Scylla
Galygious
Scylla
13,102
710
37
1,655
10,215
4,253
0
6,629
2,518
20,376
0
W
Olorun
Hawks317
Olorun
7,255
3,746
2,844
2,522
9,527
4,526
3,573
4,970
4,393
17,407
0
L
Mulan
Lon5da1e
Mulan
5,522
313
693
609
9,071
7,409
0
5,957
2,316
0
6,864
L
Kukulkan
Tophward
Kukulkan
7,845
514
12
824
8,289
4,068
0
6,912
1,229
33,561
0
W
Zhong Kui
edson100
Zhong Kui
10,657
841
566
3,488
11,176
9,444
2,320
5,200
5,685
29,445
0
W
Serqet
elgerber9
Serqet
7,559
1,819
3,177
2,194
11,354
7,569
314
5,978
5,281
0
11,455
W
12,150
485
2,243
6,299
12,523
5,670
741
4,313
8,130
25,495
0
L
7,328
187
1,239
3,253
14,659
16,467
0
10,947
2,563
11,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,562
Gold Earned
48,382
133
Minions Killed
138
0
Camps Cleared
0
979,866
Distance Traveled
1,124,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,702
882
25
2
0
214,718
0
L
Izanami
8,606
782
31
3
0
198,098
0
L
Scylla
9,335
849
28
3
0
220,445
0
W
Olorun
9,172
834
31
3
0
217,381
0
L
Mulan
6,599
600
3
0
0
127,106
0
L
Kukulkan
9,133
830
64
6
0
222,368
0
W
Zhong Kui
9,719
884
47
4
0
224,519
0
W
Serqet
9,323
848
8
1
0
233,574
0
W
Ah Puch
10,466
951
27
2
0
234,572
0
L
Artio
7,889
717
7
1
0
211,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role