Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Blazebl00d
Artemis
Level 156
God Stats
4W - 5L
1,589 SR
Queue Stats
284W - 256L
1,648 Elo+
Party 1
Surtr
Surtr
ChaudronBaveur
Surtr
Level 58
God Stats
1W - 2L
1,453 SR
Queue Stats
8W - 9L
1,395 Elo+
Solo
Rama
Rama
Createcraft
Rama
Level 158
God Stats
11W - 9L
1,654 SR
Queue Stats
230W - 212L
1,652 Elo+
Party 1
Baron Samedi
Baron Samedi
EckoSan
Baron Samedi
Level 206
God Stats
34W - 30L
1,517 SR
Queue Stats
646W - 610L
1,505 Elo+
Solo
Team Averages
Level 137
1,543 SR
1,540 Elo+

VS

Team Averages
Level 138
1,521 SR
1,525 Elo+
Ares
Ares
 
Ares
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dekivasius
Hercules
Level 156
God Stats
5W - 7L
1,532 SR
Queue Stats
265W - 198L
1,634 Elo+
Solo
Fenrir
Fenrir
NanoAlximik
Fenrir
Level 120
God Stats
1W - 0L
1,405 SR
Queue Stats
28W - 26L
1,447 Elo+
Solo
Eset
Eset
Piekny
Eset
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 45L
1,551 Elo+
Solo
Chiron
Chiron
Ryan25
Chiron
Level 107
God Stats
4W - 2L
1,667 SR
Queue Stats
72W - 62L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 4 / 4
5,518
552
1,960
7,494
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Blazebl00d
Artemis
8
1 / 5 / 2
5,149
515
4,483
10,765
6,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,060
506
3,092
7,446
4,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 5 / 1
5,577
558
6,147
10,708
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
EckoSan
Baron Samedi
9
1 / 4 / 2
5,455
546
4,744
6,898
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
9 / 1 / 5
6,773
677
7,829
6,833
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Dekivasius
Hercules
12
2 / 0 / 1
6,729
673
3,629
7,190
6,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
9
5 / 2 / 8
6,204
620
6,911
8,413
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
Piekny
Eset
11
3 / 1 / 2
6,152
615
4,281
5,462
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Ryan25
Chiron
9
1 / 2 / 6
5,194
519
4,721
6,751
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
20
20
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
4
0.75
W
Ares
 
Ares
9
1
5
11.5
L
Artemis
Blazebl00d
Artemis
1
5
2
0.4
L
0
2
1
0.25
L
2
5
1
0.5
W
Hercules
Dekivasius
Hercules
2
0
1
2.5
L
Baron Samedi
EckoSan
Baron Samedi
1
4
2
0.5
W
Fenrir
5
2
8
4.5
W
Eset
Piekny
Eset
3
1
2
4
W
Chiron
Ryan25
Chiron
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,426
Damage
27,371
43,311
Taken
34,649
19,397
Mitigated
19,012
11,115
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,960
405
0
40
7,494
2,278
0
359
7,135
0
38,692
W
Ares
 
Ares
7,829
855
0
1,991
6,833
5,499
0
421
6,412
19,433
0
L
Artemis
Blazebl00d
Artemis
4,483
1,640
0
1,892
10,765
6,490
0
3,894
6,839
0
16,203
L
3,092
1,218
0
3,165
7,446
4,152
4
0
7,446
123
26,321
L
6,147
5,175
0
4,082
10,708
3,789
0
4,305
6,367
0
44,367
W
Hercules
Dekivasius
Hercules
3,629
1,418
0
3,742
7,190
6,008
0
275
6,915
0
52,219
L
Baron Samedi
EckoSan
Baron Samedi
4,744
725
309
1,627
6,898
2,688
0
3,265
3,393
34,873
0
W
Fenrir
6,911
1,816
0
1,003
8,413
3,447
0
1,577
6,836
0
28,849
W
Eset
Piekny
Eset
4,281
329
129
2,016
5,462
1,843
0
2,339
3,123
45,066
0
W
Chiron
Ryan25
Chiron
4,721
1,249
112
1,614
6,751
2,215
0
496
6,222
0
29,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
31,052
271
Minions Killed
297
0
Camps Cleared
0
949,374
Distance Traveled
947,473
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,518
552
57
6
0
224,269
0
W
Ares
6,773
677
18
2
0
198,190
3
L
Artemis
5,149
515
31
3
0
181,962
0
L
Surtr
5,060
506
52
5
0
200,064
1
L
Rama
5,577
558
67
7
0
169,919
0
W
Hercules
6,729
673
99
10
0
182,376
1
L
Baron Samedi
5,455
546
64
6
0
173,160
0
W
Fenrir
6,204
620
46
5
0
212,796
2
W
Eset
6,152
615
84
8
0
185,220
1
W
Chiron
5,194
519
50
5
0
168,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role