Player Matchup

Terra
Terra
CL4MPGOD420
Terra
Level 80
God Stats
5W - 2L
1,654 SR
Queue Stats
153W - 166L
1,408 Elo+
Solo
Discordia
Discordia
Monee OM
Discordia
Level 100
God Stats
96W - 87L
1,546 SR
Queue Stats
552W - 563L
1,510 Elo+
Party 1
Medusa
Medusa
Orlandooo OM
Medusa
Level 143
God Stats
12W - 7L
1,531 SR
Queue Stats
569W - 592L
1,508 Elo+
Party 1
Team Averages
Level 108
1,577 SR
1,475 Elo+

VS

Team Averages
Level 69
1,505 SR
1,432 Elo+
Fenrir
Fenrir
PotatoOperator
Fenrir
Level 109
God Stats
3W - 4L
1,516 SR
Queue Stats
60W - 64L
1,446 Elo+
Party 2
Ishtar
Ishtar
hevygunner4311
Ishtar
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 74L
1,481 Elo+
Party 2
Ra
Ra
iorphic
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 10
8,548
777
4,007
8,330
8,285
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Monee OM
Discordia
13
2 / 0 / 8
9,278
843
9,265
4,151
1,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
13
10 / 1 / 2
10,440
949
15,609
8,674
3,460
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
7,292
663
5,282
13,383
10,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 0
7,480
680
6,876
11,370
4,936
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
7,749
704
2,497
9,254
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
12
Kills
1
1
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
W
Discordia
Monee OM
Discordia
2
0
8
6
W
Medusa
10
1
2
11
L
0
3
0
0
L
0
4
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
14,655
21,155
Taken
34,007
13,188
Mitigated
19,723
4,347
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,007
144
174
176
8,330
8,285
78
1,312
7,018
11,825
0
W
Discordia
Monee OM
Discordia
9,265
375
0
810
4,151
1,443
424
336
3,815
38,964
0
W
Medusa
15,609
7,032
0
3,187
8,674
3,460
1,667
1,369
7,305
0
45,713
L
5,282
1,274
0
1,298
13,383
10,955
0
4,400
8,824
0
13,267
L
6,876
3,637
0
2,452
11,370
4,936
0
5,484
5,886
0
31,968
L
2,497
669
487
817
9,254
3,832
0
3,796
5,448
13,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,266
Gold Earned
22,521
122
Minions Killed
70
0
Camps Cleared
0
682,949
Distance Traveled
559,018
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,548
777
15
1
0
243,955
0
W
Discordia
9,278
843
59
5
0
209,908
1
W
Medusa
10,440
949
48
4
0
229,086
4
L
Fenrir
7,292
663
10
1
0
217,507
1
L
Ishtar
7,480
680
51
5
0
183,287
0
L
Ra
7,749
704
9
1
0
158,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role